File: boglmatrices.cpp

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/*
    This file is part of the Boson game
    Copyright (C) 2002-2005 Andreas Beckermann (b_mann@gmx.de)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#include "math/boglmatrices.h"

BoGLMatrices::BoGLMatrices(const BoMatrix& modelviewMatrix, const BoMatrix& projectionMatrix, const BoFrustum& viewFrustum, const int* viewport, const float& fovY, const float& aspect)
    : mModelviewMatrix(modelviewMatrix),
      mProjectionMatrix(projectionMatrix),
      mViewFrustum(viewFrustum),
      mViewport(viewport),
      mFovY(fovY),
      mAspect(aspect)
{
}