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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Sample/StandardSample/MultipleLayoutBuilder.cpp
//! @brief Implements class MultipleLayoutBuilder.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#include "Sample/StandardSample/MultipleLayoutBuilder.h"
#include "Sample/Aggregate/ParticleLayout.h"
#include "Sample/HardParticle/Cylinder.h"
#include "Sample/HardParticle/Polyhedra.h"
#include "Sample/Multilayer/Layer.h"
#include "Sample/Multilayer/Sample.h"
#include "Sample/Particle/Particle.h"
#include "Sample/StandardSample/ReferenceMaterials.h"
Sample* ExemplarySamples::createMultipleLayout()
{
const double cylinder_height(5);
const double cylinder_radius(5);
const double prisheight(5);
const double prislength(10);
const double cylinder_weight(0.5);
Layer vacuum_layer(refMat::Vacuum);
Layer substrate_layer(refMat::Substrate);
ParticleLayout particle_layout_1;
ParticleLayout particle_layout_2;
Cylinder ff_cylinder(cylinder_radius, cylinder_height);
Particle cylinder(refMat::Particle, ff_cylinder);
Prism3 ff_prism3(prislength, prisheight);
Particle prism3(refMat::Particle, ff_prism3);
particle_layout_1.addParticle(cylinder, cylinder_weight);
particle_layout_2.addParticle(prism3, 1.0 - cylinder_weight);
vacuum_layer.addLayout(particle_layout_1);
vacuum_layer.addLayout(particle_layout_2);
auto* sample = new Sample;
sample->addLayer(vacuum_layer);
sample->addLayer(substrate_layer);
return sample;
}
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