1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732
|
-- ____ _ __
-- / __ )____ _____ | | / /___ ___________
-- / __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
-- / /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
-- /_____/\____/____/ |__/|__/\__,_/_/ /____/
--
-- A futuristic real-time strategy game.
-- This file is part of Bos Wars.
--
-- Stratagus Map Setup
-- File generated by the stratagus builtin editor.
-- Copyright 2007 Invasion Team
-- File licensed under the GNU GPL version 2.
-- player configuration
Players[0]:SetStartView(105, 90)
Players[0].MagmaStored = 2000
Players[0].EnergyStored = 5000
Players[0].AiName = "ai-default"
Players[1]:SetStartView(43, 48)
Players[1].MagmaStored = 2000
Players[1].EnergyStored = 5000
Players[1].AiName = "ai-default"
Players[2]:SetStartView(0, 0)
Players[2].MagmaStored = 2000
Players[2].EnergyStored = 1000
Players[2].AiName = "ai-default"
Players[3]:SetStartView(0, 0)
Players[3].MagmaStored = 2000
Players[3].EnergyStored = 1000
Players[3].AiName = "ai-default"
Players[4]:SetStartView(0, 0)
Players[4].MagmaStored = 2000
Players[4].EnergyStored = 1000
Players[4].AiName = "ai-default"
Players[5]:SetStartView(0, 0)
Players[5].MagmaStored = 2000
Players[5].EnergyStored = 1000
Players[5].AiName = "ai-default"
Players[6]:SetStartView(0, 0)
Players[6].MagmaStored = 2000
Players[6].EnergyStored = 1000
Players[6].AiName = "ai-default"
Players[7]:SetStartView(0, 0)
Players[7].MagmaStored = 2000
Players[7].EnergyStored = 1000
Players[7].AiName = "ai-default"
-- patches
Load(GetCurrentLuaPath() .. "/patch.lua")
patch("bridge.map", 0, 0)
-- place units
CreateUnit("unit-vault", 1, {46, 4})
CreateUnit("unit-camp", 1, {28, 11})
CreateUnit("unit-camp", 1, {55, 14})
CreateUnit("unit-camp", 1, {39, 42})
CreateUnit("unit-hosp", 1, {29, 40})
CreateUnit("unit-vfac", 1, {46, 37})
CreateUnit("unit-cam", 1, {43, 49})
CreateUnit("unit-radar", 1, {85, 77})
CreateUnit("unit-radar", 1, {90, 113})
CreateUnit("unit-radar", 1, {19, 86})
CreateUnit("unit-radar", 1, {46, 95})
CreateUnit("unit-radar", 1, {17, 27})
CreateUnit("unit-gturret", 1, {90, 94})
CreateUnit("unit-gturret", 1, {89, 92})
CreateUnit("unit-gturret", 1, {87, 92})
CreateUnit("unit-gturret", 1, {90, 96})
CreateUnit("unit-gturret", 1, {90, 98})
CreateUnit("unit-gturret", 1, {91, 100})
CreateUnit("unit-gturret", 1, {92, 102})
CreateUnit("unit-gturret", 1, {91, 105})
CreateUnit("unit-cam", 1, {93, 88})
CreateUnit("unit-gturret", 1, {92, 89})
CreateUnit("unit-gturret", 1, {91, 86})
CreateUnit("unit-gturret", 1, {90, 84})
CreateUnit("unit-gturret", 1, {89, 82})
CreateUnit("unit-gturret", 1, {88, 80})
CreateUnit("unit-gturret", 1, {87, 78})
CreateUnit("unit-gturret", 1, {87, 76})
CreateUnit("unit-gturret", 1, {87, 73})
CreateUnit("unit-gturret", 1, {85, 71})
CreateUnit("unit-gturret", 1, {82, 69})
CreateUnit("unit-gturret", 1, {81, 66})
CreateUnit("unit-gturret", 1, {91, 107})
CreateUnit("unit-gturret", 1, {91, 109})
CreateUnit("unit-gturret", 1, {40, 52})
CreateUnit("unit-gturret", 1, {43, 55})
CreateUnit("unit-gturret", 1, {43, 50})
CreateUnit("unit-gturret", 1, {48, 53})
CreateUnit("unit-gturret", 1, {87, 122})
CreateUnit("unit-gturret", 1, {87, 125})
CreateUnit("unit-gturret", 1, {89, 89})
CreateUnit("unit-gturret", 1, {47, 50})
CreateUnit("unit-powerplant", 1, {38, 5})
CreateUnit("unit-tree", PlayerNumNeutral, {36, 81})
CreateUnit("unit-tree", PlayerNumNeutral, {36, 82})
CreateUnit("unit-tree", PlayerNumNeutral, {38, 83})
CreateUnit("unit-tree", PlayerNumNeutral, {38, 84})
CreateUnit("unit-tree", PlayerNumNeutral, {39, 85})
CreateUnit("unit-tree", PlayerNumNeutral, {39, 86})
CreateUnit("unit-tree", PlayerNumNeutral, {37, 88})
CreateUnit("unit-tree", PlayerNumNeutral, {37, 89})
CreateUnit("unit-tree", PlayerNumNeutral, {56, 91})
CreateUnit("unit-tree", PlayerNumNeutral, {56, 92})
CreateUnit("unit-tree", PlayerNumNeutral, {58, 95})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 96})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 97})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 98})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 99})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 100})
CreateUnit("unit-tree", PlayerNumNeutral, {57, 100})
CreateUnit("unit-tree", PlayerNumNeutral, {54, 100})
CreateUnit("unit-tree", PlayerNumNeutral, {53, 100})
CreateUnit("unit-tree", PlayerNumNeutral, {52, 100})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 2})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 5})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 6})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 8})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 9})
