1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523
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-- Boswars Map Setup.
-- File licensed under the GNU GPL version 2.
-- player configuration
Players[0]:SetStartView(30, 9)
Players[0].EnergyStored = 1000
Players[0].MagmaStored = 100
Players[0].AiName = "ai-attackdefense"
Players[1]:SetStartView(102, 11)
Players[1].EnergyStored = 1000
Players[1].MagmaStored = 100
Players[1].AiName = "ai-attackdefense"
Players[2]:SetStartView(0, 0)
Players[2].EnergyStored = 0
Players[2].MagmaStored = 0
Players[2].AiName = "ai-passive"
Players[3]:SetStartView(0, 0)
Players[3].EnergyStored = 0
Players[3].MagmaStored = 0
Players[3].AiName = "ai-passive"
Players[4]:SetStartView(0, 0)
Players[4].EnergyStored = 0
Players[4].MagmaStored = 0
Players[4].AiName = "ai-passive"
Players[5]:SetStartView(0, 0)
Players[5].EnergyStored = 0
Players[5].MagmaStored = 0
Players[5].AiName = "ai-passive"
Players[6]:SetStartView(0, 0)
Players[6].EnergyStored = 0
Players[6].MagmaStored = 0
Players[6].AiName = "ai-passive"
Players[7]:SetStartView(0, 0)
Players[7].EnergyStored = 0
Players[7].MagmaStored = 0
Players[7].AiName = "ai-passive"
-- patches
patch("brown-mud", 0, 0)
patch("brown-mud", 30, 0)
patch("brown-mud", 60, 0)
patch("brown-mud", 90, 0)
patch("brown-mud", 0, 20)
patch("brown-mud", 30, 20)
patch("brown-mud", 60, 20)
patch("brown-mud", 90, 20)
patch("brown-mud", 0, 40)
patch("brown-mud", 30, 40)
patch("brown-mud", 60, 40)
patch("brown-mud", 90, 40)
patch("brown-mud", 0, 60)
patch("brown-mud", 30, 60)
patch("brown-mud", 60, 60)
patch("brown-mud", 90, 60)
-- place units
CreateUnit("unit-vault", 0, {22, 2})
CreateUnit("unit-vault", 1, {107, 14})
CreateUnit("unit-hotspot", PlayerNumNeutral, {108, 10})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {111, 8})
CreateUnit("unit-hotspot", PlayerNumNeutral, {114, 42})
CreateUnit("unit-hotspot", PlayerNumNeutral, {3, 24})
CreateUnit("unit-hotspot", PlayerNumNeutral, {5, 24})
CreateUnit("unit-hotspot", PlayerNumNeutral, {37, 78})
CreateUnit("unit-hotspot", PlayerNumNeutral, {85, 39})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {81, 48})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {57, 41})
CreateUnit("unit-weakhotspot", PlayerNumNeutral, {101, 75})
CreateUnit("unit-camp", 0, {81, 70})
CreateUnit("unit-camp", 1, {97, 70})
CreateUnit("unit-camp", 1, {21, 54})
CreateUnit("unit-camp", 0, {5, 54})
CreateUnit("unit-engineer", 0, {18, 3})
CreateUnit("unit-engineer", 0, {18, 4})
CreateUnit("unit-engineer", 0, {6, 21})
CreateUnit("unit-engineer", 1, {105, 20})
CreateUnit("unit-engineer", 1, {104, 20})
CreateUnit("unit-engineer", 1, {103, 20})
CreateUnit("unit-engineer", 1, {119, 75})
CreateUnit("unit-engineer", 1, {86, 41})
CreateUnit("unit-nukepowerplant", 1, {113, 44})
CreateUnit("unit-tree", PlayerNumNeutral, {101, 16})
CreateUnit("unit-tree", PlayerNumNeutral, {100, 16})
CreateUnit("unit-tree", PlayerNumNeutral, {100, 17})
CreateUnit("unit-tree", PlayerNumNeutral, {99, 17})
CreateUnit("unit-tree", PlayerNumNeutral, {99, 18})
CreateUnit("unit-tree", PlayerNumNeutral, {98, 18})
CreateUnit("unit-tree", PlayerNumNeutral, {98, 19})
CreateUnit("unit-tree", PlayerNumNeutral, {97, 19})
CreateUnit("unit-tree", PlayerNumNeutral, {97, 20})
CreateUnit("unit-tree", PlayerNumNeutral, {96, 20})
CreateUnit("unit-tree", PlayerNumNeutral, {96, 21})
CreateUnit("unit-tree", PlayerNumNeutral, {95, 22})
CreateUnit("unit-tree", PlayerNumNeutral, {95, 23})
CreateUnit("unit-tree", PlayerNumNeutral, {94, 23})
CreateUnit("unit-tree", PlayerNumNeutral, {94, 24})
CreateUnit("unit-tree", PlayerNumNeutral, {93, 25})
CreateUnit("unit-tree", PlayerNumNeutral, {92, 25})
CreateUnit("unit-tree", PlayerNumNeutral, {92, 26})
CreateUnit("unit-tree", PlayerNumNeutral, {91, 26})
CreateUnit("unit-tree", PlayerNumNeutral, {91, 27})
