1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
|
// ************************************************************************************************
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file Img3D/Plot/BodyPlotter.h
//! @brief Defines class BodyPlotter.
//!
//! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING)
//! @copyright Forschungszentrum Jülich GmbH 2018
//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
//
// ************************************************************************************************
#ifndef BORNAGAIN_IMG3D_PLOT_BODYPLOTTER_H
#define BORNAGAIN_IMG3D_PLOT_BODYPLOTTER_H
#include "Img3D/Type/FloatVector3D.h"
#include <QOpenGLBuffer>
#include <QOpenGLFunctions>
#include <QOpenGLVertexArrayObject>
namespace Img3D {
class Geometry;
//! GL buffer
class BodyPlotter final : protected QOpenGLFunctions {
public:
BodyPlotter(Geometry const&);
void draw();
private:
int m_vertex_count;
QOpenGLVertexArrayObject m_vao;
QOpenGLBuffer m_gl_buffer;
};
} // namespace Img3D
#endif // BORNAGAIN_IMG3D_PLOT_BODYPLOTTER_H
|