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// distribution boxbackup-0.11rc2 (svn version: 2072)
//
// Copyright (c) 2003 - 2008
// Ben Summers and contributors. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. All use of this software and associated advertising materials must
// display the following acknowledgment:
// This product includes software developed by Ben Summers.
// 4. The names of the Authors may not be used to endorse or promote
// products derived from this software without specific prior written
// permission.
//
// [Where legally impermissible the Authors do not disclaim liability for
// direct physical injury or death caused solely by defects in the software
// unless it is modified by a third party.]
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//
//
// --------------------------------------------------------------------------
//
// File
// Name: ServerStream.h
// Purpose: Stream based server daemons
// Created: 2003/07/31
//
// --------------------------------------------------------------------------
#ifndef SERVERSTREAM__H
#define SERVERSTREAM__H
#include <stdlib.h>
#include <errno.h>
#ifndef WIN32
#include <sys/wait.h>
#endif
#include "Daemon.h"
#include "SocketListen.h"
#include "Utils.h"
#include "Configuration.h"
#include "WaitForEvent.h"
#include "MemLeakFindOn.h"
// --------------------------------------------------------------------------
//
// Class
// Name: ServerStream
// Purpose: Stream based server daemon
// Created: 2003/07/31
//
// --------------------------------------------------------------------------
template<typename StreamType, int Port, int ListenBacklog = 128, bool ForkToHandleRequests = true>
class ServerStream : public Daemon
{
public:
ServerStream()
{
}
~ServerStream()
{
DeleteSockets();
}
private:
ServerStream(const ServerStream &rToCopy)
{
}
public:
virtual const char *DaemonName() const
{
return "generic-stream-server";
}
virtual void OnIdle() { }
virtual void Run()
{
// Set process title as appropriate
SetProcessTitle(ForkToHandleRequests?"server":"idle");
// Handle exceptions and child task quitting gracefully.
bool childExit = false;
try
{
Run2(childExit);
}
catch(BoxException &e)
{
if(childExit)
{
BOX_ERROR("Error in child process, "
"terminating connection: exception " <<
e.what() << "(" << e.GetType() <<
"/" << e.GetSubType() << ")");
_exit(1);
}
else throw;
}
catch(std::exception &e)
{
if(childExit)
{
BOX_ERROR("Error in child process, "
"terminating connection: exception " <<
e.what());
_exit(1);
}
else throw;
}
catch(...)
{
if(childExit)
{
BOX_ERROR("Error in child process, "
"terminating connection: "
"unknown exception");
_exit(1);
}
else throw;
}
// if it's a child fork, exit the process now
if(childExit)
{
// Child task, dump leaks to trace, which we make sure is on
#ifdef BOX_MEMORY_LEAK_TESTING
#ifndef NDEBUG
TRACE_TO_SYSLOG(true);
TRACE_TO_STDOUT(true);
#endif
memleakfinder_traceblocksinsection();
#endif
// If this is a child quitting, exit now to stop bad things happening
_exit(0);
}
}
virtual void Run2(bool &rChildExit)
{
try
{
// Wait object with a timeout of 10 seconds, which is a reasonable time to wait before
// cleaning up finished child processes.
WaitForEvent connectionWait(10000);
// BLOCK
{
// Get the address we need to bind to
// this-> in next line required to build under some gcc versions
const Configuration &config(this->GetConfiguration());
const Configuration &server(config.GetSubConfiguration("Server"));
std::string addrs = server.GetKeyValue("ListenAddresses");
// split up the list of addresses
std::vector<std::string> addrlist;
SplitString(addrs, ',', addrlist);
for(unsigned int a = 0; a < addrlist.size(); ++a)
{
// split the address up into components
std::vector<std::string> c;
SplitString(addrlist[a], ':', c);
// listen!
