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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file GUI/Model/Sample/ItemWithParticles.cpp
//! @brief Implements class ItemWithParticles.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2021
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#include "GUI/Model/Sample/ItemWithParticles.h"
#include "Sample/Particle/IParticle.h"
#include "Sample/Scattering/Rotations.h"
namespace {
namespace Tag {
const QString Abundance("Abundance");
const QString Position("Position");
const QString Rotation("Rotation");
} // namespace Tag
} // namespace
ItemWithParticles::ItemWithParticles(const QString& abundanceTooltip,
const QString& positionTooltip)
{
m_abundance.init("Abundance", "", abundanceTooltip, 1.0, 3, RealLimits::limited(0.0, 1.0),
"abundance");
m_position.init("Position offset", "nm", positionTooltip, R3(0, 0, 0), 3, true, 0.1,
RealLimits::limitless(), "pos");
m_rotation.simpleInit("Rotation", "", RotationCatalog::Type::None);
}
std::unique_ptr<IRotation> ItemWithParticles::createRotation() const
{
if (!m_rotation.certainItem())
return {};
return m_rotation.certainItem()->createRotation();
}
void ItemWithParticles::writeTo(QXmlStreamWriter* w) const
{
// abundance
m_abundance.writeTo2(w, Tag::Abundance);
XML::writeTaggedElement(w, Tag::Position, m_position);
XML::writeTaggedElement(w, Tag::Rotation, m_rotation);
}
void ItemWithParticles::readFrom(QXmlStreamReader* r)
{
while (r->readNextStartElement()) {
QString tag = r->name().toString();
if (tag == Tag::Abundance) {
m_abundance.readFrom2(r, tag);
} else if (tag == Tag::Position)
XML::readTaggedElement(r, tag, m_position);
else if (tag == Tag::Rotation)
XML::readTaggedElement(r, tag, m_rotation);
else
r->skipCurrentElement();
}
}
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