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// distribution boxbackup-0.11rc2 (svn version: 2072)
//
// Copyright (c) 2003 - 2008
// Ben Summers and contributors. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. All use of this software and associated advertising materials must
// display the following acknowledgment:
// This product includes software developed by Ben Summers.
// 4. The names of the Authors may not be used to endorse or promote
// products derived from this software without specific prior written
// permission.
//
// [Where legally impermissible the Authors do not disclaim liability for
// direct physical injury or death caused solely by defects in the software
// unless it is modified by a third party.]
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//
//
// --------------------------------------------------------------------------
//
// File
// Name: BackupClientDirectoryRecord.cpp
// Purpose: Implementation of record about directory for backup client
// Created: 2003/10/08
//
// --------------------------------------------------------------------------
#include "Box.h"
#ifdef HAVE_DIRENT_H
#include <dirent.h>
#endif
#include <errno.h>
#include <string.h>
#include "BackupClientDirectoryRecord.h"
#include "autogen_BackupProtocolClient.h"
#include "BackupClientContext.h"
#include "IOStream.h"
#include "MemBlockStream.h"
#include "CommonException.h"
#include "CollectInBufferStream.h"
#include "BackupStoreFile.h"
#include "BackupClientInodeToIDMap.h"
#include "FileModificationTime.h"
#include "BackupDaemon.h"
#include "BackupStoreException.h"
#include "Archive.h"
#include "PathUtils.h"
#include "Logging.h"
#include "ReadLoggingStream.h"
#include "MemLeakFindOn.h"
typedef std::map<std::string, BackupStoreDirectory::Entry *> DecryptedEntriesMap_t;
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::BackupClientDirectoryRecord()
// Purpose: Constructor
// Created: 2003/10/08
//
// --------------------------------------------------------------------------
BackupClientDirectoryRecord::BackupClientDirectoryRecord(int64_t ObjectID, const std::string &rSubDirName)
: mObjectID(ObjectID),
mSubDirName(rSubDirName),
mInitialSyncDone(false),
mSyncDone(false),
mpPendingEntries(0)
{
::memset(mStateChecksum, 0, sizeof(mStateChecksum));
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::~BackupClientDirectoryRecord()
// Purpose: Destructor
// Created: 2003/10/08
//
// --------------------------------------------------------------------------
BackupClientDirectoryRecord::~BackupClientDirectoryRecord()
{
// Make deletion recursive
DeleteSubDirectories();
// Delete maps
if(mpPendingEntries != 0)
{
delete mpPendingEntries;
mpPendingEntries = 0;
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::DeleteSubDirectories();
// Purpose: Delete all sub directory entries
// Created: 2003/10/09
//
// --------------------------------------------------------------------------
void BackupClientDirectoryRecord::DeleteSubDirectories()
{
// Delete all pointers
for(std::map<std::string, BackupClientDirectoryRecord *>::iterator i = mSubDirectories.begin();
i != mSubDirectories.end(); ++i)
{
delete i->second;
}
// Empty list
mSubDirectories.clear();
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::SyncDirectory(BackupClientDirectoryRecord::SyncParams &, int64_t, const std::string &, bool)
// Purpose: Syncronise, recusively, a local directory with the server.
// Created: 2003/10/08
//
// --------------------------------------------------------------------------
void BackupClientDirectoryRecord::SyncDirectory(BackupClientDirectoryRecord::SyncParams &rParams, int64_t ContainingDirectoryID,
const std::string &rLocalPath, bool ThisDirHasJustBeenCreated)
{
// Signal received by daemon?
if(rParams.mrDaemon.StopRun())
{
// Yes. Stop now.
THROW_EXCEPTION(BackupStoreException, SignalReceived)
}
// Start by making some flag changes, marking this sync as not done,
// and on the immediate sub directories.
mSyncDone = false;
for(std::map<std::string, BackupClientDirectoryRecord *>::iterator i = mSubDirectories.begin();
i != mSubDirectories.end(); ++i)
{
i->second->mSyncDone = false;
}
// Work out the time in the future after which the file should be uploaded regardless.
// This is a simple way to avoid having too many problems with file servers when they have
// clients with badly out of sync clocks.
rParams.mUploadAfterThisTimeInTheFuture = GetCurrentBoxTime() + rParams.mMaxFileTimeInFuture;
// Build the current state checksum to compare against while getting info from dirs
// Note checksum is used locally only, so byte order isn't considered.
MD5Digest currentStateChecksum;
// Stat the directory, to get attribute info
{
struct stat st;
if(::stat(rLocalPath.c_str(), &st) != 0)
{
// The directory has probably been deleted, so just ignore this error.
// In a future scan, this deletion will be noticed, deleted from server, and this object deleted.
rParams.GetProgressNotifier().NotifyDirStatFailed(
this, rLocalPath, strerror(errno));
return;
}
// Store inode number in map so directories are tracked in case they're renamed
{
BackupClientInodeToIDMap &idMap(rParams.mrContext.GetNewIDMap());
idMap.AddToMap(st.st_ino, mObjectID, ContainingDirectoryID);
}
// Add attributes to checksum
currentStateChecksum.Add(&st.st_mode, sizeof(st.st_mode));
currentStateChecksum.Add(&st.st_uid, sizeof(st.st_uid));
currentStateChecksum.Add(&st.st_gid, sizeof(st.st_gid));
// Inode to be paranoid about things moving around
currentStateChecksum.Add(&st.st_ino, sizeof(st.st_ino));
#ifdef HAVE_STRUCT_STAT_ST_FLAGS
currentStateChecksum.Add(&st.st_flags, sizeof(st.st_flags));
#endif
StreamableMemBlock xattr;
BackupClientFileAttributes::FillExtendedAttr(xattr, rLocalPath.c_str());
currentStateChecksum.Add(xattr.GetBuffer(), xattr.GetSize());
}
// Read directory entries, building arrays of names
// First, need to read the contents of the directory.
std::vector<std::string> dirs;
std::vector<std::string> files;
bool downloadDirectoryRecordBecauseOfFutureFiles = false;
struct stat dir_st;
if(::lstat(rLocalPath.c_str(), &dir_st) != 0)
{
// Report the error (logs and
// eventual email to administrator)
rParams.GetProgressNotifier().NotifyFileStatFailed(this,
rLocalPath, strerror(errno));
// FIXME move to NotifyFileStatFailed()
SetErrorWhenReadingFilesystemObject(rParams,
rLocalPath.c_str());
// This shouldn't happen, so we'd better not continue
THROW_EXCEPTION(CommonException, OSFileError)
}
// BLOCK
{
// read the contents...
