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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Sample/Particle/CoreAndShell.h
//! @brief Defines CoreAndShell.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#ifndef BORNAGAIN_SAMPLE_PARTICLE_COREANDSHELL_H
#define BORNAGAIN_SAMPLE_PARTICLE_COREANDSHELL_H
#include "Sample/Particle/IParticle.h"
class Particle;
//! A particle with a core/shell geometry.
class CoreAndShell : public IParticle {
public:
CoreAndShell(const Particle& core, const Particle& shell);
~CoreAndShell() override;
std::string className() const final { return "CoreAndShell"; }
#ifndef SWIG
CoreAndShell* clone() const override;
std::vector<const INode*> nodeChildren() const override;
const Particle* shellParticle() const { return m_shell.get(); }
const Particle* coreParticle() const { return m_core.get(); }
std::string validate() const override { return ""; }
Span zSpan() const override;
private:
std::unique_ptr<Particle> m_core;
std::unique_ptr<Particle> m_shell;
#endif // SWIG
};
#endif // BORNAGAIN_SAMPLE_PARTICLE_COREANDSHELL_H
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