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/*
* The 3D Studio File Format Library
* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: io.c,v 1.4 2005/12/30 10:24:44 madmac Exp $
*/
#define LIB3DS_EXPORT
#include <lib3ds/io.h>
#include <stdlib.h>
#include <string.h>
/*!
* \defgroup io Binary Input/Ouput Abstraction Layer
*
* \author J.E. Hoffmann <je-h@gmx.net>
*/
struct _Lib3dsIo {
void *self;
Lib3dsIoErrorFunc error_func;
Lib3dsIoSeekFunc seek_func;
Lib3dsIoTellFunc tell_func;
Lib3dsIoReadFunc read_func;
Lib3dsIoWriteFunc write_func;
};
Lib3dsIo*
lib3ds_io_new(void *self, Lib3dsIoErrorFunc error_func, Lib3dsIoSeekFunc seek_func,
Lib3dsIoTellFunc tell_func, Lib3dsIoReadFunc read_func, Lib3dsIoWriteFunc write_func)
{
Lib3dsIo *io = calloc(sizeof(Lib3dsIo),1);
ASSERT(io);
if (!io) {
return 0;
}
io->self = self;
io->error_func = error_func;
io->seek_func = seek_func;
io->tell_func = tell_func;
io->read_func = read_func;
io->write_func = write_func;
return io;
}
void
lib3ds_io_free(Lib3dsIo *io)
{
ASSERT(io);
if (!io) {
return;
}
free(io);
}
Lib3dsBool
lib3ds_io_error(Lib3dsIo *io)
{
ASSERT(io);
if (!io || !io->error_func) {
return 0;
}
return (*io->error_func)(io->self);
}
long
lib3ds_io_seek(Lib3dsIo *io, long offset, Lib3dsIoSeek origin)
{
ASSERT(io);
if (!io || !io->seek_func) {
return 0;
}
return (*io->seek_func)(io->self, offset, origin);
}
long
lib3ds_io_tell(Lib3dsIo *io)
{
ASSERT(io);
if (!io || !io->tell_func) {
return 0;
}
return (*io->tell_func)(io->self);
}
int
lib3ds_io_read(Lib3dsIo *io, Lib3dsByte *buffer, int size)
{
ASSERT(io);
if (!io || !io->read_func) {
return 0;
}
return (*io->read_func)(io->self, buffer, size);
}
int
lib3ds_io_write(Lib3dsIo *io, const Lib3dsByte *buffer, int size)
{
ASSERT(io);
if (!io || !io->write_func) {
return 0;
}
return (*io->write_func)(io->self, buffer, size);
}
/*!
* \ingroup io
*
* Read a byte from a file stream.
*/
Lib3dsByte
lib3ds_io_read_byte(Lib3dsIo *io)
{
Lib3dsByte b;
ASSERT(io);
lib3ds_io_read(io, &b, 1);
return(b);
}
/**
* Read a word from a file stream in little endian format.
*/
Lib3dsWord
lib3ds_io_read_word(Lib3dsIo *io)
{
Lib3dsByte b[2];
Lib3dsWord w;
ASSERT(io);
lib3ds_io_read(io, b, 2);
w=((Lib3dsWord)b[1] << 8) |
((Lib3dsWord)b[0]);
return(w);
}
/*!
* \ingroup io
*
* Read a dword from file a stream in little endian format.
*/
Lib3dsDword
lib3ds_io_read_dword(Lib3dsIo *io)
{
Lib3dsByte b[4];
Lib3dsDword d;
ASSERT(io);
lib3ds_io_read(io, b, 4);
d=((Lib3dsDword)b[3] << 24) |
((Lib3dsDword)b[2] << 16) |
((Lib3dsDword)b[1] << 8) |
((Lib3dsDword)b[0]);
return(d);
}
/*!
* \ingroup io
*
* Read a signed byte from a file stream.
*/
Lib3dsIntb
lib3ds_io_read_intb(Lib3dsIo *io)
{
Lib3dsIntb b;
ASSERT(io);
lib3ds_io_read(io, &b, 1);
return(b);
}
/*!
* \ingroup io
*
* Read a signed word from a file stream in little endian format.
*/
Lib3dsIntw
lib3ds_io_read_intw(Lib3dsIo *io)
{
Lib3dsByte b[2];
Lib3dsWord w;
ASSERT(io);
lib3ds_io_read(io, b, 2);
w=((Lib3dsWord)b[1] << 8) |
((Lib3dsWord)b[0]);
return((Lib3dsIntw)w);
}
/*!
* \ingroup io
*
* Read a signed dword a from file stream in little endian format.
*/
Lib3dsIntd
lib3ds_io_read_intd(Lib3dsIo *io)
{
Lib3dsByte b[4];
Lib3dsDword d;
ASSERT(io);
lib3ds_io_read(io, b, 4);
d=((Lib3dsDword)b[3] << 24) |
((Lib3dsDword)b[2] << 16) |
((Lib3dsDword)b[1] << 8) |
((Lib3dsDword)b[0]);
return((Lib3dsIntd)d);
}
/*!
* \ingroup io
*
* Read a float from a file stream in little endian format.
*/
Lib3dsFloat
lib3ds_io_read_float(Lib3dsIo *io)
{
union f_and_dw { Lib3dsDword dwval; Lib3dsFloat fval;};
Lib3dsByte b[4];
union f_and_dw d;
ASSERT(io);
lib3ds_io_read(io, b, 4);
d.dwval=((Lib3dsDword)b[3] << 24) |
((Lib3dsDword)b[2] << 16) |
((Lib3dsDword)b[1] << 8) |
((Lib3dsDword)b[0]);
return d.fval;
}
/*!
