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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Resample/Slice/SliceStack.h
//! @brief Defines class SliceStack.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#ifdef SWIG
#error no need to expose this header to Swig
#endif // SWIG
#ifndef BORNAGAIN_RESAMPLE_SLICE_SLICESTACK_H
#define BORNAGAIN_RESAMPLE_SLICE_SLICESTACK_H
#include "Resample/Slice/Slice.h" // TODO move back to cpp file
#include <heinz/Vectors3D.h>
#include <vector>
class Material;
class Roughness;
class Slice;
//! A stack of Slice%s.
class SliceStack : public std::vector<Slice> {
public:
SliceStack() = default;
void addTopSlice(double zbottom, const Material& material);
void addSlice(double thickness, const Material& material, const Roughness* roughness = nullptr,
double rms = 0);
void addNSlices(size_t n, double thickness, const Material& material,
const Roughness* roughness = nullptr, double rms = 0);
SliceStack setBField(const R3& externalField);
// Top roughness of the slice below
const Roughness* bottomRoughness(size_t i_slice) const;
double bottomRMS(size_t i_slice) const;
};
#endif // BORNAGAIN_RESAMPLE_SLICE_SLICESTACK_H
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