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#ifndef _UMLBASEACTIVITYACTIONCLASSES_H
#define _UMLBASEACTIVITYACTIONCLASSES_H
#include "UmlActivityAction.h"
#include "anItemKind.h"
#include <qcstring.h>
#include "UmlOnSignalAction.h"
#include "UmlAccessVariableValueAction.h"
class UmlSendObjectAction;
class UmlItem;
class UmlUnmarshallAction;
class UmlSendSignalAction;
class UmlBroadcastSignalAction;
class UmlValueSpecificationAction;
class UmlOpaqueAction;
class UmlAcceptEventAction;
class UmlCallOperationAction;
class UmlOperation;
class UmlCallBehaviorAction;
class UmlClearVariableValueAction;
class UmlReadVariableValueAction;
class UmlWriteVariableValueAction;
class UmlAddVariableValueAction;
class UmlRemoveVariableValueAction;
class UmlAcceptCallAction;
class UmlReplyAction;
class UmlCreateObjectAction;
class UmlDestroyObjectAction;
class UmlTestIdentityAction;
class UmlRaiseExceptionAction;
class UmlReduceAction;
class UmlBaseSendObjectAction : public UmlActivityAction {
public:
// returns a new send object action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlSendObjectAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseSendObjectAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
};
class UmlBaseUnmarshallAction : public UmlActivityAction {
public:
// returns a new unmarshall action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlUnmarshallAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseUnmarshallAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
};
class UmlBaseSendSignalAction : public UmlOnSignalAction {
public:
// returns a new send signal action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlSendSignalAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseSendSignalAction(void * id, const QCString & s) : UmlOnSignalAction(id, s) {
}
};
class UmlBaseBroadcastSignalAction : public UmlOnSignalAction {
public:
// returns a new broadcast signal action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlBroadcastSignalAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseBroadcastSignalAction(void * id, const QCString & s) : UmlOnSignalAction(id, s) {
}
};
class UmlBaseValueSpecificationAction : public UmlActivityAction {
public:
// returns a new value specification action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlValueSpecificationAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseValueSpecificationAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the value
const QCString & value();
// set the value
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Value(const char * v);
#ifdef WITHCPP
// return the value in C++
const QCString & cppValue();
// set the value in C++
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_CppValue(const char * v);
#endif
#ifdef WITHJAVA
// return the value in Java
const QCString & javaValue();
// set the value in Java
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_JavaValue(const char * v);
#endif
// to unload the object to free memory, it will be reloaded automatically
// if needed. Recursively done for the sub items if 'rec' is TRUE.
//
// if 'del' is true the sub items are deleted in C++, and removed from the
// internal dictionnary in C++ and Java (to allow it to be garbaged),
// you will have to call Children() to re-access to them
virtual void unload(bool = FALSE, bool = FALSE);
private:
QCString _value;
#ifdef WITHCPP
QCString _cpp_value;
#endif
#ifdef WITHJAVA
QCString _java_value;
#endif
protected:
virtual void read_uml_();
#ifdef WITHCPP
virtual void read_cpp_();
#endif
#ifdef WITHJAVA
virtual void read_java_();
#endif
};
class UmlBaseOpaqueAction : public UmlActivityAction {
public:
// returns a new opaque action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlOpaqueAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseOpaqueAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the behavior
const QCString & behavior();
// set the behavior
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Behavior(const char * v);
#ifdef WITHCPP
// return the behavior in C++
const QCString & cppBehavior();
// set the behavior in C++
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_CppBehavior(const char * v);
#endif
#ifdef WITHJAVA
// return the behavior in Java
const QCString & javaBehavior();
// set the behavior in Java
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_JavaBehavior(const char * v);
#endif
// to unload the object to free memory, it will be reloaded automatically
// if needed. Recursively done for the sub items if 'rec' is TRUE.
//
// if 'del' is true the sub items are deleted in C++, and removed from the
// internal dictionnary in C++ and Java (to allow it to be garbaged),
// you will have to call Children() to re-access to them
virtual void unload(bool = FALSE, bool = FALSE);
private:
QCString _behavior;
#ifdef WITHCPP
QCString _cpp_behavior;
#endif
#ifdef WITHJAVA
QCString _java_behavior;
#endif
protected:
virtual void read_uml_();
#ifdef WITHCPP
virtual void read_cpp_();
#endif
#ifdef WITHJAVA
virtual void read_java_();
#endif
};
class UmlBaseAcceptEventAction : public UmlActivityAction {
public:
// returns a new accept event action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlAcceptEventAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseAcceptEventAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the isUnmarshall attribute, if TRUE there are multiple output pins for attributes or the event.
bool isUnmarshall();
// set the isUnmarshall attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isUnmarshall(bool v);
// return the isTimeEvent attribute, if TRUE the event is a time event
bool isTimeEvent();
// set the isTimeEvent attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isTimeEvent(bool v);
// return the trigger
const QCString & trigger();
// set the trigger
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Trigger(const char * v);
#ifdef WITHCPP
// return the trigger in C++
const QCString & cppTrigger();
// set the trigger in C++
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_CppTrigger(const char * v);
#endif
#ifdef WITHJAVA
// return the trigger in Java
const QCString & javaTrigger();
// set the trigger in Java
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_JavaTrigger(const char * v);
#endif
// to unload the object to free memory, it will be reloaded automatically
// if needed. Recursively done for the sub items if 'rec' is TRUE.
