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/* This file is part of the Boson game. It was originally part of the KDE libraries
Copyright (C) 1997 Matthias Kalle Dalheimer (kalle@kde.org)
2000-2002 Stephan Kulow (coolo@kde.org)
2002 Andreas Beckermann (b_mann@gmx.de)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef BODEBUG_H
#define BODEBUG_H
#include <qstring.h>
class QWidget;
class bodbgstream;
class bondbgstream;
typedef bodbgstream & (*BODBGFUNC)(bodbgstream &); // manipulator function
typedef bondbgstream & (*BONDBGFUNC)(bondbgstream &); // manipulator function
#ifdef __GNUC__
#define k_funcinfo "[" << __PRETTY_FUNCTION__ << "] "
#else
#define k_funcinfo "[" << __FILE__ << ":" << __LINE__ << "] "
#endif
#define k_lineinfo "[" << __FILE__ << ":" << __LINE__ << "] "
// 4 macros for boson:
/**
* Output a NULL pointer error for @p p (including the variable name).
* Won't check whether p is actually NULL.
*
* Usually you will use BO_CHECK_NULL* instead.
**/
#define BO_NULL_ERROR(p) boError() << k_funcinfo << "NULL pointer: " << #p << endl;
/**
* Ensure that the pointer p is non-NULL. If it is NULL output an error. will
* also output the supplied variable name.
**/
#define BO_CHECK_NULL(p) if (!p) { BO_NULL_ERROR(p) }
/**
* Just like BO_CHECK_NULL, but will also return the current function (without
* return value)
**/
#define BO_CHECK_NULL_RET(p) if (!p) { BO_NULL_ERROR(p) return; }
/**
* Just like BO_CHECK_NULL, but will also return the current function, return
* value is 0.
**/
#define BO_CHECK_NULL_RET0(p) if (!p) { BO_NULL_ERROR(p) return 0; }
/**
* bodbgstream is a text stream that allows you to print debug messages.
* Using the overloaded "<<" operator you can send messages. Usually
* you do not create the bodbgstream yourself, but use @ref boDebug()
* @ref boWarning(), @ref boError() or @ref boFatal to obtain one.
*
* Example:
* <pre>
* int i = 5;
* boDebug() << "The value of i is " << i << endl;
* </pre>
* @see bondbgstream
**/
class bodbgstream
{
public:
/**
* @internal
**/
bodbgstream(unsigned int _area, unsigned int _level, bool _print = true) :
area(_area), level(_level), print(_print) { }
bodbgstream(const char * initialString, unsigned int _area, unsigned int _level, bool _print = true) :
output(QString::fromLatin1(initialString)), area(_area), level(_level), print(_print) { }
/// Copy constructor
bodbgstream(bodbgstream &str) :
output(str.output), area(str.area), level(str.level), print(str.print) { str.output.truncate(0); }
bodbgstream(const bodbgstream &str) :
output(str.output), area(str.area), level(str.level), print(str.print) {}
~bodbgstream();
/**
* Prints the given value.
* @param i the boolean to print (as "true" or "false")
* @return this stream
**/
bodbgstream &operator<<(bool i)
{
if (!print)
{
return *this;
}
output += QString::fromLatin1(i ? "true" : "false");
return *this;
}
/**
* Prints the given value.
* @param i the short to print
* @return this stream
*/
bodbgstream &operator<<(short i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(i); output += tmp;
return *this;
}
/**
* Prints the given value.
* @param i the unsigned short to print
* @return this stream
*/
bodbgstream &operator<<(unsigned short i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(i); output += tmp;
return *this;
}
/**
* Prints the given value.
* @param i the char to print
* @return this stream
*/
bodbgstream &operator<<(char i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(int(i)); output += tmp;
return *this;
}
/**
* Prints the given value.
* @param i the unsigned char to print
* @return this stream
*/
bodbgstream &operator<<(unsigned char i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(static_cast<unsigned int>(i)); output += tmp;
return *this;
}
/**
* Prints the given value.
