1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
|
// ____ _ __
// / __ )____ _____ | | / /___ ___________
// / __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
// / /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
// /_____/\____/____/ |__/|__/\__,_/_/ /____/
//
// A futuristic real-time strategy game.
// This file is part of Bos Wars.
//
/**@name translate.h - The translate headerfile. */
//
// (c) Copyright 2005-2007 by Jimmy Salmon
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; only version 2 of the License.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
#ifndef __TRANSLATE_H__
#define __TRANSLATE_H__
#include <string>
//@{
/// The PO containing the translations for the stratagus engine
extern std::string StratagusTranslation;
/// The PO containing the translations for the game itself
extern std::string GameTranslation;
/*----------------------------------------------------------------------------
-- Functions
----------------------------------------------------------------------------*/
/// Translate a string
extern const char *Translate(const char *str) GCC_ATTR((format_arg(1)));
/// Add a translation
extern void AddTranslation(const std::string &str1, const std::string &str2);
/// Load a .po file
extern void LoadPO(const std::string &file);
/// Set the stratagus and game translations
extern void SetTranslationsFiles(const std::string &stratagusfile, const std::string &gamefile);
//@}
#endif // !__TRANSLATE_H__
|