CreateUnit("unit-tree", PlayerNumNeutral, {15, 10})
CreateUnit("unit-tree", PlayerNumNeutral, {15, 11})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 12})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 13})
CreateUnit("unit-tree", PlayerNumNeutral, {15, 15})
CreateUnit("unit-tree", PlayerNumNeutral, {15, 16})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 17})
CreateUnit("unit-tree", PlayerNumNeutral, {15, 17})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 18})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 19})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 20})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 21})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 22})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 23})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 24})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 25})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 26})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 26})
CreateUnit("unit-tree", PlayerNumNeutral, {8, 14})
CreateUnit("unit-tree", PlayerNumNeutral, {9, 15})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 16})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 16})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 18})
CreateUnit("unit-tree", PlayerNumNeutral, {16, 20})
CreateUnit("unit-tree", PlayerNumNeutral, {17, 20})
CreateUnit("unit-tree", PlayerNumNeutral, {18, 19})
CreateUnit("unit-tree", PlayerNumNeutral, {18, 14})
CreateUnit("unit-tree", PlayerNumNeutral, {18, 15})
CreateUnit("unit-tree", PlayerNumNeutral, {19, 15})
CreateUnit("unit-tree", PlayerNumNeutral, {19, 16})
CreateUnit("unit-tree", PlayerNumNeutral, {20, 22})
CreateUnit("unit-tree", PlayerNumNeutral, {19, 23})
CreateUnit("unit-tree", PlayerNumNeutral, {9, 26})
CreateUnit("unit-tree", PlayerNumNeutral, {8, 25})
CreateUnit("unit-tree", PlayerNumNeutral, {9, 25})
CreateUnit("unit-tree", PlayerNumNeutral, {10, 24})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 22})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 24})
CreateUnit("unit-tree", PlayerNumNeutral, {18, 23})
CreateUnit("unit-tree03", PlayerNumNeutral, {17, 21})
CreateUnit("unit-tree03", PlayerNumNeutral, {17, 22})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 22})
CreateUnit("unit-tree03", PlayerNumNeutral, {19, 25})
CreateUnit("unit-tree03", PlayerNumNeutral, {20, 25})
CreateUnit("unit-tree03", PlayerNumNeutral, {21, 25})
CreateUnit("unit-tree03", PlayerNumNeutral, {22, 23})
CreateUnit("unit-tree03", PlayerNumNeutral, {22, 22})
CreateUnit("unit-tree03", PlayerNumNeutral, {23, 22})
CreateUnit("unit-tree03", PlayerNumNeutral, {23, 21})
CreateUnit("unit-tree03", PlayerNumNeutral, {21, 18})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 14})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 18})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 19})
CreateUnit("unit-tree03", PlayerNumNeutral, {14, 19})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 18})
CreateUnit("unit-tree03", PlayerNumNeutral, {14, 24})
CreateUnit("unit-tree03", PlayerNumNeutral, {14, 25})
CreateUnit("unit-tree03", PlayerNumNeutral, {9, 16})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 16})
CreateUnit("unit-tree03", PlayerNumNeutral, {13, 13})
CreateUnit("unit-tree03", PlayerNumNeutral, {12, 15})
CreateUnit("unit-tree03", PlayerNumNeutral, {11, 17})
CreateUnit("unit-tree03", PlayerNumNeutral, {11, 18})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 18})
CreateUnit("unit-tree03", PlayerNumNeutral, {8, 19})
CreateUnit("unit-tree03", PlayerNumNeutral, {7, 20})
CreateUnit("unit-tree03", PlayerNumNeutral, {7, 21})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 21})
CreateUnit("unit-tree03", PlayerNumNeutral, {14, 21})
CreateUnit("unit-tree03", PlayerNumNeutral, {12, 19})
CreateUnit("unit-tree03", PlayerNumNeutral, {12, 20})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 9})
CreateUnit("unit-tree03", PlayerNumNeutral, {12, 11})
CreateUnit("unit-tree03", PlayerNumNeutral, {11, 11})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 12})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 13})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 14})
CreateUnit("unit-tree03", PlayerNumNeutral, {9, 14})
CreateUnit("unit-tree03", PlayerNumNeutral, {3, 14})
CreateUnit("unit-tree03", PlayerNumNeutral, {5, 17})
