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// --------------------------------------------------------------------------
//
// File
// Name: SocketStream.h
// Purpose: I/O stream interface for sockets
// Created: 2003/07/31
//
// --------------------------------------------------------------------------
#ifndef SOCKETSTREAM__H
#define SOCKETSTREAM__H
#include "IOStream.h"
#include "Socket.h"
#ifdef WIN32
typedef SOCKET tOSSocketHandle;
#define INVALID_SOCKET_VALUE (tOSSocketHandle)(-1)
#else
typedef int tOSSocketHandle;
#define INVALID_SOCKET_VALUE -1
#endif
// --------------------------------------------------------------------------
//
// Class
// Name: SocketStream
// Purpose: Stream interface for sockets
// Created: 2003/07/31
//
// --------------------------------------------------------------------------
class SocketStream : public IOStream
{
public:
SocketStream();
SocketStream(int socket);
SocketStream(const SocketStream &rToCopy);
~SocketStream();
void Open(Socket::Type Type, const std::string& rName, int Port = 0);
void Attach(int socket);
virtual int Read(void *pBuffer, int NBytes, int Timeout = IOStream::TimeOutInfinite);
virtual void Write(const void *pBuffer, int NBytes);
virtual void Close();
virtual bool StreamDataLeft();
virtual bool StreamClosed();
virtual void Shutdown(bool Read = true, bool Write = true);
virtual bool GetPeerCredentials(uid_t &rUidOut, gid_t &rGidOut);
protected:
tOSSocketHandle GetSocketHandle();
void MarkAsReadClosed() {mReadClosed = true;}
void MarkAsWriteClosed() {mWriteClosed = true;}
private:
tOSSocketHandle mSocketHandle;
bool mReadClosed;
bool mWriteClosed;
protected:
off_t mBytesRead;
off_t mBytesWritten;
public:
off_t GetBytesRead() const {return mBytesRead;}
off_t GetBytesWritten() const {return mBytesWritten;}
void ResetCounters() {mBytesRead = mBytesWritten = 0;}
bool IsOpened() { return mSocketHandle != INVALID_SOCKET_VALUE; }
};
#endif // SOCKETSTREAM__H
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