DIR *dirHandle = 0;
try
{
rParams.GetProgressNotifier().NotifyScanDirectory(
this, rLocalPath);
dirHandle = ::opendir(rLocalPath.c_str());
if(dirHandle == 0)
{
// Report the error (logs and
// eventual email to administrator)
if (errno == EACCES)
{
rParams.GetProgressNotifier().NotifyDirListFailed(
this, rLocalPath, "Access denied");
}
else
{
rParams.GetProgressNotifier().NotifyDirListFailed(this,
rLocalPath, strerror(errno));
}
// Report the error (logs and eventual email to administrator)
SetErrorWhenReadingFilesystemObject(rParams, rLocalPath.c_str());
// Ignore this directory for now.
return;
}
// Basic structure for checksum info
struct {
box_time_t mModificationTime;
box_time_t mAttributeModificationTime;
int64_t mSize;
// And then the name follows
} checksum_info;
// Be paranoid about structure packing
::memset(&checksum_info, 0, sizeof(checksum_info));
struct dirent *en = 0;
struct stat st;
std::string filename;
while((en = ::readdir(dirHandle)) != 0)
{
rParams.mrContext.DoKeepAlive();
// Don't need to use LinuxWorkaround_FinishDirentStruct(en, rLocalPath.c_str());
// on Linux, as a stat is performed to get all this info
if(en->d_name[0] == '.' &&
(en->d_name[1] == '\0' || (en->d_name[1] == '.' && en->d_name[2] == '\0')))
{
// ignore, it's . or ..
continue;
}
// Stat file to get info
filename = MakeFullPath(rLocalPath, en->d_name);
#ifdef WIN32
// Don't stat the file just yet, to ensure
// that users can exclude unreadable files
// to suppress warnings that they are
// not accessible.
//
// Our emulated readdir() abuses en->d_type,
// which would normally contain DT_REG,
// DT_DIR, etc, but we only use it here and
// prefer S_IFREG, S_IFDIR...
int type = en->d_type;
#else
if(::lstat(filename.c_str(), &st) != 0)
{
// Report the error (logs and
// eventual email to administrator)
rParams.GetProgressNotifier().NotifyFileStatFailed(this,
filename, strerror(errno));
// FIXME move to NotifyFileStatFailed()
SetErrorWhenReadingFilesystemObject(
rParams, filename.c_str());
// Ignore this entry for now.
continue;
}
if(st.st_dev != dir_st.st_dev)
{
if(!(rParams.mrContext.ExcludeDir(
filename)))
{
rParams.GetProgressNotifier()
.NotifyMountPointSkipped(
this, filename);
}
continue;
}
int type = st.st_mode & S_IFMT;
#endif
if(type == S_IFREG || type == S_IFLNK)
{
// File or symbolic link
// Exclude it?
if(rParams.mrContext.ExcludeFile(filename))
{
rParams.GetProgressNotifier()
.NotifyFileExcluded(
this,
filename);
// Next item!
continue;
}
// Store on list
files.push_back(std::string(en->d_name));
}
else if(type == S_IFDIR)
{
// Directory
// Exclude it?
if(rParams.mrContext.ExcludeDir(filename))
{
rParams.GetProgressNotifier()
.NotifyDirExcluded(
this,
filename);
// Next item!
continue;
}
// Store on list
dirs.push_back(std::string(en->d_name));
}
else
{
if(rParams.mrContext.ExcludeFile(filename))
{
rParams.GetProgressNotifier()
.NotifyFileExcluded(
this,
filename);
}
else
{
rParams.GetProgressNotifier()
.NotifyUnsupportedFileType(
this, filename);
SetErrorWhenReadingFilesystemObject(
rParams, filename.c_str());
}
continue;
}
// Here if the object is something to back up (file, symlink or dir, not excluded)
// So make the information for adding to the checksum
#ifdef WIN32
// We didn't stat the file before,
// but now we need the information.
if(::lstat(filename.c_str(), &st) != 0)
{
rParams.GetProgressNotifier()
.NotifyFileStatFailed(this,
filename,
strerror(errno));
// Report the error (logs and
// eventual email to administrator)
SetErrorWhenReadingFilesystemObject(
rParams, filename.c_str());
// Ignore this entry for now.
continue;
}
if(st.st_dev != dir_st.st_dev)
{
rParams.GetProgressNotifier()
.NotifyMountPointSkipped(this,
filename);
continue;
}
#endif
checksum_info.mModificationTime = FileModificationTime(st);
checksum_info.mAttributeModificationTime = FileAttrModificationTime(st);
checksum_info.mSize = st.st_size;
currentStateChecksum.Add(&checksum_info, sizeof(checksum_info));
currentStateChecksum.Add(en->d_name, strlen(en->d_name));
// If the file has been modified madly into the future, download the
// directory record anyway to ensure that it doesn't get uploaded
// every single time the disc is scanned.
if(checksum_info.mModificationTime > rParams.mUploadAfterThisTimeInTheFuture)
{
downloadDirectoryRecordBecauseOfFutureFiles = true;
// Log that this has happened
if(!rParams.mHaveLoggedWarningAboutFutureFileTimes)
{
rParams.GetProgressNotifier().NotifyFileModifiedInFuture(
this, filename);
rParams.mHaveLoggedWarningAboutFutureFileTimes = true;
}
}
}
if(::closedir(dirHandle) != 0)
{
THROW_EXCEPTION(CommonException, OSFileError)
}
dirHandle = 0;
}
catch(...)