CreateUnit("unit-tree", PlayerNumNeutral, {90, 27})
CreateUnit("unit-tree", PlayerNumNeutral, {90, 28})
CreateUnit("unit-tree", PlayerNumNeutral, {89, 29})
CreateUnit("unit-tree", PlayerNumNeutral, {88, 30})
CreateUnit("unit-tree", PlayerNumNeutral, {88, 31})
CreateUnit("unit-tree", PlayerNumNeutral, {87, 31})
CreateUnit("unit-tree", PlayerNumNeutral, {87, 32})
CreateUnit("unit-tree", PlayerNumNeutral, {86, 32})
CreateUnit("unit-tree", PlayerNumNeutral, {86, 34})
CreateUnit("unit-tree", PlayerNumNeutral, {85, 34})
CreateUnit("unit-tree", PlayerNumNeutral, {85, 36})
CreateUnit("unit-tree", PlayerNumNeutral, {85, 37})
CreateUnit("unit-tree", PlayerNumNeutral, {84, 37})
CreateUnit("unit-tree", PlayerNumNeutral, {84, 39})
CreateUnit("unit-tree", PlayerNumNeutral, {83, 40})
CreateUnit("unit-tree", PlayerNumNeutral, {83, 41})
CreateUnit("unit-tree", PlayerNumNeutral, {84, 41})
CreateUnit("unit-tree", PlayerNumNeutral, {83, 42})
CreateUnit("unit-tree", PlayerNumNeutral, {82, 44})
CreateUnit("unit-tree", PlayerNumNeutral, {82, 45})
CreateUnit("unit-tree", PlayerNumNeutral, {82, 46})
CreateUnit("unit-tree", PlayerNumNeutral, {83, 46})
CreateUnit("unit-tree", PlayerNumNeutral, {81, 47})
CreateUnit("unit-tree", PlayerNumNeutral, {80, 50})
CreateUnit("unit-tree", PlayerNumNeutral, {79, 51})
CreateUnit("unit-tree", PlayerNumNeutral, {78, 51})
CreateUnit("unit-tree", PlayerNumNeutral, {77, 51})
CreateUnit("unit-tree", PlayerNumNeutral, {76, 52})
CreateUnit("unit-tree", PlayerNumNeutral, {75, 54})
CreateUnit("unit-tree", PlayerNumNeutral, {74, 54})
CreateUnit("unit-tree", PlayerNumNeutral, {73, 54})
CreateUnit("unit-tree", PlayerNumNeutral, {72, 55})
CreateUnit("unit-tree", PlayerNumNeutral, {71, 56})
CreateUnit("unit-tree", PlayerNumNeutral, {70, 57})
CreateUnit("unit-tree", PlayerNumNeutral, {69, 57})
CreateUnit("unit-tree", PlayerNumNeutral, {68, 58})
CreateUnit("unit-tree", PlayerNumNeutral, {67, 59})
CreateUnit("unit-tree", PlayerNumNeutral, {66, 60})
CreateUnit("unit-tree", PlayerNumNeutral, {65, 61})
CreateUnit("unit-tree", PlayerNumNeutral, {64, 61})
CreateUnit("unit-tree", PlayerNumNeutral, {63, 62})
CreateUnit("unit-tree", PlayerNumNeutral, {62, 63})
CreateUnit("unit-tree", PlayerNumNeutral, {61, 64})
CreateUnit("unit-tree", PlayerNumNeutral, {60, 64})
CreateUnit("unit-tree", PlayerNumNeutral, {59, 64})
CreateUnit("unit-tree", PlayerNumNeutral, {58, 64})
CreateUnit("unit-tree", PlayerNumNeutral, {57, 65})
CreateUnit("unit-tree", PlayerNumNeutral, {56, 66})
CreateUnit("unit-tree", PlayerNumNeutral, {55, 66})
CreateUnit("unit-tree", PlayerNumNeutral, {54, 66})
CreateUnit("unit-tree", PlayerNumNeutral, {53, 67})
CreateUnit("unit-tree", PlayerNumNeutral, {52, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {51, 68})
CreateUnit("unit-tree", PlayerNumNeutral, {50, 69})
CreateUnit("unit-tree", PlayerNumNeutral, {49, 70})
CreateUnit("unit-tree", PlayerNumNeutral, {48, 72})
CreateUnit("unit-tree", PlayerNumNeutral, {47, 72})
CreateUnit("unit-tree", PlayerNumNeutral, {46, 72})
CreateUnit("unit-tree", PlayerNumNeutral, {45, 73})
CreateUnit("unit-tree", PlayerNumNeutral, {44, 74})
CreateUnit("unit-tree", PlayerNumNeutral, {43, 75})
CreateUnit("unit-tree", PlayerNumNeutral, {42, 75})
CreateUnit("unit-tree", PlayerNumNeutral, {41, 76})
CreateUnit("unit-tree", PlayerNumNeutral, {40, 77})
CreateUnit("unit-tree", PlayerNumNeutral, {39, 78})