CreateUnit("unit-tree03", PlayerNumNeutral, {20, 6})
CreateUnit("unit-tree03", PlayerNumNeutral, {19, 7})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 5})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 6})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 8})
CreateUnit("unit-tree03", PlayerNumNeutral, {17, 11})
CreateUnit("unit-tree03", PlayerNumNeutral, {18, 11})
CreateUnit("unit-tree03", PlayerNumNeutral, {20, 12})
CreateUnit("unit-tree03", PlayerNumNeutral, {20, 13})
CreateUnit("unit-tree03", PlayerNumNeutral, {12, 4})
CreateUnit("unit-tree03", PlayerNumNeutral, {8, 8})
CreateUnit("unit-tree03", PlayerNumNeutral, {6, 13})
CreateUnit("unit-tree03", PlayerNumNeutral, {6, 14})
CreateUnit("unit-tree03", PlayerNumNeutral, {2, 19})
CreateUnit("unit-tree03", PlayerNumNeutral, {2, 20})
CreateUnit("unit-tree03", PlayerNumNeutral, {28, 42})
CreateUnit("unit-tree03", PlayerNumNeutral, {27, 42})
CreateUnit("unit-tree03", PlayerNumNeutral, {27, 60})
CreateUnit("unit-tree03", PlayerNumNeutral, {29, 58})
CreateUnit("unit-tree03", PlayerNumNeutral, {30, 59})
CreateUnit("unit-tree03", PlayerNumNeutral, {31, 60})
CreateUnit("unit-tree03", PlayerNumNeutral, {30, 63})
CreateUnit("unit-tree03", PlayerNumNeutral, {30, 65})
CreateUnit("unit-tree03", PlayerNumNeutral, {29, 65})
CreateUnit("unit-tree03", PlayerNumNeutral, {14, 86})
CreateUnit("unit-tree03", PlayerNumNeutral, {12, 91})
CreateUnit("unit-tree03", PlayerNumNeutral, {12, 92})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 94})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 93})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 89})
CreateUnit("unit-tree03", PlayerNumNeutral, {17, 89})
CreateUnit("unit-tree03", PlayerNumNeutral, {18, 78})
CreateUnit("unit-tree03", PlayerNumNeutral, {16, 84})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 70})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 71})
CreateUnit("unit-tree03", PlayerNumNeutral, {21, 72})
CreateUnit("unit-tree03", PlayerNumNeutral, {22, 72})
CreateUnit("unit-tree03", PlayerNumNeutral, {22, 71})
CreateUnit("unit-tree03", PlayerNumNeutral, {22, 70})
CreateUnit("unit-tree03", PlayerNumNeutral, {20, 70})
CreateUnit("unit-tree03", PlayerNumNeutral, {6, 81})
CreateUnit("unit-tree03", PlayerNumNeutral, {6, 49})
CreateUnit("unit-tree03", PlayerNumNeutral, {7, 49})
CreateUnit("unit-tree03", PlayerNumNeutral, {7, 50})
CreateUnit("unit-tree03", PlayerNumNeutral, {9, 52})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 52})
CreateUnit("unit-tree03", PlayerNumNeutral, {13, 47})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 51})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 53})
CreateUnit("unit-tree03", PlayerNumNeutral, {13, 53})
CreateUnit("unit-tree03", PlayerNumNeutral, {13, 52})
CreateUnit("unit-tree03", PlayerNumNeutral, {13, 51})
CreateUnit("unit-tree03", PlayerNumNeutral, {13, 50})
CreateUnit("unit-tree03", PlayerNumNeutral, {9, 45})
CreateUnit("unit-tree04", PlayerNumNeutral, {9, 56})
CreateUnit("unit-tree04", PlayerNumNeutral, {13, 58})
CreateUnit("unit-tree04", PlayerNumNeutral, {13, 59})
CreateUnit("unit-tree04", PlayerNumNeutral, {62, 106})
CreateUnit("unit-tree04", PlayerNumNeutral, {61, 106})
CreateUnit("unit-tree04", PlayerNumNeutral, {61, 109})
CreateUnit("unit-tree04", PlayerNumNeutral, {62, 110})
CreateUnit("unit-tree04", PlayerNumNeutral, {63, 111})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 110})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 109})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 108})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 107})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 106})
CreateUnit("unit-tree04", PlayerNumNeutral, {68, 109})
CreateUnit("unit-tree04", PlayerNumNeutral, {68, 110})
CreateUnit("unit-tree04", PlayerNumNeutral, {68, 111})
CreateUnit("unit-tree04", PlayerNumNeutral, {68, 113})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 114})
CreateUnit("unit-tree04", PlayerNumNeutral, {44, 88})
CreateUnit("unit-tree04", PlayerNumNeutral, {44, 89})
CreateUnit("unit-tree04", PlayerNumNeutral, {46, 90})
CreateUnit("unit-tree04", PlayerNumNeutral, {46, 91})
CreateUnit("unit-tree04", PlayerNumNeutral, {47, 91})
CreateUnit("unit-tree03", PlayerNumNeutral, {65, 79})
CreateUnit("unit-tree03", PlayerNumNeutral, {64, 83})
CreateUnit("unit-tree03", PlayerNumNeutral, {64, 84})
CreateUnit("unit-tree03", PlayerNumNeutral, {66, 86})
CreateUnit("unit-tree03", PlayerNumNeutral, {65, 86})