{
if(dirHandle != 0)
{
::closedir(dirHandle);
}
throw;
}
}
// Finish off the checksum, and compare with the one currently stored
bool checksumDifferent = true;
currentStateChecksum.Finish();
if(mInitialSyncDone && currentStateChecksum.DigestMatches(mStateChecksum))
{
// The checksum is the same, and there was one to compare with
checksumDifferent = false;
}
// Pointer to potentially downloaded store directory info
BackupStoreDirectory *pdirOnStore = 0;
try
{
// Want to get the directory listing?
if(ThisDirHasJustBeenCreated)
{
// Avoid sending another command to the server when we know it's empty
pdirOnStore = new BackupStoreDirectory(mObjectID, ContainingDirectoryID);
}
else
{
// Consider asking the store for it
if(!mInitialSyncDone || checksumDifferent || downloadDirectoryRecordBecauseOfFutureFiles)
{
pdirOnStore = FetchDirectoryListing(rParams);
}
}
// Make sure the attributes are up to date -- if there's space on the server
// and this directory has not just been created (because it's attributes will be correct in this case)
// and the checksum is different, implying they *MIGHT* be different.
if((!ThisDirHasJustBeenCreated) && checksumDifferent && (!rParams.mrContext.StorageLimitExceeded()))
{
UpdateAttributes(rParams, pdirOnStore, rLocalPath);
}
// Create the list of pointers to directory entries
std::vector<BackupStoreDirectory::Entry *> entriesLeftOver;
if(pdirOnStore)
{
entriesLeftOver.resize(pdirOnStore->GetNumberOfEntries(), 0);
BackupStoreDirectory::Iterator i(*pdirOnStore);
// Copy in pointers to all the entries
for(unsigned int l = 0; l < pdirOnStore->GetNumberOfEntries(); ++l)
{
entriesLeftOver[l] = i.Next();
}
}
// Do the directory reading
bool updateCompleteSuccess = UpdateItems(rParams, rLocalPath, pdirOnStore, entriesLeftOver, files, dirs);
// LAST THING! (think exception safety)
// Store the new checksum -- don't fetch things unnecessarily in the future
// But... only if 1) the storage limit isn't exceeded -- make sure things are done again if
// the directory is modified later
// and 2) All the objects within the directory were stored successfully.
if(!rParams.mrContext.StorageLimitExceeded() && updateCompleteSuccess)
{
currentStateChecksum.CopyDigestTo(mStateChecksum);
}
}
catch(...)
{
// Bad things have happened -- clean up
if(pdirOnStore != 0)
{
delete pdirOnStore;
pdirOnStore = 0;
}
// Set things so that we get a full go at stuff later
::memset(mStateChecksum, 0, sizeof(mStateChecksum));
throw;
}
// Clean up directory on store
if(pdirOnStore != 0)
{
delete pdirOnStore;
pdirOnStore = 0;
}
// Flag things as having happened.
mInitialSyncDone = true;
mSyncDone = true;
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::FetchDirectoryListing(BackupClientDirectoryRecord::SyncParams &)
// Purpose: Fetch the directory listing of this directory from the store.
// Created: 2003/10/09
//
// --------------------------------------------------------------------------
BackupStoreDirectory *BackupClientDirectoryRecord::FetchDirectoryListing(BackupClientDirectoryRecord::SyncParams &rParams)
{
BackupStoreDirectory *pdir = 0;
try
{
// Get connection to store
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
// Query the directory
std::auto_ptr<BackupProtocolClientSuccess> dirreply(connection.QueryListDirectory(
mObjectID,
BackupProtocolClientListDirectory::Flags_INCLUDE_EVERYTHING, // both files and directories
BackupProtocolClientListDirectory::Flags_Deleted | BackupProtocolClientListDirectory::Flags_OldVersion, // exclude old/deleted stuff
true /* want attributes */));
// Retrieve the directory from the stream following
pdir = new BackupStoreDirectory;
ASSERT(pdir != 0);
std::auto_ptr<IOStream> dirstream(connection.ReceiveStream());
pdir->ReadFromStream(*dirstream, connection.GetTimeout());
}
catch(...)
{
delete pdir;
pdir = 0;
throw;
}
return pdir;
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::UpdateAttributes(BackupClientDirectoryRecord::SyncParams &, const std::string &)
// Purpose: Sets the attributes of the directory on the store, if necessary
// Created: 2003/10/09
//
// --------------------------------------------------------------------------
void BackupClientDirectoryRecord::UpdateAttributes(BackupClientDirectoryRecord::SyncParams &rParams, BackupStoreDirectory *pDirOnStore, const std::string &rLocalPath)
{
// Get attributes for the directory
BackupClientFileAttributes attr;
box_time_t attrModTime = 0;
attr.ReadAttributes(rLocalPath.c_str(), true /* directories have zero mod times */,
0 /* no modification time */, &attrModTime);
// Assume attributes need updating, unless proved otherwise
bool updateAttr = true;
// Got a listing to compare with?
ASSERT(pDirOnStore == 0 || (pDirOnStore != 0 && pDirOnStore->HasAttributes()));
if(pDirOnStore != 0 && pDirOnStore->HasAttributes())
{
const StreamableMemBlock &storeAttrEnc(pDirOnStore->GetAttributes());
// Explict decryption
BackupClientFileAttributes storeAttr(storeAttrEnc);
// Compare the attributes
if(attr.Compare(storeAttr, true, true /* ignore both modification times */))
{
// No update necessary
updateAttr = false;
}
}
// Update them?
if(updateAttr)
{
// Get connection to store
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
// Exception thrown if this doesn't work
MemBlockStream attrStream(attr);
connection.QueryChangeDirAttributes(mObjectID, attrModTime, attrStream);
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::UpdateItems(BackupClientDirectoryRecord::SyncParams &, const std::string &, BackupStoreDirectory *, std::vector<BackupStoreDirectory::Entry *> &)
// Purpose: Update the items stored on the server. The rFiles vector will be erased after it's used to save space.
// Returns true if all items were updated successfully. (If not, the failures will have been logged).
// Created: 2003/10/09
//
// --------------------------------------------------------------------------
bool BackupClientDirectoryRecord::UpdateItems(BackupClientDirectoryRecord::SyncParams &rParams,
const std::string &rLocalPath, BackupStoreDirectory *pDirOnStore,
std::vector<BackupStoreDirectory::Entry *> &rEntriesLeftOver,
std::vector<std::string> &rFiles, const std::vector<std::string> &rDirs)
{
bool allUpdatedSuccessfully = true;
// Decrypt all the directory entries.
// It would be nice to be able to just compare the encrypted versions, however this doesn't work
// in practise because there can be multiple encodings of the same filename using different
// methods (although each method will result in the same string for the same filename.) This
// happens when the server fixes a broken store, and gives plain text generated filenames.