//
// if 'del' is true the sub items are deleted in C++, and removed from the
// internal dictionnary in C++ and Java (to allow it to be garbaged),
// you will have to call Children() to re-access to them
virtual void unload(bool = FALSE, bool = FALSE);
private:
bool _unmarshall;
bool _timeevent;
QCString _trigger;
#ifdef WITHCPP
QCString _cpp_trigger;
#endif
#ifdef WITHJAVA
QCString _java_trigger;
#endif
protected:
virtual void read_uml_();
#ifdef WITHCPP
virtual void read_cpp_();
#endif
#ifdef WITHJAVA
virtual void read_java_();
#endif
};
class UmlBaseCallOperationAction : public UmlActivityAction {
public:
// returns a new call operation action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlCallOperationAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseCallOperationAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the isSynchronous attribute, if TRUE the caller waits for the completion of the invoked behavior
bool isSynchronous();
// set the isSynchronous attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isSynchronous(bool v);
// return the operation
UmlOperation * operation();
// set the operation
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Operation(UmlOperation * v);
private:
bool _synchronous;
UmlOperation * _operation;
protected:
virtual void read_uml_();
};
class UmlBaseCallBehaviorAction : public UmlActivityAction {
public:
// returns a new call behavior action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlCallBehaviorAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseCallBehaviorAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the isSynchronous attribute, if TRUE the caller waits for the completion of the invoked behavior
bool isSynchronous();
// set the isSynchronous attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isSynchronous(bool v);
// return the behavior, may be an activity or a state machine
UmlItem * behavior();
// set the behavior
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Behavior(UmlItem * v);
private:
bool _synchronous;
UmlItem * _behavior;
protected:
virtual void read_uml_();
};
class UmlBaseClearVariableValueAction : public UmlAccessVariableValueAction {
public:
// returns a new clear variable value action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlClearVariableValueAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseClearVariableValueAction(void * id, const QCString & s) : UmlAccessVariableValueAction(id, s) {
}
};
class UmlBaseReadVariableValueAction : public UmlAccessVariableValueAction {
public:
// returns a new read variable value action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlReadVariableValueAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseReadVariableValueAction(void * id, const QCString & s) : UmlAccessVariableValueAction(id, s) {
}
};
class UmlBaseWriteVariableValueAction : public UmlAccessVariableValueAction {
public:
// returns a new write variable value action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlWriteVariableValueAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseWriteVariableValueAction(void * id, const QCString & s) : UmlAccessVariableValueAction(id, s) {
}
};
class UmlBaseAddVariableValueAction : public UmlAccessVariableValueAction {
public:
// returns a new add variable value action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlAddVariableValueAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseAddVariableValueAction(void * id, const QCString & s) : UmlAccessVariableValueAction(id, s) {
}
public:
// return the isReplaceAll attribute, if TRUE existing values of the variable must be removed before adding the new value
bool isReplaceAll();
// set the isReplaceAll attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isReplaceAll(bool v);
private:
bool _replace_all;
protected:
virtual void read_uml_();
};
class UmlBaseRemoveVariableValueAction : public UmlAccessVariableValueAction {
public:
// returns a new remove variable value action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlRemoveVariableValueAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseRemoveVariableValueAction(void * id, const QCString & s) : UmlAccessVariableValueAction(id, s) {
}
public:
// return the isRemoveDuplicates attribute, if TRUE remove duplicates of the value if non-unique
bool isRemoveDuplicates();
// set the isRemoveDuplicates attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isRemoveDuplicates(bool v);
private:
bool _remove_duplicates;
protected:
virtual void read_uml_();
};
class UmlBaseAcceptCallAction : public UmlActivityAction {
public:
// returns a new accept call action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlAcceptCallAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseAcceptCallAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the trigger
const QCString & trigger();
// set the trigger
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Trigger(const char * v);
#ifdef WITHCPP
// return the trigger in C++
const QCString & cppTrigger();
// set the trigger in C++
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_CppTrigger(const char * v);
#endif
#ifdef WITHJAVA
// return the trigger in Java
const QCString & javaTrigger();
// set the trigger in Java
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_JavaTrigger(const char * v);
#endif
// to unload the object to free memory, it will be reloaded automatically
// if needed. Recursively done for the sub items if 'rec' is TRUE.
