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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Sample/StandardSample/SlicedCompositionBuilder.cpp
//! @brief Defines classes to build various particles crossing interfaces.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#include "Sample/StandardSample/SlicedCompositionBuilder.h"
#include "Base/Const/Units.h"
#include "Sample/Aggregate/ParticleLayout.h"
#include "Sample/HardParticle/SphericalSegment.h"
#include "Sample/Multilayer/Layer.h"
#include "Sample/Multilayer/Sample.h"
#include "Sample/Particle/Compound.h"
#include "Sample/Particle/Particle.h"
#include "Sample/Scattering/Rotations.h"
#include "Sample/StandardSample/ReferenceMaterials.h"
using Units::deg;
Sample* ExemplarySamples::createSlicedComposition()
{
const double sphere_radius = 10.0;
const double bottom_cup_height = 4.0;
const double composition_shift = bottom_cup_height;
Particle topCup(refMat::Ag, SphericalSegment(sphere_radius, 0, bottom_cup_height));
Particle bottomCup(refMat::Teflon,
SphericalSegment(sphere_radius, 0, sphere_radius * 2 - bottom_cup_height));
bottomCup.rotate(RotationX(180 * deg));
Compound composition;
composition.addComponent(topCup, R3(0.0, 0.0, bottom_cup_height));
composition.addComponent(bottomCup, R3(0.0, 0.0, bottom_cup_height));
composition.translate(0, 0, -composition_shift);
ParticleLayout particle_layout;
particle_layout.addParticle(composition);
Layer vacuum_layer(refMat::Vacuum);
vacuum_layer.addLayout(particle_layout);
Layer substrate_layer(refMat::Substrate2);
auto* sample = new Sample;
sample->addLayer(vacuum_layer);
sample->addLayer(substrate_layer);
return sample;
}
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