// So if we didn't do things like this, then you wouldn't be able to recover from bad things
// happening with the server.
DecryptedEntriesMap_t decryptedEntries;
if(pDirOnStore != 0)
{
BackupStoreDirectory::Iterator i(*pDirOnStore);
BackupStoreDirectory::Entry *en = 0;
while((en = i.Next()) != 0)
{
decryptedEntries[BackupStoreFilenameClear(en->GetName()).GetClearFilename()] = en;
}
}
// Do files
for(std::vector<std::string>::const_iterator f = rFiles.begin();
f != rFiles.end(); ++f)
{
// Send keep-alive message if needed
rParams.mrContext.DoKeepAlive();
// Filename of this file
std::string filename(MakeFullPath(rLocalPath, *f));
// Get relevant info about file
box_time_t modTime = 0;
uint64_t attributesHash = 0;
int64_t fileSize = 0;
InodeRefType inodeNum = 0;
bool hasMultipleHardLinks = true;
// BLOCK
{
// Stat the file
struct stat st;
if(::lstat(filename.c_str(), &st) != 0)
{
rParams.GetProgressNotifier().NotifyFileStatFailed(this,
filename, strerror(errno));
// Report the error (logs and
// eventual email to administrator)
SetErrorWhenReadingFilesystemObject(rParams,
filename.c_str());
// Ignore this entry for now.
continue;
}
// Extract required data
modTime = FileModificationTime(st);
fileSize = st.st_size;
inodeNum = st.st_ino;
hasMultipleHardLinks = (st.st_nlink > 1);
attributesHash = BackupClientFileAttributes::GenerateAttributeHash(st, filename, *f);
}
// See if it's in the listing (if we have one)
BackupStoreFilenameClear storeFilename(*f);
BackupStoreDirectory::Entry *en = 0;
int64_t latestObjectID = 0;
if(pDirOnStore != 0)
{
DecryptedEntriesMap_t::iterator i(decryptedEntries.find(*f));
if(i != decryptedEntries.end())
{
en = i->second;
latestObjectID = en->GetObjectID();
}
}
// Check that the entry which might have been found is in fact a file
if((en != 0) && ((en->GetFlags() & BackupStoreDirectory::Entry::Flags_File) == 0))
{
// Directory exists in the place of this file -- sort it out
RemoveDirectoryInPlaceOfFile(rParams, pDirOnStore, en->GetObjectID(), *f);
en = 0;
}
// Check for renaming?
if(pDirOnStore != 0 && en == 0)
{
// We now know...
// 1) File has just been added
// 2) It's not in the store
// Do we know about the inode number?
const BackupClientInodeToIDMap &idMap(rParams.mrContext.GetCurrentIDMap());
int64_t renameObjectID = 0, renameInDirectory = 0;
if(idMap.Lookup(inodeNum, renameObjectID, renameInDirectory))
{
// Look up on the server to get the name, to build the local filename
std::string localPotentialOldName;
bool isDir = false;
bool isCurrentVersion = false;
box_time_t srvModTime = 0, srvAttributesHash = 0;
BackupStoreFilenameClear oldLeafname;
if(rParams.mrContext.FindFilename(renameObjectID, renameInDirectory, localPotentialOldName, isDir, isCurrentVersion, &srvModTime, &srvAttributesHash, &oldLeafname))
{
// Only interested if it's a file and the latest version
if(!isDir && isCurrentVersion)
{
// Check that the object we found in the ID map doesn't exist on disc
struct stat st;
if(::stat(localPotentialOldName.c_str(), &st) != 0 && errno == ENOENT)
{
// Doesn't exist locally, but does exist on the server.
// Therefore we can safely rename it to this new file.
// Get the connection to the server
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
// Only do this step if there is room on the server.
// This step will be repeated later when there is space available
if(!rParams.mrContext.StorageLimitExceeded())
{
// Rename the existing files (ie include old versions) on the server
connection.QueryMoveObject(renameObjectID, renameInDirectory, mObjectID /* move to this directory */,
BackupProtocolClientMoveObject::Flags_MoveAllWithSameName | BackupProtocolClientMoveObject::Flags_AllowMoveOverDeletedObject,
storeFilename);
// Stop the attempt to delete the file in the original location
BackupClientDeleteList &rdelList(rParams.mrContext.GetDeleteList());
rdelList.StopFileDeletion(renameInDirectory, oldLeafname);
// Create new entry in the directory for it
// -- will be near enough what's actually on the server for the rest to work.
en = pDirOnStore->AddEntry(storeFilename, srvModTime, renameObjectID, 0 /* size in blocks unknown, but not needed */,
BackupStoreDirectory::Entry::Flags_File, srvAttributesHash);
// Store the object ID for the inode lookup map later
latestObjectID = renameObjectID;
}
}
}
}
}
}
// Is it in the mPendingEntries list?
box_time_t pendingFirstSeenTime = 0; // ie not seen
if(mpPendingEntries != 0)
{
std::map<std::string, box_time_t>::const_iterator i(mpPendingEntries->find(*f));
if(i != mpPendingEntries->end())
{
// found it -- set flag
pendingFirstSeenTime = i->second;
}
}
// If pDirOnStore == 0, then this must have been after an initial sync:
ASSERT(pDirOnStore != 0 || mInitialSyncDone);
// So, if pDirOnStore == 0, then we know that everything before syncPeriodStart
// is either on the server, or in the toupload list. If the directory had changed,
// we'd have got a directory listing.
//
// At this point, if (pDirOnStore == 0 && en == 0), we can assume it's on the server with a
// mod time < syncPeriodStart, or didn't exist before that time.
//
// But if en != 0, then we need to compare modification times to avoid uploading it again.
// Need to update?
//
// Condition for upload:
// modification time within sync period
// if it's been seen before but not uploaded, is the time from this first sight longer than the MaxUploadWait
// and if we know about it from a directory listing, that it hasn't got the same upload time as on the store
bool doUpload = false;
// Only upload a file if the mod time locally is
// different to that on the server.
if (en == 0 || en->GetModificationTime() != modTime)
{
// Check the file modified within the acceptable time period we're checking
// If the file isn't on the server, the acceptable time starts at zero.