* @param i the int to print
* @return this stream
*/
bodbgstream &operator<<(int i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(i); output += tmp;
return *this;
}
/**
* Prints the given value.
* @param i the unsigned int to print
* @return this stream
*/
bodbgstream &operator<<(unsigned int i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(i); output += tmp;
return *this;
}
/**
* Prints the given value.
* @param i the long to print
* @return this stream
*/
bodbgstream &operator<<(long i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(i); output += tmp;
return *this;
}
/**
* Prints the given value.
* @param i the unsigned long to print
* @return this stream
*/
bodbgstream &operator<<(unsigned long i)
{
if (!print)
{
return *this;
}
QString tmp; tmp.setNum(i); output += tmp;
return *this;
}
/**
* Flushes the output.
*/
void flush(); //AB: if this was virtual we wouldn't have to fork these files!
/**
* Prints the given value.
* @param string the string to print
* @return this stream
*/
bodbgstream &operator<<(const QString& string)
{
if (!print)
{
return *this;
}
output += string;
if (output.at(output.length() -1 ) == '\n')
{
flush();
}
return *this;
}
/**
* Prints the given value.
* @param string the string to print
* @return this stream
*/
bodbgstream &operator<<(const char *string)
{
if (!print)
{
return *this;
}
output += QString::fromUtf8(string);
if (output.at(output.length() - 1) == '\n')
{
flush();
}
return *this;
}
/**
* Prints the given value.
* @param string the string to print
* @return this stream
*/
bodbgstream &operator<<(const QCString& string)
{
*this << string.data();
return *this;
}
/**
* Prints the given value.
* @param p a pointer to print (in number form)
* @return this stream
*/
bodbgstream& operator<<(const void * p)
{
form("%p", p);
return *this;
}
/**
* Invokes the given function.
* @param f the function to invoke
* @return the return value of @p f
*/
bodbgstream& operator<<(BODBGFUNC f)
{
if (!print)
{
return *this;
}
return (*f)(*this);
}
/**
* Prints the given value.
* @param d the double to print
* @return this stream
*/
bodbgstream& operator<<(double d)
{
QString tmp; tmp.setNum(d); output += tmp;
return *this;
}
/**
* Prints the string @p format which can contain
* printf-style formatted values.
* @param format the printf-style format
* @return this stream
*/
bodbgstream &form(const char *format, ...);
/** Operator to print out basic information about a QWidget.
* Output of class names only works if the class is moc'ified.
* @param widget the widget to print
* @return this stream
*/
bodbgstream& operator << (QWidget* widget);
private:
QString output;
unsigned int area, level;
bool print;
};
/**
* Prints an "\n".
* @param s the debug stream to write to
* @return the debug stream (@p s)
*/
inline bodbgstream &endl( bodbgstream &s) { s << "\n"; return s; }
/**
* Flushes the stream.
* @param s the debug stream to write to
* @return the debug stream (@p s)
*/
inline bodbgstream &flush( bodbgstream &s) { s.flush(); return s; }
bodbgstream &perror( bodbgstream &s);
/**
* bondbgstream is a dummy variant of @ref bodbgstream. All functions do
* nothing.
* @see bondDebug()
*/
class bondbgstream {
public:
/// Empty constructor.
bondbgstream() {}
~bondbgstream() {}
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(short int ) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(unsigned short int ) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(char ) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(unsigned char ) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(int ) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(unsigned int ) { return *this; }
/**
* Does nothing.
**/
void flush() {}
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(const QString& ) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(const QCString& ) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &operator<<(const char *) { return *this; }
/**
* Does nothing.
* @return this stream
*/
bondbgstream& operator<<(const void *) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream& operator<<(void *) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream& operator<<(double) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream& operator<<(long) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream& operator<<(unsigned long) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream& operator<<(BONDBGFUNC) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream& operator << (QWidget*) { return *this; }
/**
* Does nothing.
* @return this stream
**/
bondbgstream &form(const char *, ...) { return *this; }
};
/**
* Does nothing.