CreateUnit("unit-tree", PlayerNumNeutral, {36, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {35, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {34, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {33, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {32, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {31, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {30, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {29, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {28, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {27, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {26, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {25, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {24, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {23, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {22, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {21, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {20, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {19, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {18, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {17, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {16, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {15, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {14, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {13, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {12, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {11, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {10, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {9, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {8, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {7, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {6, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {5, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {4, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {3, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {2, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {1, 79})
CreateUnit("unit-tree", PlayerNumNeutral, {0, 79})
CreateUnit("unit-tree04", PlayerNumNeutral, {8, 71})
CreateUnit("unit-tree04", PlayerNumNeutral, {9, 71})
CreateUnit("unit-tree04", PlayerNumNeutral, {9, 70})
CreateUnit("unit-tree04", PlayerNumNeutral, {10, 70})
CreateUnit("unit-tree04", PlayerNumNeutral, {10, 69})
CreateUnit("unit-tree04", PlayerNumNeutral, {11, 69})
CreateUnit("unit-tree04", PlayerNumNeutral, {11, 68})
CreateUnit("unit-tree04", PlayerNumNeutral, {12, 68})
CreateUnit("unit-tree04", PlayerNumNeutral, {12, 67})
CreateUnit("unit-tree04", PlayerNumNeutral, {13, 67})
CreateUnit("unit-tree04", PlayerNumNeutral, {13, 66})
CreateUnit("unit-tree04", PlayerNumNeutral, {14, 66})
CreateUnit("unit-tree04", PlayerNumNeutral, {14, 65})
CreateUnit("unit-tree04", PlayerNumNeutral, {15, 65})
CreateUnit("unit-tree04", PlayerNumNeutral, {15, 64})
CreateUnit("unit-tree04", PlayerNumNeutral, {16, 63})
CreateUnit("unit-tree04", PlayerNumNeutral, {16, 62})
CreateUnit("unit-tree04", PlayerNumNeutral, {16, 61})
CreateUnit("unit-tree04", PlayerNumNeutral, {17, 61})
CreateUnit("unit-tree04", PlayerNumNeutral, {17, 60})
CreateUnit("unit-tree04", PlayerNumNeutral, {22, 50})
CreateUnit("unit-tree04", PlayerNumNeutral, {22, 49})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 48})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 47})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 46})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 45})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 44})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 43})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 42})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 41})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 40})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 38})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 37})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 36})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 35})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 34})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 32})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 31})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 