// Check pDirOnStore and en, because if we didn't download a directory listing,
// pDirOnStore will be zero, but we know it's on the server.
if (modTime < rParams.mSyncPeriodEnd)
{
if (pDirOnStore != 0 && en == 0)
{
doUpload = true;
BOX_TRACE(filename << ": will upload "
"(not on server)");
}
else if (modTime >= rParams.mSyncPeriodStart)
{
doUpload = true;
BOX_TRACE(filename << ": will upload "
"(modified since last sync)");
}
}
// However, just in case things are continually
// modified, we check the first seen time.
// The two compares of syncPeriodEnd and
// pendingFirstSeenTime are because the values
// are unsigned.
if (!doUpload &&
pendingFirstSeenTime != 0 &&
rParams.mSyncPeriodEnd > pendingFirstSeenTime &&
(rParams.mSyncPeriodEnd - pendingFirstSeenTime)
> rParams.mMaxUploadWait)
{
doUpload = true;
BOX_TRACE(filename << ": will upload "
"(continually modified)");
}
// Then make sure that if files are added with a
// time less than the sync period start
// (which can easily happen on file server), it
// gets uploaded. The directory contents checksum
// will pick up the fact it has been added, so the
// store listing will be available when this happens.
if (!doUpload &&
modTime <= rParams.mSyncPeriodStart &&
en != 0 &&
en->GetModificationTime() != modTime)
{
doUpload = true;
BOX_TRACE(filename << ": will upload "
"(mod time changed)");
}
// And just to catch really badly off clocks in
// the future for file server clients,
// just upload the file if it's madly in the future.
if (!doUpload && modTime >
rParams.mUploadAfterThisTimeInTheFuture)
{
doUpload = true;
BOX_TRACE(filename << ": will upload "
"(mod time in the future)");
}
}
if (!doUpload)
{
BOX_TRACE(filename << ": will not upload "
"(no reason to upload, mod time is "
<< modTime << " versus sync period "
<< rParams.mSyncPeriodStart << " to "
<< rParams.mSyncPeriodEnd << ")");
}
if (doUpload)
{
// Make sure we're connected -- must connect here so we know whether
// the storage limit has been exceeded, and hence whether or not
// to actually upload the file.
rParams.mrContext.GetConnection();
// Only do this step if there is room on the server.
// This step will be repeated later when there is space available
if(!rParams.mrContext.StorageLimitExceeded())
{
// Upload the file to the server, recording the object ID it returns
bool noPreviousVersionOnServer = ((pDirOnStore != 0) && (en == 0));
// Surround this in a try/catch block, to catch errrors, but still continue
bool uploadSuccess = false;
try
{
latestObjectID = UploadFile(rParams, filename, storeFilename, fileSize, modTime, attributesHash, noPreviousVersionOnServer);
uploadSuccess = true;
}
catch(ConnectionException &e)
{
// Connection errors should just be passed on to the main handler, retries
// would probably just cause more problems.
rParams.GetProgressNotifier()
.NotifyFileUploadException(
this, filename, e);
throw;
}
catch(BoxException &e)
{
// an error occured -- make return code false, to show error in directory
allUpdatedSuccessfully = false;
// Log it.
SetErrorWhenReadingFilesystemObject(rParams, filename.c_str());
rParams.GetProgressNotifier()
.NotifyFileUploadException(
this, filename, e);
}
// Update structures if the file was uploaded successfully.
if(uploadSuccess)
{
// delete from pending entries
if(pendingFirstSeenTime != 0 && mpPendingEntries != 0)
{
mpPendingEntries->erase(*f);
}
}
}
else
{
rParams.GetProgressNotifier().NotifyFileSkippedServerFull(this,
filename);
}
}
else if(en != 0 && en->GetAttributesHash() != attributesHash)
{
// Attributes have probably changed, upload them again.
// If the attributes have changed enough, the directory hash will have changed too,
// and so the dir will have been downloaded, and the entry will be available.
// Get connection
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
// Only do this step if there is room on the server.
// This step will be repeated later when there is space available
if(!rParams.mrContext.StorageLimitExceeded())
{
// Update store
BackupClientFileAttributes attr;
attr.ReadAttributes(filename.c_str(), false /* put mod times in the attributes, please */);
MemBlockStream attrStream(attr);
connection.QuerySetReplacementFileAttributes(mObjectID, attributesHash, storeFilename, attrStream);
}
}
if(modTime >= rParams.mSyncPeriodEnd)
{
// Allocate?
if(mpPendingEntries == 0)
{
mpPendingEntries = new std::map<std::string, box_time_t>;
}
// Adding to mPendingEntries list
if(pendingFirstSeenTime == 0)
{
// Haven't seen this before -- add to list!
(*mpPendingEntries)[*f] = modTime;
}
}
// Zero pointer in rEntriesLeftOver, if we have a pointer to zero
if(en != 0)
{
for(unsigned int l = 0; l < rEntriesLeftOver.size(); ++l)
{
if(rEntriesLeftOver[l] == en)
{
rEntriesLeftOver[l] = 0;
break;
}
}
}
// Does this file need an entry in the ID map?
if(fileSize >= rParams.mFileTrackingSizeThreshold)
{
// Get the map
BackupClientInodeToIDMap &idMap(rParams.mrContext.GetNewIDMap());
// Need to get an ID from somewhere...
if(latestObjectID != 0)
{
// Use this one
idMap.AddToMap(inodeNum, latestObjectID, mObjectID /* containing directory */);
}
else
{
// Don't know it -- haven't sent anything to the store, and didn't get a listing.
// Look it up in the current map, and if it's there, use that.
const BackupClientInodeToIDMap ¤tIDMap(rParams.mrContext.GetCurrentIDMap());
int64_t objid = 0, dirid = 0;
if(currentIDMap.Lookup(inodeNum, objid, dirid))
{
// Found
ASSERT(dirid == mObjectID);
// NOTE: If the above assert fails, an inode number has been reused by the OS,
// or there is a problem somewhere. If this happened on a short test run, look
// into it. However, in a long running process this may happen occasionally and
// not indiciate anything wrong.