CreateUnit("unit-tree03", PlayerNumNeutral, {65, 87})
CreateUnit("unit-tree03", PlayerNumNeutral, {61, 89})
CreateUnit("unit-tree03", PlayerNumNeutral, {60, 85})
CreateUnit("unit-tree02", PlayerNumNeutral, {64, 90})
CreateUnit("unit-tree02", PlayerNumNeutral, {69, 82})
CreateUnit("unit-tree02", PlayerNumNeutral, {68, 82})
CreateUnit("unit-tree02", PlayerNumNeutral, {67, 82})
CreateUnit("unit-tree02", PlayerNumNeutral, {63, 80})
CreateUnit("unit-tree02", PlayerNumNeutral, {63, 81})
CreateUnit("unit-tree02", PlayerNumNeutral, {13, 25})
CreateUnit("unit-tree02", PlayerNumNeutral, {13, 26})
CreateUnit("unit-tree02", PlayerNumNeutral, {13, 30})
CreateUnit("unit-tree02", PlayerNumNeutral, {13, 31})
CreateUnit("unit-tree02", PlayerNumNeutral, {15, 42})
CreateUnit("unit-tree02", PlayerNumNeutral, {16, 44})
CreateUnit("unit-tree02", PlayerNumNeutral, {9, 49})
CreateUnit("unit-tree02", PlayerNumNeutral, {11, 55})
CreateUnit("unit-tree02", PlayerNumNeutral, {10, 59})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 57})
CreateUnit("unit-tree03", PlayerNumNeutral, {15, 60})
CreateUnit("unit-tree03", PlayerNumNeutral, {14, 60})
CreateUnit("unit-tree", PlayerNumNeutral, {17, 56})
CreateUnit("unit-tree", PlayerNumNeutral, {15, 54})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 55})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 56})
CreateUnit("unit-tree", PlayerNumNeutral, {9, 55})
CreateUnit("unit-tree", PlayerNumNeutral, {8, 54})
CreateUnit("unit-tree", PlayerNumNeutral, {7, 52})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 49})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 46})
CreateUnit("unit-tree", PlayerNumNeutral, {10, 46})
CreateUnit("unit-tree", PlayerNumNeutral, {8, 46})
CreateUnit("unit-tree", PlayerNumNeutral, {9, 46})
CreateUnit("unit-tree", PlayerNumNeutral, {9, 47})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 48})
CreateUnit("unit-tree", PlayerNumNeutral, {10, 56})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 60})
CreateUnit("unit-tree", PlayerNumNeutral, {16, 60})
CreateUnit("unit-tree", PlayerNumNeutral, {17, 60})
CreateUnit("unit-tree", PlayerNumNeutral, {17, 59})
CreateUnit("unit-tree", PlayerNumNeutral, {35, 65})
CreateUnit("unit-tree", PlayerNumNeutral, {35, 66})
CreateUnit("unit-tree", PlayerNumNeutral, {35, 67})
CreateUnit("unit-tree", PlayerNumNeutral, {35, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {34, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {29, 70})
CreateUnit("unit-tree", PlayerNumNeutral, {29, 71})
CreateUnit("unit-tree", PlayerNumNeutral, {36, 70})
CreateUnit("unit-tree", PlayerNumNeutral, {52, 96})
CreateUnit("unit-tree", PlayerNumNeutral, {49, 92})
CreateUnit("unit-tree", PlayerNumNeutral, {49, 93})
CreateUnit("unit-tree", PlayerNumNeutral, {54, 94})
CreateUnit("unit-tree", PlayerNumNeutral, {54, 96})
CreateUnit("unit-tree02", PlayerNumNeutral, {51, 98})
CreateUnit("unit-tree02", PlayerNumNeutral, {48, 101})
CreateUnit("unit-tree02", PlayerNumNeutral, {48, 102})
CreateUnit("unit-tree02", PlayerNumNeutral, {51, 103})
CreateUnit("unit-tree02", PlayerNumNeutral, {52, 93})
CreateUnit("unit-tree03", PlayerNumNeutral, {53, 97})
CreateUnit("unit-tree03", PlayerNumNeutral, {48, 97})
CreateUnit("unit-tree03", PlayerNumNeutral, {48, 98})
CreateUnit("unit-tree03", PlayerNumNeutral, {51, 99})
CreateUnit("unit-tree03", PlayerNumNeutral, {53, 103})
CreateUnit("unit-tree03", PlayerNumNeutral, {46, 105})
CreateUnit("unit-tree03", PlayerNumNeutral, {46, 101})
CreateUnit("unit-tree03", PlayerNumNeutral, {57, 102})
CreateUnit("unit-tree03", PlayerNumNeutral, {49, 95})
CreateUnit("unit-tree03", PlayerNumNeutral, {56, 97})
CreateUnit("unit-tree03", PlayerNumNeutral, {49, 88})
CreateUnit("unit-tree03", PlayerNumNeutral, {48, 89})
CreateUnit("unit-tree03", PlayerNumNeutral, {47, 90})
CreateUnit("unit-tree03", PlayerNumNeutral, {48, 90})
CreateUnit("unit-tree03", PlayerNumNeutral, {54, 90})
CreateUnit("unit-tree03", PlayerNumNeutral, {54, 92})
CreateUnit("unit-tree03", PlayerNumNeutral, {58, 92})
CreateUnit("unit-tree03", PlayerNumNeutral, {55, 94})
CreateUnit("unit-tree03", PlayerNumNeutral, {57, 93})
CreateUnit("unit-tree03", PlayerNumNeutral, {61, 94})
CreateUnit("unit-tree03", PlayerNumNeutral, {60, 96})
CreateUnit("unit-tree03", PlayerNumNeutral, {60, 100})
CreateUnit("unit-tree03", PlayerNumNeutral, {61, 96})
CreateUnit("unit-tree03", PlayerNumNeutral, {57, 98})
CreateUnit("unit-tree03", PlayerNumNeutral, {60, 101})
CreateUnit("unit-tree03", PlayerNumNeutral, {58, 103})