30})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 29})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 29})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 28})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 27})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 25})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 24})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 23})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 22})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 21})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 19})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 18})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 17})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 15})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 14})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 13})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 12})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 11})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 10})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 9})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 8})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 1})
CreateUnit("unit-tree04", PlayerNumNeutral, {24, 0})
CreateUnit("unit-tree04", PlayerNumNeutral, {23, 0})
CreateUnit("unit-tree04", PlayerNumNeutral, {32, 5})
CreateUnit("unit-tree04", PlayerNumNeutral, {33, 5})
CreateUnit("unit-tree04", PlayerNumNeutral, {34, 5})
CreateUnit("unit-tree04", PlayerNumNeutral, {35, 5})
CreateUnit("unit-tree04", PlayerNumNeutral, {35, 6})
CreateUnit("unit-tree04", PlayerNumNeutral, {36, 6})
CreateUnit("unit-tree04", PlayerNumNeutral, {36, 7})
CreateUnit("unit-tree04", PlayerNumNeutral, {37, 8})
CreateUnit("unit-tree04", PlayerNumNeutral, {38, 9})
CreateUnit("unit-tree04", PlayerNumNeutral, {40, 10})
CreateUnit("unit-tree04", PlayerNumNeutral, {40, 9})
CreateUnit("unit-tree04", PlayerNumNeutral, {41, 10})
CreateUnit("unit-tree04", PlayerNumNeutral, {42, 11})
CreateUnit("unit-tree04", PlayerNumNeutral, {43, 11})
CreateUnit("unit-tree04", PlayerNumNeutral, {43, 10})
CreateUnit("unit-tree04", PlayerNumNeutral, {44, 11})
CreateUnit("unit-tree04", PlayerNumNeutral, {45, 11})
CreateUnit("unit-tree04", PlayerNumNeutral, {46, 12})
CreateUnit("unit-tree04", PlayerNumNeutral, {48, 12})
CreateUnit("unit-tree04", PlayerNumNeutral, {47, 11})
CreateUnit("unit-tree04", PlayerNumNeutral, {47, 12})
CreateUnit("unit-tree04", PlayerNumNeutral, {49, 12})
CreateUnit("unit-tree04", PlayerNumNeutral, {50, 13})
CreateUnit("unit-tree04", PlayerNumNeutral, {50, 12})
CreateUnit("unit-tree04", PlayerNumNeutral, {51, 13})
CreateUnit("unit-tree04", PlayerNumNeutral, {52, 13})
CreateUnit("unit-tree04", PlayerNumNeutral, {53, 13})
CreateUnit("unit-tree04", PlayerNumNeutral, {54, 13})
CreateUnit("unit-tree04", PlayerNumNeutral, {56, 14})
CreateUnit("unit-tree04", PlayerNumNeutral, {57, 14})
CreateUnit("unit-tree04", PlayerNumNeutral, {57, 13})
CreateUnit("unit-tree04", PlayerNumNeutral, {59, 14})
CreateUnit("unit-tree04", PlayerNumNeutral, {60, 14})
CreateUnit("unit-tree04", PlayerNumNeutral, {60, 15})
CreateUnit("unit-tree04", PlayerNumNeutral, {62, 15})
CreateUnit("unit-tree04", PlayerNumNeutral, {63, 15})
CreateUnit("unit-tree04", PlayerNumNeutral, {64, 15})
CreateUnit("unit-tree04", PlayerNumNeutral, {65, 16})
CreateUnit("unit-tree04", PlayerNumNeutral, {66, 16})
CreateUnit("unit-tree04", PlayerNumNeutral, {67, 16})
CreateUnit("unit-tree04", PlayerNumNeutral, {69, 16})
CreateUnit("unit-tree04", PlayerNumNeutral, {70, 17})
CreateUnit("unit-tree04", PlayerNumNeutral, {71, 17})
CreateUnit("unit-tree04", PlayerNumNeutral, {71, 16})
CreateUnit("unit-tree04", PlayerNumNeutral, {73, 18})
CreateUnit("unit-tree04", PlayerNumNeutral, {74, 18})
CreateUnit("unit-tree04", PlayerNumNeutral, {74, 17})