// Run the release version for real life use, where this check is not made.
idMap.AddToMap(inodeNum, objid, mObjectID /* containing directory */);
}
}
}
rParams.GetProgressNotifier().NotifyFileSynchronised(this,
filename, fileSize);
}
// Erase contents of files to save space when recursing
rFiles.clear();
// Delete the pending entries, if the map is entry
if(mpPendingEntries != 0 && mpPendingEntries->size() == 0)
{
TRACE1("Deleting mpPendingEntries from dir ID %lld\n", mObjectID);
delete mpPendingEntries;
mpPendingEntries = 0;
}
// Do directories
for(std::vector<std::string>::const_iterator d = rDirs.begin();
d != rDirs.end(); ++d)
{
// Send keep-alive message if needed
rParams.mrContext.DoKeepAlive();
// Get the local filename
std::string dirname(MakeFullPath(rLocalPath, *d));
// See if it's in the listing (if we have one)
BackupStoreFilenameClear storeFilename(*d);
BackupStoreDirectory::Entry *en = 0;
if(pDirOnStore != 0)
{
DecryptedEntriesMap_t::iterator i(decryptedEntries.find(*d));
if(i != decryptedEntries.end())
{
en = i->second;
}
}
// Check that the entry which might have been found is in fact a directory
if((en != 0) && ((en->GetFlags() & BackupStoreDirectory::Entry::Flags_Dir) == 0))
{
// Entry exists, but is not a directory. Bad. Get rid of it.
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
connection.QueryDeleteFile(mObjectID /* in directory */, storeFilename);
// Nothing found
en = 0;
}
// Flag for having created directory, so can optimise the recusive call not to
// read it again, because we know it's empty.
bool haveJustCreatedDirOnServer = false;
// Next, see if it's in the list of sub directories
BackupClientDirectoryRecord *psubDirRecord = 0;
std::map<std::string, BackupClientDirectoryRecord *>::iterator e(mSubDirectories.find(*d));
if(e != mSubDirectories.end())
{
// In the list, just use this pointer
psubDirRecord = e->second;
}
else
{
// Note: if we have exceeded our storage limit, then
// we should not upload any more data, nor create any
// DirectoryRecord representing data that would have
// been uploaded. This step will be repeated when
// there is some space available.
bool doCreateDirectoryRecord = true;
// Need to create the record. But do we need to create the directory on the server?
int64_t subDirObjectID = 0;
if(en != 0)
{
// No. Exists on the server, and we know about it from the listing.
subDirObjectID = en->GetObjectID();
}
else if(rParams.mrContext.StorageLimitExceeded())
// know we've got a connection if we get this far,
// as dir will have been modified.
{
doCreateDirectoryRecord = false;
}
else
{
// Yes, creation required!
// It is known that the it doesn't exist:
// if pDirOnStore == 0, then the directory has had an initial sync, and hasn't been modified.
// so it has definately been created already.
// if en == 0 but pDirOnStore != 0, well... obviously it doesn't exist.
// Get attributes
box_time_t attrModTime = 0;
InodeRefType inodeNum = 0;
BackupClientFileAttributes attr;
attr.ReadAttributes(dirname.c_str(), true /* directories have zero mod times */,
0 /* not interested in mod time */, &attrModTime, 0 /* not file size */,
&inodeNum);
// Check to see if the directory been renamed
// First, do we have a record in the ID map?
int64_t renameObjectID = 0, renameInDirectory = 0;
bool renameDir = false;
const BackupClientInodeToIDMap &idMap(rParams.mrContext.GetCurrentIDMap());
if(idMap.Lookup(inodeNum, renameObjectID, renameInDirectory))
{
// Look up on the server to get the name, to build the local filename
std::string localPotentialOldName;
bool isDir = false;
bool isCurrentVersion = false;
if(rParams.mrContext.FindFilename(renameObjectID, renameInDirectory, localPotentialOldName, isDir, isCurrentVersion))
{
// Only interested if it's a directory
if(isDir && isCurrentVersion)
{
// Check that the object doesn't exist already
struct stat st;
if(::stat(localPotentialOldName.c_str(), &st) != 0 && errno == ENOENT)
{
// Doesn't exist locally, but does exist on the server.
// Therefore we can safely rename it.
renameDir = true;
}
}
}
}
// Get connection
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
// Don't do a check for storage limit exceeded here, because if we get to this
// stage, a connection will have been opened, and the status known, so the check
// in the else if(...) above will be correct.
// Build attribute stream for sending
MemBlockStream attrStream(attr);
if(renameDir)
{
// Rename the existing directory on the server
connection.QueryMoveObject(renameObjectID, renameInDirectory, mObjectID /* move to this directory */,
BackupProtocolClientMoveObject::Flags_MoveAllWithSameName | BackupProtocolClientMoveObject::Flags_AllowMoveOverDeletedObject,
storeFilename);
// Put the latest attributes on it
connection.QueryChangeDirAttributes(renameObjectID, attrModTime, attrStream);
// Stop it being deleted later
BackupClientDeleteList &rdelList(rParams.mrContext.GetDeleteList());
rdelList.StopDirectoryDeletion(renameObjectID);
// This is the ID for the renamed directory
subDirObjectID = renameObjectID;
}
else
{
// Create a new directory
std::auto_ptr<BackupProtocolClientSuccess> dirCreate(connection.QueryCreateDirectory(
mObjectID, attrModTime, storeFilename, attrStream));
subDirObjectID = dirCreate->GetObjectID();
// Flag as having done this for optimisation later
haveJustCreatedDirOnServer = true;
}
}
if (doCreateDirectoryRecord)
{
// New an object for this
psubDirRecord = new BackupClientDirectoryRecord(subDirObjectID, *d);
// Store in list
try
{
mSubDirectories[*d] = psubDirRecord;
}
catch(...)
{
delete psubDirRecord;
psubDirRecord = 0;
throw;
}
}
}
ASSERT(psubDirRecord != 0 || rParams.mrContext.StorageLimitExceeded());
if(psubDirRecord)
{
// Sync this sub directory too
psubDirRecord->SyncDirectory(rParams, mObjectID, dirname, haveJustCreatedDirOnServer);
}
// Zero pointer in rEntriesLeftOver, if we have a pointer to zero
if(en != 0)
{
for(unsigned int l = 0; l < rEntriesLeftOver.size(); ++l)
{
if(rEntriesLeftOver[l] == en)
{
rEntriesLeftOver[l] = 0;
break;
}
}
}
}
// Delete everything which is on the store, but not on disc
for(unsigned int l = 0; l < rEntriesLeftOver.size(); ++l)
{
if(rEntriesLeftOver[l] != 0)
{
BackupStoreDirectory::Entry *en = rEntriesLeftOver[l];
// These entries can't be deleted immediately, as it would prevent
// renaming and moving of objects working properly. So we add them
// to a list, which is actually deleted at the very end of the session.
