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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Img3D/Type/SceneGeometry.h
//! @brief Defines class SceneGeometry.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#ifndef BORNAGAIN_IMG3D_TYPE_SCENEGEOMETRY_H
#define BORNAGAIN_IMG3D_TYPE_SCENEGEOMETRY_H
//! Size and thickness information of layers
struct SceneGeometry {
double layerSize = 100.0;
double layerBorderWidth = 5.0;
double topOrBottomLayerThickness = 25.0;
double layerMinimumThickness = 2.0;
unsigned numRoughnessPointsAlongAxis = 256;
unsigned maxNumberOfParticlesToShow = 20000;
};
#endif // BORNAGAIN_IMG3D_TYPE_SCENEGEOMETRY_H
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