CreateUnit("unit-tree04", PlayerNumNeutral, {75, 19})
CreateUnit("unit-tree04", PlayerNumNeutral, {77, 19})
CreateUnit("unit-tree04", PlayerNumNeutral, {77, 18})
CreateUnit("unit-tree04", PlayerNumNeutral, {78, 20})
CreateUnit("unit-tree04", PlayerNumNeutral, {80, 20})
CreateUnit("unit-tree04", PlayerNumNeutral, {81, 21})
CreateUnit("unit-tree04", PlayerNumNeutral, {81, 19})
CreateUnit("unit-tree04", PlayerNumNeutral, {81, 20})
CreateUnit("unit-tree04", PlayerNumNeutral, {83, 21})
CreateUnit("unit-tree04", PlayerNumNeutral, {84, 22})
CreateUnit("unit-tree04", PlayerNumNeutral, {84, 21})
CreateUnit("unit-tree04", PlayerNumNeutral, {86, 23})
CreateUnit("unit-tree04", PlayerNumNeutral, {87, 24})
CreateUnit("unit-tree04", PlayerNumNeutral, {88, 24})
CreateUnit("unit-tree04", PlayerNumNeutral, {88, 22})
CreateUnit("unit-tree04", PlayerNumNeutral, {88, 23})
CreateUnit("unit-tree04", PlayerNumNeutral, {88, 25})
CreateUnit("unit-tree04", PlayerNumNeutral, {89, 26})
CreateUnit("unit-tree04", PlayerNumNeutral, {91, 28})
CreateUnit("unit-tree04", PlayerNumNeutral, {91, 29})
CreateUnit("unit-tree04", PlayerNumNeutral, {91, 30})
CreateUnit("unit-tree04", PlayerNumNeutral, {92, 31})
CreateUnit("unit-tree04", PlayerNumNeutral, {93, 32})
CreateUnit("unit-tree04", PlayerNumNeutral, {93, 33})
CreateUnit("unit-tree04", PlayerNumNeutral, {93, 34})
CreateUnit("unit-tree04", PlayerNumNeutral, {93, 35})
CreateUnit("unit-tree04", PlayerNumNeutral, {94, 36})
CreateUnit("unit-tree04", PlayerNumNeutral, {96, 37})
CreateUnit("unit-tree04", PlayerNumNeutral, {97, 38})
CreateUnit("unit-tree04", PlayerNumNeutral, {98, 39})
CreateUnit("unit-tree04", PlayerNumNeutral, {98, 40})
CreateUnit("unit-tree04", PlayerNumNeutral, {99, 41})
CreateUnit("unit-tree04", PlayerNumNeutral, {100, 42})
CreateUnit("unit-tree04", PlayerNumNeutral, {101, 43})
CreateUnit("unit-tree04", PlayerNumNeutral, {102, 44})
CreateUnit("unit-tree04", PlayerNumNeutral, {103, 45})
CreateUnit("unit-tree04", PlayerNumNeutral, {104, 46})
CreateUnit("unit-tree04", PlayerNumNeutral, {105, 47})
CreateUnit("unit-tree04", PlayerNumNeutral, {107, 48})
CreateUnit("unit-tree04", PlayerNumNeutral, {107, 49})
CreateUnit("unit-tree04", PlayerNumNeutral, {108, 50})
CreateUnit("unit-tree04", PlayerNumNeutral, {110, 51})
CreateUnit("unit-tree04", PlayerNumNeutral, {110, 52})
CreateUnit("unit-tree04", PlayerNumNeutral, {112, 53})
CreateUnit("unit-tree04", PlayerNumNeutral, {113, 54})
CreateUnit("unit-tree04", PlayerNumNeutral, {114, 55})
CreateUnit("unit-tree04", PlayerNumNeutral, {114, 56})
CreateUnit("unit-tree04", PlayerNumNeutral, {116, 57})
CreateUnit("unit-tree04", PlayerNumNeutral, {117, 58})
CreateUnit("unit-tree04", PlayerNumNeutral, {117, 59})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 60})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 61})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 62})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 63})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 64})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 65})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 66})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 67})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 68})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 69})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 70})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 71})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 72})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 73})
CreateUnit("unit-tree04", PlayerNumNeutral, {119, 74})
CreateUnit("unit-tree04", PlayerNumNeutral, {109, 70})
CreateUnit("unit-tree04", PlayerNumNeutral, {91, 62})
CreateUnit("unit-tree04", PlayerNumNeutral, {95, 49})
CreateUnit("unit-rock-4", PlayerNumNeutral, {112, 62})