// If there's an error during the process, it doesn't matter if things
// aren't actually deleted, as the whole state will be reset anyway.
BackupClientDeleteList &rdel(rParams.mrContext.GetDeleteList());
// Delete this entry -- file or directory?
if((en->GetFlags() & BackupStoreDirectory::Entry::Flags_File) != 0)
{
// Set a pending deletion for the file
rdel.AddFileDelete(mObjectID, en->GetName());
}
else if((en->GetFlags() & BackupStoreDirectory::Entry::Flags_Dir) != 0)
{
// Set as a pending deletion for the directory
rdel.AddDirectoryDelete(en->GetObjectID());
// If there's a directory record for it in the sub directory map, delete it now
BackupStoreFilenameClear dirname(en->GetName());
std::map<std::string, BackupClientDirectoryRecord *>::iterator e(mSubDirectories.find(dirname.GetClearFilename()));
if(e != mSubDirectories.end())
{
// Carefully delete the entry from the map
BackupClientDirectoryRecord *rec = e->second;
mSubDirectories.erase(e);
delete rec;
std::string name = MakeFullPath(
rLocalPath,
dirname.GetClearFilename());
TRACE1("Deleted directory record for "
"%s\n", name.c_str());
}
}
}
}
// Return success flag (will be false if some files failed)
return allUpdatedSuccessfully;
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::RemoveDirectoryInPlaceOfFile(SyncParams &, BackupStoreDirectory *, int64_t, const std::string &)
// Purpose: Called to resolve difficulties when a directory is found on the
// store where a file is to be uploaded.
// Created: 9/7/04
//
// --------------------------------------------------------------------------
void BackupClientDirectoryRecord::RemoveDirectoryInPlaceOfFile(SyncParams &rParams, BackupStoreDirectory *pDirOnStore, int64_t ObjectID, const std::string &rFilename)
{
// First, delete the directory
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
connection.QueryDeleteDirectory(ObjectID);
// Then, delete any directory record
std::map<std::string, BackupClientDirectoryRecord *>::iterator e(mSubDirectories.find(rFilename));
if(e != mSubDirectories.end())
{
// A record exists for this, remove it
BackupClientDirectoryRecord *psubDirRecord = e->second;
mSubDirectories.erase(e);
// And delete the object
delete psubDirRecord;
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::UploadFile(BackupClientDirectoryRecord::SyncParams &, const std::string &, const BackupStoreFilename &, int64_t, box_time_t, box_time_t, bool)
// Purpose: Private. Upload a file to the server -- may send a patch instead of the whole thing
// Created: 20/1/04
//
// --------------------------------------------------------------------------
int64_t BackupClientDirectoryRecord::UploadFile(BackupClientDirectoryRecord::SyncParams &rParams, const std::string &rFilename, const BackupStoreFilename &rStoreFilename,
int64_t FileSize, box_time_t ModificationTime, box_time_t AttributesHash, bool NoPreviousVersionOnServer)
{
// Get the connection
BackupProtocolClient &connection(rParams.mrContext.GetConnection());
// Info
int64_t objID = 0;
bool doNormalUpload = true;
// Use a try block to catch store full errors
try
{
// Might an old version be on the server, and is the file size over the diffing threshold?
if(!NoPreviousVersionOnServer && FileSize >= rParams.mDiffingUploadSizeThreshold)
{
// YES -- try to do diff, if possible
// First, query the server to see if there's an old version available
std::auto_ptr<BackupProtocolClientSuccess> getBlockIndex(connection.QueryGetBlockIndexByName(mObjectID, rStoreFilename));
int64_t diffFromID = getBlockIndex->GetObjectID();
if(diffFromID != 0)
{
// Found an old version
rParams.GetProgressNotifier().NotifyFileUploadingPatch(this,
rFilename);
// Get the index
std::auto_ptr<IOStream> blockIndexStream(connection.ReceiveStream());
//
// Diff the file
//
rParams.mrContext.ManageDiffProcess();
bool isCompletelyDifferent = false;
std::auto_ptr<IOStream> patchStream(
BackupStoreFile::EncodeFileDiff(
rFilename.c_str(),
mObjectID, /* containing directory */
rStoreFilename, diffFromID, *blockIndexStream,
connection.GetTimeout(),
&rParams.mrContext, // DiffTimer implementation
0 /* not interested in the modification time */,
&isCompletelyDifferent));
rParams.mrContext.UnManageDiffProcess();
//
// Upload the patch to the store
//
std::auto_ptr<BackupProtocolClientSuccess> stored(connection.QueryStoreFile(mObjectID, ModificationTime,
AttributesHash, isCompletelyDifferent?(0):(diffFromID), rStoreFilename, *patchStream));
// Don't attempt to upload it again!
doNormalUpload = false;
}
}
if(doNormalUpload)
{
// below threshold or nothing to diff from, so upload whole
rParams.GetProgressNotifier().NotifyFileUploading(this,
rFilename);
// Prepare to upload, getting a stream which will encode the file as we go along
std::auto_ptr<IOStream> upload(
BackupStoreFile::EncodeFile(rFilename.c_str(),
mObjectID, rStoreFilename));
// Send to store
std::auto_ptr<BackupProtocolClientSuccess> stored(
connection.QueryStoreFile(
mObjectID, ModificationTime,
AttributesHash,
0 /* no diff from file ID */,
rStoreFilename, *upload));
// Get object ID from the result
objID = stored->GetObjectID();
}
}
catch(BoxException &e)
{
rParams.mrContext.UnManageDiffProcess();
if(e.GetType() == ConnectionException::ExceptionType && e.GetSubType() == ConnectionException::Protocol_UnexpectedReply)
{
// Check and see what error the protocol has,
// this is more useful to users than the exception.
int type, subtype;
if(connection.GetLastError(type, subtype))
{
if(type == BackupProtocolClientError::ErrorType
&& subtype == BackupProtocolClientError::Err_StorageLimitExceeded)
{
// The hard limit was exceeded on the server, notify!
rParams.mrDaemon.NotifySysadmin(BackupDaemon::NotifyEvent_StoreFull);
}
rParams.GetProgressNotifier()
.NotifyFileUploadServerError(
this, rFilename, type, subtype);
}
}
// Send the error on it's way
throw;
}
rParams.GetProgressNotifier().NotifyFileUploaded(this, rFilename, FileSize);
// Return the new object ID of this file
return objID;
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::SetErrorWhenReadingFilesystemObject(SyncParams &, const char *)
// Purpose: Sets the error state when there were problems reading an object
// from the filesystem.