* @param a stream
* @return the given @p s
*/
inline bondbgstream &endl( bondbgstream & s) { return s; }
/**
* Does nothing.
* @param a stream
* @return the given @p s
*/
inline bondbgstream &flush( bondbgstream & s) { return s; }
inline bondbgstream &perror( bondbgstream & s) { return s; }
/**
* Returns a debug stream. You can use it to print debug
* information.
* @param area an id to identify the output, 0 for default
* @see bondDebug()
*/
bodbgstream boDebug(int area = 0);
bodbgstream boDebug(bool cond, int area = 0);
/**
* Returns a backtrace.
* @return a backtrace
*/
QString boBacktrace();
/**
* Returns a backtrace.
* @param levels the number of levels of the backtrace
* @return a backtrace
* @since 3.1
*/
QString boBacktrace(int levels);
/**
* Returns a dummy debug stream. The stream does not print anything.
* @param area an id to identify the output, 0 for default
* @see boDebug()
*/
inline bondbgstream bondDebug(int = 0) { return bondbgstream(); }
inline bondbgstream bondDebug(bool , int = 0) { return bondbgstream(); }
inline QString bondBacktrace() { return QString::null; }
/**
* Returns a warning stream. You can use it to print warning
* information.
* @param area an id to identify the output, 0 for default
*/
bodbgstream boWarning(int area = 0);
bodbgstream boWarning(bool cond, int area = 0);
/**
* Returns an error stream. You can use it to print error
* information.
* @param area an id to identify the output, 0 for default
*/
bodbgstream boError(int area = 0);
bodbgstream boError(bool cond, int area = 0);
/**
* Returns a fatal error stream. You can use it to print fatal error
* information.
* @param area an id to identify the output, 0 for default
*/
bodbgstream boFatal(int area = 0);
bodbgstream boFatal(bool cond, int area = 0);
/**
* Deletes the bodebugrc cache and therefore forces bodebug to reread the
* config file
*/
void boClearDebugConfig();
// AB: TODO document
// AB: TODO integrate some of the internal .cpp functions here?
#include <qobject.h>
class BoDebug : public QObject
{
Q_OBJECT
public:
BoDebug();
~BoDebug();
enum DebugLevels {
KDEBUG_INFO = 0,
KDEBUG_WARN = 1,
KDEBUG_ERROR = 2,
KDEBUG_FATAL = 3
};
/**
* Create and return the BoDebug object. You should use this method in
* your program!
* @return The BoDebug instance of your program. The instance will be
* created if not present.
**/
static BoDebug* self();
//AB: workaround. we need this in kDebugBackend. we should make that
//function a method of BoDebug instead, so that we can access mDebug
//directly. maybe we make kDebugBackend a friend of this class instead
/**
* @internal
* Do <em>not</em> use this in your program!
* @return The global BoDebug instance. Does <em>not</em> create the
* instance if not present and will return NULL in that case.
**/
static BoDebug* selfNonCreate();
/**
* Calles internally. Emits @ref notify.
**/
void emitSignal(const QString& area, const char* data, int level)
{
emit notify(area, data, level);
}
signals:
/**
* @param area The string that belongs to the specified debug area. The
* string is specified in the bodebug.areas file. Usually this is simply
* the instance name of the application, e.g. "boson" for boson if you
* use boDebug() << endl; or boDebug(0) << endl;
* @param data The text of the debug output. Including the prefix, such
* as "ERROR: " or "WARNING: ".
* @param level What kind of debug output this is - see @ref
* DebugLevels. The value depends on the function you called, e.g.
* boWarning() will always generate @ref KDEBUG_WARN.
**/
void notify(const QString& area, const char* data, int level);
private:
static BoDebug* mDebug;
class BoDebugPrivate;
BoDebugPrivate* d;
};
#if 0
// AB: when you remove this #if 0, remove it from the .cpp as well (next to
// NDEBUG)
#ifdef NDEBUG
#define boDebug bondDebug
#define boBacktrace bondBacktrace
#endif
#endif
#endif
/*
* vim: et sw=2
*/
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