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// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Img3D/Model/Layer.h
//! @brief Defines class Layer.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#ifndef BORNAGAIN_IMG3D_MODEL_LAYER_H
#define BORNAGAIN_IMG3D_MODEL_LAYER_H
#include "Img3D/Model/PlottableBody.h"
namespace Img3D {
class RoughnessItem;
//! Particle layer: a transparent box
class Layer : public PlottableBody {
public:
Layer(F3Range, const double2d_t* top = nullptr, const double2d_t* bottom = nullptr,
bool drawBottom = false);
};
} // namespace Img3D
#endif // BORNAGAIN_IMG3D_MODEL_LAYER_H
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