CreateUnit("unit-tree03", PlayerNumNeutral, {63, 97})
CreateUnit("unit-tree04", PlayerNumNeutral, {62, 98})
CreateUnit("unit-tree04", PlayerNumNeutral, {64, 102})
CreateUnit("unit-tree04", PlayerNumNeutral, {63, 102})
CreateUnit("unit-tree04", PlayerNumNeutral, {61, 103})
CreateUnit("unit-tree04", PlayerNumNeutral, {60, 104})
CreateUnit("unit-tree03", PlayerNumNeutral, {63, 108})
CreateUnit("unit-tree03", PlayerNumNeutral, {66, 111})
CreateUnit("unit-tree03", PlayerNumNeutral, {64, 111})
CreateUnit("unit-tree02", PlayerNumNeutral, {66, 106})
CreateUnit("unit-tree02", PlayerNumNeutral, {63, 104})
CreateUnit("unit-tree", PlayerNumNeutral, {56, 107})
CreateUnit("unit-tree", PlayerNumNeutral, {63, 112})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 104})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 117})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 118})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 119})
CreateUnit("unit-tree", PlayerNumNeutral, {71, 119})
CreateUnit("unit-tree", PlayerNumNeutral, {68, 120})
CreateUnit("unit-tree", PlayerNumNeutral, {67, 120})
CreateUnit("unit-tree", PlayerNumNeutral, {64, 116})
CreateUnit("unit-tree", PlayerNumNeutral, {64, 117})
CreateUnit("unit-tree", PlayerNumNeutral, {64, 120})
CreateUnit("unit-tree", PlayerNumNeutral, {64, 121})
CreateUnit("unit-tree", PlayerNumNeutral, {65, 121})
CreateUnit("unit-tree", PlayerNumNeutral, {69, 122})
CreateUnit("unit-tree", PlayerNumNeutral, {62, 124})
CreateUnit("unit-tree", PlayerNumNeutral, {67, 116})
CreateUnit("unit-tree", PlayerNumNeutral, {68, 116})
CreateUnit("unit-tree", PlayerNumNeutral, {68, 117})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 120})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 115})
CreateUnit("unit-tree", PlayerNumNeutral, {71, 109})
CreateUnit("unit-tree", PlayerNumNeutral, {71, 108})
CreateUnit("unit-tree", PlayerNumNeutral, {71, 107})
CreateUnit("unit-tree", PlayerNumNeutral, {67, 94})
CreateUnit("unit-tree", PlayerNumNeutral, {67, 97})
CreateUnit("unit-tree03", PlayerNumNeutral, {66, 100})
CreateUnit("unit-tree03", PlayerNumNeutral, {66, 104})
CreateUnit("unit-tree03", PlayerNumNeutral, {59, 107})
CreateUnit("unit-tree03", PlayerNumNeutral, {61, 112})
CreateUnit("unit-tree03", PlayerNumNeutral, {62, 115})
CreateUnit("unit-tree03", PlayerNumNeutral, {61, 115})
CreateUnit("unit-tree03", PlayerNumNeutral, {57, 115})
CreateUnit("unit-tree03", PlayerNumNeutral, {57, 111})
CreateUnit("unit-tree03", PlayerNumNeutral, {59, 109})
CreateUnit("unit-tree03", PlayerNumNeutral, {52, 105})
CreateUnit("unit-tree03", PlayerNumNeutral, {6, 1})
CreateUnit("unit-tree03", PlayerNumNeutral, {9, 4})
CreateUnit("unit-tree03", PlayerNumNeutral, {10, 4})
CreateUnit("unit-tree03", PlayerNumNeutral, {20, 2})
CreateUnit("unit-tree03", PlayerNumNeutral, {17, 1})
CreateUnit("unit-tree03", PlayerNumNeutral, {23, 6})
CreateUnit("unit-tree03", PlayerNumNeutral, {22, 8})
CreateUnit("unit-tree", PlayerNumNeutral, {21, 4})
CreateUnit("unit-tree", PlayerNumNeutral, {17, 3})
CreateUnit("unit-tree", PlayerNumNeutral, {23, 12})
CreateUnit("unit-tree", PlayerNumNeutral, {23, 58})
CreateUnit("unit-tree", PlayerNumNeutral, {23, 60})
CreateUnit("unit-tree", PlayerNumNeutral, {23, 61})
CreateUnit("unit-tree", PlayerNumNeutral, {24, 63})
CreateUnit("unit-tree", PlayerNumNeutral, {53, 59})
CreateUnit("unit-tree", PlayerNumNeutral, {58, 63})
CreateUnit("unit-tree", PlayerNumNeutral, {49, 61})
CreateUnit("unit-tree", PlayerNumNeutral, {55, 66})
CreateUnit("unit-tree", PlayerNumNeutral, {64, 71})
CreateUnit("unit-tree", PlayerNumNeutral, {67, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 78})
CreateUnit("unit-tree", PlayerNumNeutral, {75, 77})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 73})
CreateUnit("unit-tree", PlayerNumNeutral, {68, 74})
CreateUnit("unit-tree", PlayerNumNeutral, {82, 86})
CreateUnit("unit-tree", PlayerNumNeutral, {82, 90})
CreateUnit("unit-tree", PlayerNumNeutral, {76, 87})
CreateUnit("unit-tree", PlayerNumNeutral, {78, 90})
CreateUnit("unit-tree", PlayerNumNeutral, {78, 82})
CreateUnit("unit-tree", PlayerNumNeutral, {75, 83})
CreateUnit("unit-tree", PlayerNumNeutral, {79, 95})
CreateUnit("unit-tree", PlayerNumNeutral, {83, 95})
CreateUnit("unit-tree", PlayerNumNeutral, {81, 101})
CreateUnit("unit-tree", PlayerNumNeutral, {84, 100})
CreateUnit("unit-tree", PlayerNumNeutral, {82, 106})
CreateUnit("unit-tree", PlayerNumNeutral, {86, 106})
CreateUnit("unit-tree", PlayerNumNeutral, {87, 110})
CreateUnit("unit-tree", PlayerNumNeutral, {83, 110})