//
// if 'del' is true the sub items are deleted in C++, and removed from the
// internal dictionnary in C++ and Java (to allow it to be garbaged),
// you will have to call Children() to re-access to them
virtual void unload(bool = FALSE, bool = FALSE);
private:
QCString _trigger;
#ifdef WITHCPP
QCString _cpp_trigger;
#endif
#ifdef WITHJAVA
QCString _java_trigger;
#endif
protected:
virtual void read_uml_();
#ifdef WITHCPP
virtual void read_cpp_();
#endif
#ifdef WITHJAVA
virtual void read_java_();
#endif
};
class UmlBaseReplyAction : public UmlActivityAction {
public:
// returns a new reply action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlReplyAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseReplyAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the replyToCall trigger
const QCString & replyToCall();
// set the replyToCall trigger
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_ReplyToCall(const char * v);
#ifdef WITHCPP
// return the replyToCall trigger in C++
const QCString & cppReplyToCall();
// set the replyToCall trigger in C++
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_CppReplyToCall(const char * v);
#endif
#ifdef WITHJAVA
// return the replyToCall trigger in Java
const QCString & javaReplyToCall();
// set the replyToCall trigger in Java
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_JavaReplyToCall(const char * v);
#endif
// to unload the object to free memory, it will be reloaded automatically
// if needed. Recursively done for the sub items if 'rec' is TRUE.
//
// if 'del' is true the sub items are deleted in C++, and removed from the
// internal dictionnary in C++ and Java (to allow it to be garbaged),
// you will have to call Children() to re-access to them
virtual void unload(bool = FALSE, bool = FALSE);
private:
QCString _trigger;
#ifdef WITHCPP
QCString _cpp_trigger;
#endif
#ifdef WITHJAVA
QCString _java_trigger;
#endif
protected:
virtual void read_uml_();
#ifdef WITHCPP
virtual void read_cpp_();
#endif
#ifdef WITHJAVA
virtual void read_java_();
#endif
};
class UmlBaseCreateObjectAction : public UmlActivityAction {
public:
// returns a new create object action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlCreateObjectAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseCreateObjectAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the classifier
const QCString & classifier();
// set the classifier
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Classifier(const char * v);
// to unload the object to free memory, it will be reloaded automatically
// if needed. Recursively done for the sub items if 'rec' is TRUE.
//
// if 'del' is true the sub items are deleted in C++, and removed from the
// internal dictionnary in C++ and Java (to allow it to be garbaged),
// you will have to call Children() to re-access to them
virtual void unload(bool = FALSE, bool = FALSE);
private:
QCString _classifier;
protected:
virtual void read_uml_();
};
class UmlBaseDestroyObjectAction : public UmlActivityAction {
public:
// returns a new destroy object action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlDestroyObjectAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseDestroyObjectAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the return the isDestroyLinks attribute.
bool isDestroyLinks();
// set the isDestroyLinks attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isDestroyLinks(bool v);
// return the return the isDestroyOwnedObjects attribute
bool isDestroyOwnedObjects();
// set the isDestroyOwnedObjects attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isDestroyOwnedObjects(bool v);
private:
bool _links;
bool _owned_objects;
protected:
virtual void read_uml_();
};
class UmlBaseTestIdentityAction : public UmlActivityAction {
public:
// returns a new test identity action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlTestIdentityAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseTestIdentityAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
};
class UmlBaseRaiseExceptionAction : public UmlActivityAction {
public:
// returns a new raise exception action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlRaiseExceptionAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseRaiseExceptionAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
};
class UmlBaseReduceAction : public UmlActivityAction {
public:
// returns a new reduce action named 's' created under 'parent'
//
// In case it cannot be created (the name is already used or
// invalid, 'parent' cannot contain it etc ...) return 0 in C++
// and produce a RuntimeException in Java
static UmlReduceAction * create(UmlItem * parent, const char * s);
// returns the kind of the item
virtual anItemKind kind();
protected:
// the constructor, do not call it yourself !!!!!!!!!!
UmlBaseReduceAction(void * id, const QCString & s) : UmlActivityAction(id, s) {
}
public:
// return the return the isOrdered attribute
bool isOrdered();
// set the isOrdered attribute
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_isOrdered(bool v);
// return the reducer, may be an activity or a state machine
UmlItem * reducer();
// set the reducer
//
// On error return FALSE in C++, produce a RuntimeException in Java
bool set_Reducer(UmlItem * v);
private:
bool _ordered;
UmlItem * _reducer;
protected:
virtual void read_uml_();
};
#endif
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