* \ingroup io
* \ingroup vector
*
* Read a vector from a file stream in little endian format.
*
* \param io IO input handle.
* \param v The vector to store the data.
*/
Lib3dsBool
lib3ds_io_read_vector(Lib3dsIo *io, Lib3dsVector v)
{
ASSERT(io);
v[0]=lib3ds_io_read_float(io);
v[1]=lib3ds_io_read_float(io);
v[2]=lib3ds_io_read_float(io);
return(!lib3ds_io_error(io));
}
/*!
* \ingroup io
*/
Lib3dsBool
lib3ds_io_read_rgb(Lib3dsIo *io, Lib3dsRgb rgb)
{
ASSERT(io);
rgb[0]=lib3ds_io_read_float(io);
rgb[1]=lib3ds_io_read_float(io);
rgb[2]=lib3ds_io_read_float(io);
return(!lib3ds_io_error(io));
}
/*!
* \ingroup io
*
* Read a zero-terminated string from a file stream.
*
* \param io IO input handle.
* \param s The buffer to store the read string.
* \param buflen Buffer length.
*
* \return True on success, False otherwise.
*/
Lib3dsBool
lib3ds_io_read_string(Lib3dsIo *io, char *s, int buflen)
{
char c;
int k=0;
ASSERT(io);
for (;;) {
if (lib3ds_io_read(io, &c, 1)!=1) {
return LIB3DS_FALSE;
}
*s++ = c;
if (!c) {
break;
}
++k;
if (k>=buflen) {
return(LIB3DS_FALSE);
}
}
return(!lib3ds_io_error(io));
}
/*!
* \ingroup io
*
* Writes a byte into a file stream.
*/
Lib3dsBool
lib3ds_io_write_byte(Lib3dsIo *io, Lib3dsByte b)
{
ASSERT(io);
if (lib3ds_io_write(io, &b, 1)!=1) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*
* Writes a word into a little endian file stream.
*/
Lib3dsBool
lib3ds_io_write_word(Lib3dsIo *io, Lib3dsWord w)
{
Lib3dsByte b[2];
ASSERT(io);
b[1]=((Lib3dsWord)w & 0xFF00) >> 8;
b[0]=((Lib3dsWord)w & 0x00FF);
if (lib3ds_io_write(io, b, 2)!=2) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*
* Writes a dword into a little endian file stream.
*/
Lib3dsBool
lib3ds_io_write_dword(Lib3dsIo *io, Lib3dsDword d)
{
Lib3dsByte b[4];
ASSERT(io);
b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24);
b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16);
b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8);
b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF));
if (lib3ds_io_write(io, b, 4)!=4) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*
* Writes a signed byte in a file stream.
*/
Lib3dsBool
lib3ds_io_write_intb(Lib3dsIo *io, Lib3dsIntb b)
{
ASSERT(io);
if (lib3ds_io_write(io, &b, 1)!=1) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*
* Writes a signed word into a little endian file stream.
*/
Lib3dsBool
lib3ds_io_write_intw(Lib3dsIo *io, Lib3dsIntw w)
{
Lib3dsByte b[2];
ASSERT(io);
b[1]=((Lib3dsWord)w & 0xFF00) >> 8;
b[0]=((Lib3dsWord)w & 0x00FF);
if (lib3ds_io_write(io, b, 2)!=2) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*
* Writes a signed dword into a little endian file stream.
*/
Lib3dsBool
lib3ds_io_write_intd(Lib3dsIo *io, Lib3dsIntd d)
{
Lib3dsByte b[4];
ASSERT(io);
b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24);
b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16);
b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8);
b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF));
if (lib3ds_io_write(io, b, 4)!=4) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*
* Writes a float into a little endian file stream.
*/
Lib3dsBool
lib3ds_io_write_float(Lib3dsIo *io, Lib3dsFloat l)
{
Lib3dsByte b[4];
Lib3dsDword d;
ASSERT(io);
d=*((Lib3dsDword*)&l);
b[3]=(Lib3dsByte)(((Lib3dsDword)d & 0xFF000000) >> 24);
b[2]=(Lib3dsByte)(((Lib3dsDword)d & 0x00FF0000) >> 16);
b[1]=(Lib3dsByte)(((Lib3dsDword)d & 0x0000FF00) >> 8);
b[0]=(Lib3dsByte)(((Lib3dsDword)d & 0x000000FF));
if (lib3ds_io_write(io, b, 4)!=4) {
return(LIB3DS_FALSE);
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
* \ingroup vector
*
* Writes a vector into a file stream in little endian format.
*/
Lib3dsBool
lib3ds_io_write_vector(Lib3dsIo *io, Lib3dsVector v)
{
int i;
for (i=0; i<3; ++i) {
if (!lib3ds_io_write_float(io, v[i])) {
return(LIB3DS_FALSE);
}
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*/
Lib3dsBool
lib3ds_io_write_rgb(Lib3dsIo *io, Lib3dsRgb rgb)
{
int i;
for (i=0; i<3; ++i) {
if (!lib3ds_io_write_float(io, rgb[i])) {
return(LIB3DS_FALSE);
}
}
return(LIB3DS_TRUE);
}
/*!
* \ingroup io
*
* Writes a zero-terminated string into a file stream.
*/
Lib3dsBool
lib3ds_io_write_string(Lib3dsIo *io, const char *s)
{
ASSERT(s);
ASSERT(io);
lib3ds_io_write(io, s, strlen(s)+1);
return(!lib3ds_io_error(io));
}
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