CreateUnit("unit-tree", PlayerNumNeutral, {87, 89})
CreateUnit("unit-tree", PlayerNumNeutral, {85, 81})
CreateUnit("unit-tree", PlayerNumNeutral, {84, 73})
CreateUnit("unit-tree04", PlayerNumNeutral, {80, 64})
CreateUnit("unit-tree04", PlayerNumNeutral, {60, 40})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 17})
CreateUnit("unit-tree04", PlayerNumNeutral, {38, 20})
CreateUnit("unit-tree04", PlayerNumNeutral, {123, 89})
CreateUnit("unit-tree04", PlayerNumNeutral, {122, 85})
CreateUnit("unit-tree04", PlayerNumNeutral, {112, 91})
CreateUnit("unit-tree", PlayerNumNeutral, {112, 88})
CreateUnit("unit-tree", PlayerNumNeutral, {116, 90})
CreateUnit("unit-tree", PlayerNumNeutral, {116, 87})
CreateUnit("unit-tree", PlayerNumNeutral, {107, 92})
CreateUnit("unit-tree", PlayerNumNeutral, {106, 89})
CreateUnit("unit-tree", PlayerNumNeutral, {106, 86})
CreateUnit("unit-tree", PlayerNumNeutral, {108, 95})
CreateUnit("unit-tree", PlayerNumNeutral, {119, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {106, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {117, 41})
CreateUnit("unit-tree", PlayerNumNeutral, {112, 48})
CreateUnit("unit-tree04", PlayerNumNeutral, {117, 44})
CreateUnit("unit-tree04", PlayerNumNeutral, {114, 51})
CreateUnit("unit-tree04", PlayerNumNeutral, {116, 112})
CreateUnit("unit-tree04", PlayerNumNeutral, {125, 118})
CreateUnit("unit-tree04", PlayerNumNeutral, {113, 102})
CreateUnit("unit-tree03", PlayerNumNeutral, {112, 106})
CreateUnit("unit-tree03", PlayerNumNeutral, {125, 97})
CreateUnit("unit-tree", PlayerNumNeutral, {61, 1})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 3})
CreateUnit("unit-tree", PlayerNumNeutral, {6, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {63, 9})
CreateUnit("unit-tree", PlayerNumNeutral, {57, 3})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 65})
CreateUnit("unit-tree", PlayerNumNeutral, {7, 72})
CreateUnit("unit-rtank", 0, {119, 52})
CreateUnit("unit-rtank", 0, {122, 55})
CreateUnit("unit-vault", 0, {122, 38})
CreateUnit("unit-tree", PlayerNumNeutral, {10, 70})
CreateUnit("unit-hosp", 0, {117, 108})
CreateUnit("unit-vfac", 0, {121, 102})
CreateUnit("unit-powerplant", 0, {124, 111})
CreateUnit("unit-hotspot", PlayerNumNeutral, {125, 33})
CreateUnit("unit-magmapump", 0, {125, 33})
CreateUnit("unit-tree", PlayerNumNeutral, {65, 5})
CreateUnit("unit-camp", 0, {112, 58})
CreateUnit("unit-buggy", 0, {110, 90})
CreateUnit("unit-buggy", 0, {98, 91})
CreateUnit("unit-buggy", 0, {120, 87})
CreateUnit("unit-buggy", 0, {115, 88})
CreateUnit("unit-tank", 0, {123, 50})
CreateUnit("unit-rocksfield", PlayerNumNeutral, {119, 44})
CreateUnit("unit-assault", 0, {119, 56})
CreateUnit("unit-assault", 0, {121, 57})
CreateUnit("unit-assault", 0, {122, 58})
CreateUnit("unit-assault", 0, {123, 57})
CreateUnit("unit-bazoo", 0, {119, 59})
CreateUnit("unit-grenadier", 0, {123, 60})
CreateUnit("unit-grenadier", 0, {121, 59})
CreateUnit("unit-grenadier", 0, {122, 60})
CreateUnit("unit-rock-4", PlayerNumNeutral, {114, 44})
CreateUnit("unit-rock-4", PlayerNumNeutral, {119, 38})
CreateUnit("unit-rock-5", PlayerNumNeutral, {114, 47})
CreateUnit("unit-rock-5", PlayerNumNeutral, {115, 42})
CreateUnit("unit-rock-5", PlayerNumNeutral, {104, 71})
CreateUnit("unit-rock-5", PlayerNumNeutral, {105, 72})
CreateUnit("unit-rock-5", PlayerNumNeutral, {107, 69})
CreateUnit("unit-rock-5", PlayerNumNeutral, {106, 78})
CreateUnit("unit-rock-5", PlayerNumNeutral, {107, 82})
CreateUnit("unit-rock-5", PlayerNumNeutral, {106, 55})
CreateUnit("unit-rock-5", PlayerNumNeutral, {79, 56})
CreateUnit("unit-rock-5", PlayerNumNeutral, {76, 58})
CreateUnit("unit-rock-5", PlayerNumNeutral, {76, 59})
CreateUnit("unit-rock-5", PlayerNumNeutral, {63, 42})
CreateUnit("unit-rock-5", PlayerNumNeutral, {65, 39})
CreateUnit("unit-rock-5", PlayerNumNeutral, {74, 19})
CreateUnit("unit-rock-5", PlayerNumNeutral, {73, 20})
CreateUnit("unit-rock-5", PlayerNumNeutral, {70, 22})
CreateUnit("unit-rock-5", PlayerNumNeutral, {28, 84})
CreateUnit("unit-rock-5", PlayerNumNeutral, {30, 87})
CreateUnit("unit-rock-5", PlayerNumNeutral, {64, 97})
CreateUnit("unit-rock-5", PlayerNumNeutral, {70, 100})
CreateUnit("unit-rock-5", PlayerNumNeutral, {19, 53})
CreateUnit("unit-rock-5", PlayerNumNeutral, {19, 56})
CreateUnit("unit-rock-5", PlayerNumNeutral, {9, 21})
CreateUnit("unit-rock-5", PlayerNumNeutral, {11, 35})
CreateUnit("unit-rock-5", PlayerNumNeutral, {17, 5})
CreateUnit("unit-rock-5", PlayerNumNeutral, {44, 9})
