File: UmlActivityActionClasses.h

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#ifndef _UMLACTIVITYACTIONCLASSES_H
#define _UMLACTIVITYACTIONCLASSES_H


#include "UmlBaseActivityActionClasses.h"
#include <qcstring.h>

class UmlSendObjectAction : public UmlBaseSendObjectAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlSendObjectAction(void * id, const QCString & s) : UmlBaseSendObjectAction(id, s) {
    }

};

class UmlUnmarshallAction : public UmlBaseUnmarshallAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlUnmarshallAction(void * id, const QCString & s) : UmlBaseUnmarshallAction(id, s) {
    }

};

class UmlSendSignalAction : public UmlBaseSendSignalAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlSendSignalAction(void * id, const QCString & s) : UmlBaseSendSignalAction(id, s) {
    }

};

class UmlBroadcastSignalAction : public UmlBaseBroadcastSignalAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlBroadcastSignalAction(void * id, const QCString & s) : UmlBaseBroadcastSignalAction(id, s) {
    }

};

class UmlValueSpecificationAction : public UmlBaseValueSpecificationAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlValueSpecificationAction(void * id, const QCString & s) : UmlBaseValueSpecificationAction(id, s) {
    }

};

class UmlOpaqueAction : public UmlBaseOpaqueAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlOpaqueAction(void * id, const QCString & s) : UmlBaseOpaqueAction(id, s) {
    }

};

class UmlAcceptEventAction : public UmlBaseAcceptEventAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlAcceptEventAction(void * id, const QCString & s) : UmlBaseAcceptEventAction(id, s) {
    }

};

class UmlCallOperationAction : public UmlBaseCallOperationAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlCallOperationAction(void * id, const QCString & s) : UmlBaseCallOperationAction(id, s) {
    }

};

class UmlCallBehaviorAction : public UmlBaseCallBehaviorAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlCallBehaviorAction(void * id, const QCString & s) : UmlBaseCallBehaviorAction(id, s) {
    }

};

class UmlClearVariableValueAction : public UmlBaseClearVariableValueAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlClearVariableValueAction(void * id, const QCString & s) : UmlBaseClearVariableValueAction(id, s) {
    }

};

class UmlReadVariableValueAction : public UmlBaseReadVariableValueAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlReadVariableValueAction(void * id, const QCString & s) : UmlBaseReadVariableValueAction(id, s) {
    }

};

class UmlWriteVariableValueAction : public UmlBaseWriteVariableValueAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlWriteVariableValueAction(void * id, const QCString & s) : UmlBaseWriteVariableValueAction(id, s) {
    }

};

class UmlAddVariableValueAction : public UmlBaseAddVariableValueAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlAddVariableValueAction(void * id, const QCString & s) : UmlBaseAddVariableValueAction(id, s) {
    }

};

class UmlRemoveVariableValueAction : public UmlBaseRemoveVariableValueAction {
  public:
    //  the constructor, do not call it yourself !!!!!!!!!!
     UmlRemoveVariableValueAction(void * id, const QCString & s) : UmlBaseRemoveVariableValueAction(id, s) {
    }

};

#endif