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/*
This file is part of the Boson game
Copyright (C) 2004 Andreas Beckermann (b_mann@gmx.de)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef BODEBUGLOG_H
#define BODEBUGLOG_H
#include <qstring.h>
#include <qptrlist.h>
#include <qobject.h>
/**
* @short Class representing a debug message
* @author Andreas Beckermann <b_mann@gmx.de>
**/
class BoDebugMessage
{
public:
BoDebugMessage(const QString& m, int area, const QString& areaName, int level, const QString& backtrace)
: mMessage(m), mArea(area), mAreaName(areaName), mLevel(level), mBacktrace(backtrace)
{
}
const QString& message() const { return mMessage; }
int area() const { return mArea; }
const QString& areaName() const { return mAreaName; }
int level() const { return mLevel; }
const QString& backtrace() const { return mBacktrace; }
private:
QString mMessage;
int mArea;
QString mAreaName;
int mLevel;
QString mBacktrace;
};
/**
* @short Log of debug messages (especially errors)
*
* This class provides methods to store all debug messages that were made using
* boDebug(), boWarning(), boError() and boFatal() (the latter isn't used in
* boson and logging them isn't useful anyway, as the programs aborts on a fatal
* error).
*
* Whenever a debug message is emitted, it is added to this log. Several lists
* are maintained, one per level (the level is whether boDebug() or boWarning()
* or boError() was used) and an additional one (-1) that contains all messages.
*
* This class stores up to @ref maxCount messages per level. Use @ref
* setMaxCount to limit the number of messages stored. Once that limit is
* exceeded, a message is removed from the log whenever a new one comes in. The
* message is removed either from the front (the oldest message) or from the
* back (incoming message is never added). See @ref setPopAtFront.
*
* Sometimes you want to display a message to the user - @ref setEmitSignal is
* meant for that. When you activate it, the signal such as @ref signalMessage
* are emitted whenever a message with that level comes in.
*
* @author Andreas Beckermann <b_mann@gmx.de>
**/
class BoDebugLog : public QObject
{
Q_OBJECT
public:
~BoDebugLog();
/**
* @internal
* Used internally to add the message.
**/
void addEntry(const QString& string, int area, const QString& areaName, int level);
/**
* @param level See @ref BoDebug::DebugLevels for possible values.
* Additionally you can use -1 to influence the separately maintained
* list that contains messages of all levels.
* @param count How many items are stored before removing items.
**/
void setMaxCount(int level, unsigned int count);
/**
* @param level See @ref BoDebug::DebugLevels for possible values.
* Additionally you can use -1 to influence the separately maintained
* list that contains messages of all levels.
* @param front TRUE to pop from the beginning (old messages), otherwise
* the new/incoming message is not added.
**/
void setPopAtFront(int level, bool front);
/**
* @param level See @ref BoDebug::DebugLevels for possible values.
* Additionally you can use -1 to influence the separately maintained
* list that contains messages of all levels.
* @param e If TRUE, a signal is emitted whenever a message with level
* @p level comes in
**/
void setEmitSignal(int level, bool e);
unsigned int maxCount(int level) const
{
if (level >= mLists) {
return 0;
}
if (level < 0) {
return mAllMaxCount;
}
return mMaxCount[level];
}
bool popAtFront(int level) const
{
if (level >= mLists) {
return false;
}
if (level < 0) {
return mAllPopAtFront;
}
return mPopAtFront[level];
}
bool emitSignal(int level) const
{
if (level < 0 || level >= mLists) {
return false;
}
return mEmitSignal[level];
}
/**
* @return @ref maxCount messages with @p level. Whether these are the
* most recent or the oldest @ref maxCount messages depends on @ref
* popAtFront.
*
* @param level Which type (debug/warn/error) of messages you want. Use
* -1 to ignore the level (uses a separate list)
**/
const QPtrList<BoDebugMessage>* messageLogLevel(int level) const;
static BoDebugLog* debugLog()
{
if (!mDebugLog) {
initStatic();
}
return mDebugLog;
}
signals:
/**
* Emitted whenever a message comes in with a level for that
* @ref emitSignal returns TRUE.
*
* If emitSignal(-1) returns TRUE, this is always emitted.
**/
void signalMessage(const BoDebugMessage& m);
/**
* Emitted whenever an error message comes in and @ref emitSignal
* returns true for error messages.
*
* If emitSignal(-1) returns TRUE, this is always emitted.
**/
void signalError(const BoDebugMessage& m);
/**
* Emitted whenever a warning comes in and @ref emitSignal
* returns true for warnings.
*
* If emitSignal(-1) returns TRUE, this is always emitted.
**/
void signalWarn(const BoDebugMessage& m);
/**
* Emitted whenever a debug message comes in and @ref emitSignal
* returns true for debug messages.
*
* If emitSignal(-1) returns TRUE, this is always emitted.
**/
void signalDebug(const BoDebugMessage& m);
/**
* Emitted whenever a fatal message comes in and @ref emitSignal
* returns true for fatal messages.
*
* If emitSignal(-1) returns TRUE, this is always emitted.
**/
void signalFatal(const BoDebugMessage& m); // AB: unused by boson atm. we dont use fatal messages, as we need more detailed error handling than a exit(1)
private:
BoDebugLog();
static void initStatic();
private:
int mLists;
QPtrList<BoDebugMessage>* mMessages;
unsigned int* mMaxCount;
bool* mPopAtFront;
bool* mEmitSignal;
QPtrList<BoDebugMessage> mAllMessages;
unsigned int mAllMaxCount;
bool mAllPopAtFront;
bool mAllEmitSignal;
static BoDebugLog* mDebugLog;
};
#endif
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