CreateUnit("unit-rock-5", PlayerNumNeutral, {44, 14})
CreateUnit("unit-rock-5", PlayerNumNeutral, {40, 14})
CreateUnit("unit-rock-2", PlayerNumNeutral, {43, 13})
CreateUnit("unit-rock-2", PlayerNumNeutral, {43, 20})
CreateUnit("unit-rock-2", PlayerNumNeutral, {127, 48})
CreateUnit("unit-rock-2", PlayerNumNeutral, {80, 84})
CreateUnit("unit-rock-2", PlayerNumNeutral, {83, 91})
CreateUnit("unit-rock-2", PlayerNumNeutral, {49, 99})
CreateUnit("unit-rock-2", PlayerNumNeutral, {16, 53})
CreateUnit("unit-rock-2", PlayerNumNeutral, {9, 60})
CreateUnit("unit-rock-2", PlayerNumNeutral, {8, 21})
CreateUnit("unit-rock-2", PlayerNumNeutral, {8, 11})
CreateUnit("unit-rock-2", PlayerNumNeutral, {21, 7})
CreateUnit("unit-rock-2", PlayerNumNeutral, {78, 9})
CreateUnit("unit-rock-2", PlayerNumNeutral, {73, 7})
CreateUnit("unit-rock-2", PlayerNumNeutral, {72, 17})
CreateUnit("unit-rocksfield", PlayerNumNeutral, {41, 1})
CreateUnit("unit-hotspot", PlayerNumNeutral, {7, 103})
CreateUnit("unit-tree", PlayerNumNeutral, {65, 4})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {2, 6})
CreateUnit("unit-hotspot", PlayerNumNeutral, {72, 89})
CreateUnit("unit-hotspot", PlayerNumNeutral, {39, 11})
CreateUnit("unit-magmapump", 1, {39, 11})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {23, 53})
CreateUnit("unit-buggy", 1, {87, 85})
CreateUnit("unit-tank", 1, {62, 68})
CreateUnit("unit-tank", 1, {84, 89})
CreateUnit("unit-rtank", 1, {39, 49})
CreateUnit("unit-rtank", 1, {46, 47})
CreateUnit("unit-rtank", 1, {47, 53})
CreateUnit("unit-rtank", 1, {45, 57})
CreateUnit("unit-rtank", 1, {51, 63})
CreateUnit("unit-rtank", 1, {53, 62})
CreateUnit("unit-rtank", 1, {29, 26})
CreateUnit("unit-rtank", 1, {30, 29})
CreateUnit("unit-rtank", 1, {48, 24})
CreateUnit("unit-tank", 1, {45, 28})
CreateUnit("unit-tank", 1, {45, 31})
CreateUnit("unit-buggy", 1, {44, 38})
CreateUnit("unit-rtank", 1, {46, 45})
CreateUnit("unit-artil", 1, {36, 41})
CreateUnit("unit-artil", 1, {37, 43})
CreateUnit("unit-engineer", 1, {47, 10})
CreateUnit("unit-engineer", 1, {50, 10})
CreateUnit("unit-engineer", 0, {121, 43})
CreateUnit("unit-engineer", 0, {123, 44})
CreateUnit("unit-engineer", 0, {124, 46})
CreateUnit("unit-engineer", 0, {120, 42})
CreateUnit("unit-grenadier", 0, {119, 62})
CreateUnit("unit-grenadier", 0, {120, 62})
CreateUnit("unit-grenadier", 0, {122, 62})
CreateUnit("unit-assault", 0, {122, 63})
CreateUnit("unit-bazoo", 0, {120, 61})
CreateUnit("unit-bazoo", 0, {118, 63})
CreateUnit("unit-assault", 0, {120, 63})
CreateUnit("unit-assault", 0, {117, 63})
CreateUnit("unit-assault", 0, {119, 64})
CreateUnit("unit-assault", 0, {120, 64})
CreateUnit("unit-assault", 0, {121, 64})
CreateUnit("unit-assault", 0, {121, 63})
CreateUnit("unit-assault", 0, {123, 61})
CreateUnit("unit-assault", 0, {123, 62})
CreateUnit("unit-assault", 0, {123, 63})
CreateUnit("unit-assault", 0, {122, 64})
CreateUnit("unit-assault", 0, {120, 65})
CreateUnit("unit-apcs", 1, {51, 52})
CreateUnit("unit-apcs", 1, {52, 55})
CreateUnit("unit-apcs", 1, {40, 56})
CreateUnit("unit-apcs", 1, {38, 51})
CreateUnit("unit-apcs", 1, {42, 47})
CreateUnit("unit-apcs", 1, {49, 44})
CreateUnit("unit-apcs", 1, {41, 39})
CreateUnit("unit-apcs", 1, {36, 47})
CreateUnit("unit-grenadier", 1, {34, 34})
CreateUnit("unit-grenadier", 1, {28, 35})
CreateUnit("unit-grenadier", 1, {29, 36})
CreateUnit("unit-gturret", 1, {49, 55})
CreateUnit("unit-gturret", 1, {46, 58})
CreateUnit("unit-gturret", 1, {45, 60})
CreateUnit("unit-gturret", 1, {46, 62})
CreateUnit("unit-gturret", 1, {46, 64})
CreateUnit("unit-gturret", 1, {47, 66})
CreateUnit("unit-gturret", 1, {49, 68})
CreateUnit("unit-gturret", 1, {48, 62})
CreateUnit("unit-gturret", 1, {51, 57})
CreateUnit("unit-gturret", 1, {55, 57})
CreateUnit("unit-gturret", 1, {57, 59})
CreateUnit("unit-gturret", 1, {59, 58})
CreateUnit("unit-gturret", 1, {62, 58})
CreateUnit("unit-gturret", 1, {53, 48})
CreateUnit("unit-gturret", 1, {57, 43})
CreateUnit("unit-gturret", 1, {55, 46})
CreateUnit("unit-gturret", 1, {57, 38})
CreateUnit("unit-gturret", 1, {21, 45})
CreateUnit("unit-gturret", 1, {25, 48})
CreateUnit("unit-gturret", 1, {29, 50})
CreateUnit("unit-gturret", 1, {32, 51})
CreateUnit("unit-gturret", 1, {36, 52})
CreateUnit("unit-rtank", 1, {58, 31})
CreateUnit("unit-tank", 1, {55, 35})
CreateUnit("unit-buggy", 1, {60, 29})
CreateUnit("unit-buggy", 1, {60, 36})
CreateUnit("unit-buggy", 1, {62, 20})
CreateUnit("unit-buggy", 1, {61, 23})
CreateUnit("unit-buggy", 1, {51, 20})
CreateUnit("unit-buggy", 1, {48, 17})