SocketListen<StreamType, ListenBacklog> *psocket = new SocketListen<StreamType, ListenBacklog>;
try
{
if(c[0] == "inet")
{
// Check arguments
if(c.size() != 2 && c.size() != 3)
{
THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
}
// Which port?
int port = Port;
if(c.size() == 3)
{
// Convert to number
port = ::atol(c[2].c_str());
if(port <= 0 || port > ((64*1024)-1))
{
THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
}
}
// Listen
psocket->Listen(Socket::TypeINET, c[1].c_str(), port);
}
else if(c[0] == "unix")
{
#ifdef WIN32
BOX_WARNING("Ignoring request to listen on a Unix socket on Windows: " << addrlist[a]);
delete psocket;
psocket = NULL;
#else
// Check arguments size
if(c.size() != 2)
{
THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
}
// unlink anything there
::unlink(c[1].c_str());
psocket->Listen(Socket::TypeUNIX, c[1].c_str());
#endif // WIN32
}
else
{
delete psocket;
THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
}
if (psocket != NULL)
{
// Add to list of sockets
mSockets.push_back(psocket);
}
}
catch(...)
{
delete psocket;
throw;
}
if (psocket != NULL)
{
// Add to the list of things to wait on
connectionWait.Add(psocket);
}
}
}
while(!StopRun())
{
// Wait for a connection, or timeout
SocketListen<StreamType, ListenBacklog> *psocket
= (SocketListen<StreamType, ListenBacklog> *)connectionWait.Wait();
if(psocket)
{
// Get the incoming connection
// (with zero wait time)
std::string logMessage;
std::auto_ptr<StreamType> connection(psocket->Accept(0, &logMessage));
// Was there one (there should be...)
if(connection.get())
{
// Since this is a template parameter, the if() will be optimised out by the compiler
#ifndef WIN32 // no fork on Win32
if(ForkToHandleRequests && !IsSingleProcess())
{
pid_t pid = ::fork();
switch(pid)
{
case -1:
// Error!
THROW_EXCEPTION(ServerException, ServerForkError)
break;
case 0:
// Child process
rChildExit = true;
// Close listening sockets
DeleteSockets();
// Set up daemon
EnterChild();
SetProcessTitle("transaction");
// Memory leak test the forked process
#ifdef BOX_MEMORY_LEAK_TESTING
memleakfinder_startsectionmonitor();
#endif
// The derived class does some server magic with the connection
HandleConnection(*connection);
// Since rChildExit == true, the forked process will call _exit() on return from this fn
return;
default:
// parent daemon process
break;
}
// Log it
BOX_WARNING("Message from child process " << pid << ": " << logMessage);
}
else
{
#endif // !WIN32
// Just handle in this process
SetProcessTitle("handling");
HandleConnection(*connection);
SetProcessTitle("idle");
#ifndef WIN32
}
#endif // !WIN32
}
}
OnIdle();
#ifndef WIN32
// Clean up child processes (if forking daemon)
if(ForkToHandleRequests && !IsSingleProcess())
{
int status = 0;
int p = 0;
do
{
if((p = ::waitpid(0 /* any child in process group */, &status, WNOHANG)) == -1
&& errno != ECHILD && errno != EINTR)
{
THROW_EXCEPTION(ServerException, ServerWaitOnChildError)
}
} while(p > 0);
}
#endif // !WIN32
}
}
catch(...)
{
DeleteSockets();
throw;
}
// Delete the sockets
DeleteSockets();
}
virtual void HandleConnection(StreamType &rStream)
{
Connection(rStream);
}
virtual void Connection(StreamType &rStream) = 0;
protected:
// For checking code in derived classes -- use if you have an algorithm which
// depends on the forking model in case someone changes it later.
bool WillForkToHandleRequests()
{
#ifdef WIN32
return false;
#else
return ForkToHandleRequests && !IsSingleProcess();
#endif // WIN32
}
private:
// --------------------------------------------------------------------------
//
// Function
// Name: ServerStream::DeleteSockets()
// Purpose: Delete sockets
// Created: 9/3/04
//
// --------------------------------------------------------------------------
void DeleteSockets()
{
for(unsigned int l = 0; l < mSockets.size(); ++l)
{
if(mSockets[l])
{
mSockets[l]->Close();
delete mSockets[l];
}
mSockets[l] = 0;
}
mSockets.clear();
}
private:
std::vector<SocketListen<StreamType, ListenBacklog> *> mSockets;
};
#define SERVERSTREAM_VERIFY_SERVER_KEYS(DEFAULT_ADDRESSES) \
{"ListenAddresses", DEFAULT_ADDRESSES, 0, 0}, \
DAEMON_VERIFY_SERVER_KEYS
#include "MemLeakFindOff.h"
#endif // SERVERSTREAM__H
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