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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Img3D/Model/Model.cpp
//! @brief Implements class Model.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#include "Img3D/Model/Model.h"
#include "Base/Util/Assert.h"
namespace Img3D {
Model::Model()
: defaultCameraPosition(F3(1, 1, 1), F3(0, 0, 0), F3(0, 0, 1))
{
}
Model::~Model() = default;
void Model::emplaceSolidBody(PlottableBody* o)
{
ASSERT(o);
m_objects.push_back(o);
}
void Model::emplaceTransparentBody(PlottableBody* o)
{
ASSERT(o);
m_transparent_objects.push_back(o);
}
bool Model::modelIsEmpty() const
{
return m_objects.empty() && m_transparent_objects.empty();
}
} // namespace Img3D
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