CreateUnit("unit-buggy", 1, {35, 24})
CreateUnit("unit-buggy", 1, {36, 26})
CreateUnit("unit-buggy", 1, {38, 23})
CreateUnit("unit-buggy", 1, {38, 29})
CreateUnit("unit-buggy", 1, {37, 30})
CreateUnit("unit-buggy", 1, {37, 31})
CreateUnit("unit-buggy", 1, {38, 26})
CreateUnit("unit-buggy", 1, {40, 31})
CreateUnit("unit-buggy", 1, {44, 24})
CreateUnit("unit-tree", PlayerNumNeutral, {41, 27})
CreateUnit("unit-tree", PlayerNumNeutral, {40, 28})
CreateUnit("unit-tree", PlayerNumNeutral, {39, 33})
CreateUnit("unit-tree", PlayerNumNeutral, {37, 35})
CreateUnit("unit-tree", PlayerNumNeutral, {41, 36})
CreateUnit("unit-tree", PlayerNumNeutral, {42, 34})
CreateUnit("unit-tree", PlayerNumNeutral, {41, 34})
CreateUnit("unit-tree", PlayerNumNeutral, {41, 35})
CreateUnit("unit-tree", PlayerNumNeutral, {39, 35})
CreateUnit("unit-tree", PlayerNumNeutral, {37, 38})
CreateUnit("unit-tree", PlayerNumNeutral, {40, 20})
CreateUnit("unit-tree", PlayerNumNeutral, {43, 21})
CreateUnit("unit-tree", PlayerNumNeutral, {46, 21})
CreateUnit("unit-tree", PlayerNumNeutral, {38, 21})
CreateUnit("unit-tree", PlayerNumNeutral, {36, 21})
CreateUnit("unit-tree", PlayerNumNeutral, {33, 20})
CreateUnit("unit-tree", PlayerNumNeutral, {29, 19})
CreateUnit("unit-tree", PlayerNumNeutral, {30, 21})
CreateUnit("unit-tree", PlayerNumNeutral, {36, 17})
CreateUnit("unit-tree", PlayerNumNeutral, {32, 16})
CreateUnit("unit-tree", PlayerNumNeutral, {29, 3})
CreateUnit("unit-tree", PlayerNumNeutral, {31, 8})
CreateUnit("unit-tree", PlayerNumNeutral, {34, 4})
CreateUnit("unit-tree", PlayerNumNeutral, {30, 4})
CreateUnit("unit-tree", PlayerNumNeutral, {63, 6})
CreateUnit("unit-hotspot", PlayerNumNeutral, {119, 35})
CreateUnit("unit-hotspot", PlayerNumNeutral, {114, 40})
CreateUnit("unit-hotspot", PlayerNumNeutral, {108, 47})
CreateUnit("unit-hotspot", PlayerNumNeutral, {106, 60})
CreateUnit("unit-hotspot", PlayerNumNeutral, {106, 51})
CreateUnit("unit-hotspot", PlayerNumNeutral, {101, 72})
CreateUnit("unit-hotspot", PlayerNumNeutral, {104, 77})
CreateUnit("unit-hotspot", PlayerNumNeutral, {108, 108})
CreateUnit("unit-hotspot", PlayerNumNeutral, {112, 111})
CreateUnit("unit-hotspot", PlayerNumNeutral, {109, 100})
CreateUnit("unit-hotspot", PlayerNumNeutral, {90, 117})
CreateUnit("unit-hotspot", PlayerNumNeutral, {89, 109})
CreateUnit("unit-hotspot", PlayerNumNeutral, {90, 103})
CreateUnit("unit-hotspot", PlayerNumNeutral, {88, 97})
CreateUnit("unit-hotspot", PlayerNumNeutral, {88, 94})
CreateUnit("unit-hotspot", PlayerNumNeutral, {89, 87})
CreateUnit("unit-hotspot", PlayerNumNeutral, {86, 81})
CreateUnit("unit-hotspot", PlayerNumNeutral, {85, 74})
CreateUnit("unit-hotspot", PlayerNumNeutral, {79, 68})
CreateUnit("unit-hotspot", PlayerNumNeutral, {79, 58})
CreateUnit("unit-hotspot", PlayerNumNeutral, {75, 46})
CreateUnit("unit-hotspot", PlayerNumNeutral, {72, 35})
CreateUnit("unit-hotspot", PlayerNumNeutral, {69, 26})
CreateUnit("unit-hotspot", PlayerNumNeutral, {75, 12})
CreateUnit("unit-hotspot", PlayerNumNeutral, {79, 4})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {70, 7})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {65, 19})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {65, 32})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {67, 48})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {70, 52})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {71, 64})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {78, 74})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {73, 98})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {86, 102})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {5, 96})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {12, 98})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {15, 105})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {16, 97})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {6, 92})
CreateUnit("unit-hotspot", PlayerNumNeutral, {6, 99})
CreateUnit("unit-hotspot", PlayerNumNeutral, {10, 96})
CreateUnit("unit-hotspot", PlayerNumNeutral, {17, 100})
CreateUnit("unit-hotspot", PlayerNumNeutral, {3, 103})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {7, 29})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {7, 35})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {17, 36})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {3, 50})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {48, 2})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {47, 13})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {35, 9})
|