// Created: 29/3/04
//
// --------------------------------------------------------------------------
void BackupClientDirectoryRecord::SetErrorWhenReadingFilesystemObject(BackupClientDirectoryRecord::SyncParams &rParams, const char *Filename)
{
// Zero hash, so it gets synced properly next time round.
::memset(mStateChecksum, 0, sizeof(mStateChecksum));
// Log the error - already done by caller
/*
rParams.GetProgressNotifier().NotifyFileReadFailed(this,
Filename, strerror(errno));
*/
// Mark that an error occured in the parameters object
rParams.mReadErrorsOnFilesystemObjects = true;
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::SyncParams::SyncParams(BackupClientContext &)
// Purpose: Constructor
// Created: 8/3/04
//
// --------------------------------------------------------------------------
BackupClientDirectoryRecord::SyncParams::SyncParams(BackupDaemon &rDaemon,
ProgressNotifier &rProgressNotifier, BackupClientContext &rContext)
: mrProgressNotifier(rProgressNotifier),
mSyncPeriodStart(0),
mSyncPeriodEnd(0),
mMaxUploadWait(0),
mMaxFileTimeInFuture(99999999999999999LL),
mFileTrackingSizeThreshold(16*1024),
mDiffingUploadSizeThreshold(16*1024),
mrDaemon(rDaemon),
mrContext(rContext),
mReadErrorsOnFilesystemObjects(false),
mUploadAfterThisTimeInTheFuture(99999999999999999LL),
mHaveLoggedWarningAboutFutureFileTimes(false)
{
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::SyncParams::~SyncParams()
// Purpose: Destructor
// Created: 8/3/04
//
// --------------------------------------------------------------------------
BackupClientDirectoryRecord::SyncParams::~SyncParams()
{
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::Deserialize(Archive & rArchive)
// Purpose: Deserializes this object instance from a stream of bytes, using an Archive abstraction.
//
// Created: 2005/04/11
//
// --------------------------------------------------------------------------
void BackupClientDirectoryRecord::Deserialize(Archive & rArchive)
{
// Make deletion recursive
DeleteSubDirectories();
// Delete maps
if(mpPendingEntries != 0)
{
delete mpPendingEntries;
mpPendingEntries = 0;
}
//
//
//
rArchive.Read(mObjectID);
rArchive.Read(mSubDirName);
rArchive.Read(mInitialSyncDone);
rArchive.Read(mSyncDone);
//
//
//
int64_t iCount = 0;
rArchive.Read(iCount);
if (iCount != sizeof(mStateChecksum)/sizeof(mStateChecksum[0]))
{
// we have some kind of internal system representation change: throw for now
THROW_EXCEPTION(CommonException, Internal)
}
for (int v = 0; v < iCount; v++)
{
// Load each checksum entry
rArchive.Read(mStateChecksum[v]);
}
//
//
//
iCount = 0;
rArchive.Read(iCount);
if (iCount > 0)
{
// load each pending entry
mpPendingEntries = new std::map<std::string, box_time_t>;
if (!mpPendingEntries)
{
throw std::bad_alloc();
}
for (int v = 0; v < iCount; v++)
{
std::string strItem;
box_time_t btItem;
rArchive.Read(strItem);
rArchive.Read(btItem);
(*mpPendingEntries)[strItem] = btItem;
}
}
//
//
//
iCount = 0;
rArchive.Read(iCount);
if (iCount > 0)
{
for (int v = 0; v < iCount; v++)
{
std::string strItem;
rArchive.Read(strItem);
BackupClientDirectoryRecord* pSubDirRecord =
new BackupClientDirectoryRecord(0, "");
// will be deserialized anyway, give it id 0 for now
if (!pSubDirRecord)
{
throw std::bad_alloc();
}
/***** RECURSE *****/
pSubDirRecord->Deserialize(rArchive);
mSubDirectories[strItem] = pSubDirRecord;
}
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: BackupClientDirectoryRecord::Serialize(Archive & rArchive)
// Purpose: Serializes this object instance into a stream of bytes, using an Archive abstraction.
//
// Created: 2005/04/11
//
// --------------------------------------------------------------------------
void BackupClientDirectoryRecord::Serialize(Archive & rArchive) const
{
//
//
//
rArchive.Write(mObjectID);
rArchive.Write(mSubDirName);
rArchive.Write(mInitialSyncDone);
rArchive.Write(mSyncDone);
//
//
//
int64_t iCount = 0;
// when reading back the archive, we will
// need to know how many items there are.
iCount = sizeof(mStateChecksum) / sizeof(mStateChecksum[0]);
rArchive.Write(iCount);
for (int v = 0; v < iCount; v++)
{
rArchive.Write(mStateChecksum[v]);
}
//
//
//
if (!mpPendingEntries)
{
iCount = 0;
rArchive.Write(iCount);
}
else
{
iCount = mpPendingEntries->size();
rArchive.Write(iCount);
for (std::map<std::string, box_time_t>::const_iterator
i = mpPendingEntries->begin();
i != mpPendingEntries->end(); i++)
{
rArchive.Write(i->first);
rArchive.Write(i->second);
}
}
//
//
//
iCount = mSubDirectories.size();
rArchive.Write(iCount);
for (std::map<std::string, BackupClientDirectoryRecord*>::const_iterator
i = mSubDirectories.begin();
i != mSubDirectories.end(); i++)
{
const BackupClientDirectoryRecord* pSubItem = i->second;
ASSERT(pSubItem);
rArchive.Write(i->first);
pSubItem->Serialize(rArchive);
}
}
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