CreateUnit("unit-rock-4", PlayerNumNeutral, {111, 62})
CreateUnit("unit-rock-4", PlayerNumNeutral, {110, 61})
CreateUnit("unit-rock-4", PlayerNumNeutral, {109, 60})
CreateUnit("unit-rock-4", PlayerNumNeutral, {108, 60})
CreateUnit("unit-rock-4", PlayerNumNeutral, {107, 59})
CreateUnit("unit-rock-4", PlayerNumNeutral, {106, 59})
CreateUnit("unit-rock-4", PlayerNumNeutral, {105, 58})
CreateUnit("unit-rock-4", PlayerNumNeutral, {104, 57})
CreateUnit("unit-rock-4", PlayerNumNeutral, {103, 57})
CreateUnit("unit-rock-4", PlayerNumNeutral, {102, 57})
CreateUnit("unit-rock-4", PlayerNumNeutral, {101, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {99, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {98, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {97, 55})
CreateUnit("unit-rock-4", PlayerNumNeutral, {96, 55})
CreateUnit("unit-rock-4", PlayerNumNeutral, {94, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {82, 60})
CreateUnit("unit-rock-4", PlayerNumNeutral, {81, 61})
CreateUnit("unit-rock-4", PlayerNumNeutral, {80, 61})
CreateUnit("unit-rock-4", PlayerNumNeutral, {80, 62})
CreateUnit("unit-rock-4", PlayerNumNeutral, {79, 62})
CreateUnit("unit-rock-4", PlayerNumNeutral, {79, 63})
CreateUnit("unit-rock-4", PlayerNumNeutral, {78, 63})
CreateUnit("unit-rock-4", PlayerNumNeutral, {78, 64})
CreateUnit("unit-rock-4", PlayerNumNeutral, {77, 65})
CreateUnit("unit-rock-4", PlayerNumNeutral, {77, 66})
CreateUnit("unit-rock-4", PlayerNumNeutral, {77, 67})
CreateUnit("unit-rock-4", PlayerNumNeutral, {76, 67})
CreateUnit("unit-rock-4", PlayerNumNeutral, {76, 68})
CreateUnit("unit-rock-4", PlayerNumNeutral, {76, 69})
CreateUnit("unit-rock-4", PlayerNumNeutral, {76, 70})
CreateUnit("unit-rock-4", PlayerNumNeutral, {13, 45})
CreateUnit("unit-rock-4", PlayerNumNeutral, {14, 45})
CreateUnit("unit-rock-4", PlayerNumNeutral, {14, 46})
CreateUnit("unit-rock-4", PlayerNumNeutral, {14, 47})
CreateUnit("unit-rock-4", PlayerNumNeutral, {14, 48})
CreateUnit("unit-rock-4", PlayerNumNeutral, {15, 48})
CreateUnit("unit-rock-4", PlayerNumNeutral, {15, 49})
CreateUnit("unit-rock-4", PlayerNumNeutral, {15, 50})
CreateUnit("unit-rock-4", PlayerNumNeutral, {15, 51})
CreateUnit("unit-rock-4", PlayerNumNeutral, {16, 52})
CreateUnit("unit-rock-4", PlayerNumNeutral, {16, 53})
CreateUnit("unit-rock-4", PlayerNumNeutral, {16, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {17, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {17, 55})
CreateUnit("unit-rock-4", PlayerNumNeutral, {17, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {17, 57})
CreateUnit("unit-rock-4", PlayerNumNeutral, {17, 58})
CreateUnit("unit-rock-4", PlayerNumNeutral, {17, 59})
CreateUnit("unit-rock-4", PlayerNumNeutral, {18, 59})
CreateUnit("unit-rock-4", PlayerNumNeutral, {18, 60})
CreateUnit("unit-rock-4", PlayerNumNeutral, {18, 61})
CreateUnit("unit-rock-4", PlayerNumNeutral, {66, 13})
CreateUnit("unit-rock-4", PlayerNumNeutral, {66, 12})
CreateUnit("unit-rock-4", PlayerNumNeutral, {66, 11})
CreateUnit("unit-rock-4", PlayerNumNeutral, {66, 10})
CreateUnit("unit-rock-4", PlayerNumNeutral, {67, 10})
CreateUnit("unit-rock-4", PlayerNumNeutral, {67, 9})
CreateUnit("unit-rock-4", PlayerNumNeutral, {67, 8})
CreateUnit("unit-rock-4", PlayerNumNeutral, {67, 7})
CreateUnit("unit-rock-4", PlayerNumNeutral, {68, 7})
CreateUnit("unit-rock-4", PlayerNumNeutral, {68, 6})
CreateUnit("unit-rock-4", PlayerNumNeutral, {68, 5})
CreateUnit("unit-rock-4", PlayerNumNeutral, {68, 4})
CreateUnit("unit-rock-4", PlayerNumNeutral, {69, 3})
CreateUnit("unit-rock-4", PlayerNumNeutral, {69, 2})
