1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122
|
// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file GUI/View/Sample/ParticleLayoutForm.cpp
//! @brief Implements class ParticleLayoutForm.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2021
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#include "GUI/View/Sample/ParticleLayoutForm.h"
#include "Base/Util/Assert.h"
#include "Base/Util/Vec.h"
#include "GUI/Model/Sample/InterferenceItems.h"
#include "GUI/Model/Sample/ItemWithParticles.h"
#include "GUI/Model/Sample/LayerItem.h"
#include "GUI/Model/Sample/ParticleLayoutItem.h"
#include "GUI/View/Base/SlotFactory.h"
#include "GUI/View/Numeric/DSpinBox.h"
#include "GUI/View/Sample/HeinzFormLayout.h"
#include "GUI/View/Sample/InterferenceForm.h"
#include "GUI/View/Sample/LayerEditorUtil.h"
#include "GUI/View/Sample/LayerForm.h"
#include "GUI/View/Sample/SampleEditorController.h"
#include <QAction>
#include <QPushButton>
ParticleLayoutForm::ParticleLayoutForm(LayerForm* form, ParticleLayoutItem* t,
SampleEditorController* ec)
: CollapsibleGroupBox("TODO", form, t->expandParticleLayout)
, m_layout(new HeinzFormLayout(ec))
, m_layout_item(t)
, m_ec(ec)
{
body()->setLayout(m_layout);
m_layout->addValue(m_layout_item->ownDensity());
int rowOfTotalDensity = m_layout->rowCount() - 1;
m_total_density_spin_box =
m_layout->widgetAt<DSpinBox*>(rowOfTotalDensity, QFormLayout::FieldRole);
ASSERT(m_total_density_spin_box);
m_layout->addRow(new InterferenceForm(this, t, ec));
for (auto* particle : m_layout_item->itemsWithParticles())
m_layout->addRow(
GUI::Util::Layer::createWidgetForItemWithParticles(this, particle, true, ec));
auto* btn = GUI::Util::Layer::createAddParticleButton(
this, [=](FormfactorCatalog::Type type) { ec->addParticleLayoutItem(t, type); },
[=](ParticleCatalog::Type type) { ec->addParticleLayoutItem(t, type); });
m_layout->addStructureEditingRow(btn);
//... top right corner actions
// show in real space
{
auto* showInRealspaceAction = SlotFactory::createShowInRealspaceSlot(
this, "particle layout", [ec, t] { ec->requestViewInRealspace(t); });
addTitleAction(showInRealspaceAction);
}
// duplicate
{
m_duplicate_action = SlotFactory::createDuplicateSlot(
this, "particle layout", [ec, t, form] { ec->duplicateLayoutItem(form, t); });
addTitleAction(m_duplicate_action);
}
// remove
{
m_remove_action = SlotFactory::createRemoveSlot(
this, "particle layout", [ec, t, form] { ec->removeLayoutItem(form, t); });
addTitleAction(m_remove_action);
}
updateDensityEnabling();
updateTitle(form->layerItem());
}
void ParticleLayoutForm::onParticleAdded(ItemWithParticles* t)
{
int index = Vec::indexOfPtr(t, m_layout_item->itemsWithParticles());
const int rowInLayout = m_layout->rowCount() - 1
- (m_layout_item->itemsWithParticles().size() - 1) + index; // -1: btn
m_layout->insertRow(rowInLayout,
GUI::Util::Layer::createWidgetForItemWithParticles(this, t, true, m_ec));
}
void ParticleLayoutForm::onAboutToRemoveParticle(ItemWithParticles* t)
{
int index = Vec::indexOfPtr(t, m_layout_item->itemsWithParticles());
const int rowInLayout =
m_layout->rowCount() - m_layout_item->itemsWithParticles().size() - 1 + index; // -1: btn
m_layout->removeRow(rowInLayout);
}
void ParticleLayoutForm::updateDensityEnabling()
{
m_total_density_spin_box->setEnabled(!m_layout_item->totalDensityIsDefinedByInterference());
}
void ParticleLayoutForm::updateDensityValue()
{
if (m_layout_item->totalDensityIsDefinedByInterference())
m_layout_item->setOwnDensity(m_layout_item->totalDensityValue());
m_total_density_spin_box->updateValue();
}
void ParticleLayoutForm::updateTitle(const LayerItem* layerItem)
{
const auto& layouts = layerItem->layoutItems();
if (layouts.size() > 1)
setTitle("Particle layout " + QString::number(Vec::indexOfPtr(m_layout_item, layouts) + 1));
else
setTitle("Particle layout");
}
|