CreateUnit("unit-rock-4", PlayerNumNeutral, {69, 1})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 62})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 63})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 64})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 65})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 66})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 67})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 68})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 70})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 71})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 73})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 74})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 76})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 77})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 78})
CreateUnit("unit-rock-4", PlayerNumNeutral, {89, 79})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 69})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 72})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 75})
CreateUnit("unit-rock-4", PlayerNumNeutral, {80, 51})
CreateUnit("unit-rock-4", PlayerNumNeutral, {81, 51})
CreateUnit("unit-rock-4", PlayerNumNeutral, {81, 52})
CreateUnit("unit-rock-4", PlayerNumNeutral, {82, 52})
CreateUnit("unit-rock-4", PlayerNumNeutral, {83, 53})
CreateUnit("unit-rock-4", PlayerNumNeutral, {84, 53})
CreateUnit("unit-rock-4", PlayerNumNeutral, {85, 53})
CreateUnit("unit-rock-4", PlayerNumNeutral, {85, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {86, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {87, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {87, 55})
CreateUnit("unit-rock-4", PlayerNumNeutral, {88, 55})
CreateUnit("unit-rock-4", PlayerNumNeutral, {89, 55})
CreateUnit("unit-rock-4", PlayerNumNeutral, {89, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {91, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {92, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {93, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {94, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {95, 56})
CreateUnit("unit-rock-4", PlayerNumNeutral, {95, 55})
CreateUnit("unit-rock-4", PlayerNumNeutral, {97, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {98, 54})
CreateUnit("unit-rock-4", PlayerNumNeutral, {103, 46})
CreateUnit("unit-rock-4", PlayerNumNeutral, {102, 47})
CreateUnit("unit-rock-4", PlayerNumNeutral, {102, 48})
CreateUnit("unit-rock-4", PlayerNumNeutral, {101, 48})
CreateUnit("unit-rock-4", PlayerNumNeutral, {101, 49})
CreateUnit("unit-rock-4", PlayerNumNeutral, {100, 49})
CreateUnit("unit-rock-4", PlayerNumNeutral, {100, 50})
CreateUnit("unit-rock-4", PlayerNumNeutral, {100, 51})
CreateUnit("unit-rock-4", PlayerNumNeutral, {99, 51})
CreateUnit("unit-rock-4", PlayerNumNeutral, {99, 52})
CreateUnit("unit-rock-4", PlayerNumNeutral, {98, 52})
CreateUnit("unit-rock-4", PlayerNumNeutral, {98, 53})
CreateUnit("unit-rock-4", PlayerNumNeutral, {91, 57})
CreateUnit("unit-rock-4", PlayerNumNeutral, {91, 58})
CreateUnit("unit-rock-4", PlayerNumNeutral, {91, 59})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 60})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 61})
CreateUnit("unit-rock-4", PlayerNumNeutral, {90, 79})
CreateUnit("unit-antharus", PlayerNumNeutral, {6, 6})
CreateUnit("unit-antharus", PlayerNumNeutral, {37, 26})
CreateUnit("unit-antharus", PlayerNumNeutral, {117, 77})
CreateUnit("unit-antharus", PlayerNumNeutral, {112, 31})
CreateUnit("unit-morel-6", PlayerNumNeutral, {106, 26})
CreateUnit("unit-morel-6", PlayerNumNeutral, {71, 36})
CreateUnit("unit-morel-6", PlayerNumNeutral, {53, 27})
CreateUnit("unit-morel-6", PlayerNumNeutral, {35, 57})
CreateUnit("unit-morel-6", PlayerNumNeutral, {37, 41})
CreateUnit("unit-antharus", PlayerNumNeutral, {43, 50})
CreateUnit("unit-rock-1", PlayerNumNeutral, {37, 50})
CreateUnit("unit-rock-1", PlayerNumNeutral, {104, 18})
CreateUnit("unit-rock-1", PlayerNumNeutral, {14, 10})
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