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// distribution boxbackup-0.11rc2 (svn version: 2072)
//
// Copyright (c) 2003 - 2008
// Ben Summers and contributors. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. All use of this software and associated advertising materials must
// display the following acknowledgment:
// This product includes software developed by Ben Summers.
// 4. The names of the Authors may not be used to endorse or promote
// products derived from this software without specific prior written
// permission.
//
// [Where legally impermissible the Authors do not disclaim liability for
// direct physical injury or death caused solely by defects in the software
// unless it is modified by a third party.]
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//
//
// --------------------------------------------------------------------------
//
// File
// Name: WinNamedPipeStream.cpp
// Purpose: I/O stream interface for Win32 named pipes
// Created: 2005/12/07
//
// --------------------------------------------------------------------------
#include "Box.h"
#ifdef WIN32
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <sys/types.h>
#include <errno.h>
#include <windows.h>
#include "WinNamedPipeStream.h"
#include "ServerException.h"
#include "CommonException.h"
#include "Socket.h"
#include "MemLeakFindOn.h"
std::string WinNamedPipeStream::sPipeNamePrefix = "\\\\.\\pipe\\";
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::WinNamedPipeStream()
// Purpose: Constructor (create stream ready for Open() call)
// Created: 2005/12/07
//
// --------------------------------------------------------------------------
WinNamedPipeStream::WinNamedPipeStream()
: mSocketHandle(INVALID_HANDLE_VALUE),
mReadableEvent(INVALID_HANDLE_VALUE),
mBytesInBuffer(0),
mReadClosed(false),
mWriteClosed(false),
mIsServer(false),
mIsConnected(false)
{
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::~WinNamedPipeStream()
// Purpose: Destructor, closes stream if open
// Created: 2005/12/07
//
// --------------------------------------------------------------------------
WinNamedPipeStream::~WinNamedPipeStream()
{
if (mSocketHandle != INVALID_HANDLE_VALUE)
{
try
{
Close();
}
catch (std::exception &e)
{
BOX_ERROR("Caught exception while destroying "
"named pipe, ignored: " << e.what());
}
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::Accept(const std::string& rName)
// Purpose: Creates a new named pipe with the given name,
// and wait for a connection on it
// Created: 2005/12/07
//
// --------------------------------------------------------------------------
void WinNamedPipeStream::Accept(const std::string& rName)
{
if (mSocketHandle != INVALID_HANDLE_VALUE || mIsConnected)
{
THROW_EXCEPTION(ServerException, SocketAlreadyOpen)
}
std::string socket = sPipeNamePrefix + rName;
mSocketHandle = CreateNamedPipeA(
socket.c_str(), // pipe name
PIPE_ACCESS_DUPLEX | // read/write access
FILE_FLAG_OVERLAPPED, // enabled overlapped I/O
PIPE_TYPE_BYTE | // message type pipe
PIPE_READMODE_BYTE | // message-read mode
PIPE_WAIT, // blocking mode
1, // max. instances
4096, // output buffer size
4096, // input buffer size
NMPWAIT_USE_DEFAULT_WAIT, // client time-out
NULL); // default security attribute
if (mSocketHandle == INVALID_HANDLE_VALUE)
{
BOX_ERROR("Failed to CreateNamedPipeA(" << socket << "): " <<
GetErrorMessage(GetLastError()));
THROW_EXCEPTION(ServerException, SocketOpenError)
}
bool connected = ConnectNamedPipe(mSocketHandle, (LPOVERLAPPED) NULL);
if (!connected)
{
BOX_ERROR("Failed to ConnectNamedPipe(" << socket << "): " <<
GetErrorMessage(GetLastError()));
Close();
THROW_EXCEPTION(ServerException, SocketOpenError)
}
mBytesInBuffer = 0;
mReadClosed = false;
mWriteClosed = false;
mIsServer = true; // must flush and disconnect before closing
mIsConnected = true;
// create the Readable event
mReadableEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (mReadableEvent == INVALID_HANDLE_VALUE)
{
BOX_ERROR("Failed to create the Readable event: " <<
GetErrorMessage(GetLastError()));
Close();
THROW_EXCEPTION(CommonException, Internal)
}
// initialise the OVERLAPPED structure
memset(&mReadOverlap, 0, sizeof(mReadOverlap));
mReadOverlap.hEvent = mReadableEvent;
// start the first overlapped read
if (!ReadFile(mSocketHandle, mReadBuffer, sizeof(mReadBuffer),
NULL, &mReadOverlap))
{
DWORD err = GetLastError();
if (err != ERROR_IO_PENDING)
{
BOX_ERROR("Failed to start overlapped read: " <<
GetErrorMessage(err));
Close();
THROW_EXCEPTION(ConnectionException,
Conn_SocketReadError)
}
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::Connect(const std::string& rName)
// Purpose: Opens a connection to a listening named pipe
// Created: 2005/12/07
//
// --------------------------------------------------------------------------
void WinNamedPipeStream::Connect(const std::string& rName)
{
if (mSocketHandle != INVALID_HANDLE_VALUE || mIsConnected)
{
THROW_EXCEPTION(ServerException, SocketAlreadyOpen)
}
std::string socket = sPipeNamePrefix + rName;
mSocketHandle = CreateFileA(
socket.c_str(), // pipe name
GENERIC_READ | // read and write access
GENERIC_WRITE,
0, // no sharing
NULL, // default security attributes
OPEN_EXISTING,
0, // default attributes
NULL); // no template file
if (mSocketHandle == INVALID_HANDLE_VALUE)
{
DWORD err = GetLastError();
if (err == ERROR_PIPE_BUSY)
{
BOX_ERROR("Failed to connect to backup daemon: "
"it is busy with another connection");
}
else
{
BOX_ERROR("Failed to connect to backup daemon: " <<
GetErrorMessage(err));
}
THROW_EXCEPTION(ServerException, SocketOpenError)
}
mReadClosed = false;
mWriteClosed = false;
mIsServer = false; // just close the socket
mIsConnected = true;
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::Read(void *pBuffer, int NBytes)
// Purpose: Reads data from stream. Maybe returns less than asked for.
// Created: 2003/07/31
//
// --------------------------------------------------------------------------
int WinNamedPipeStream::Read(void *pBuffer, int NBytes, int Timeout)
{
// TODO no support for timeouts yet
if (Timeout != IOStream::TimeOutInfinite)
{
THROW_EXCEPTION(CommonException, AssertFailed)
}
if (mSocketHandle == INVALID_HANDLE_VALUE || !mIsConnected)
{
THROW_EXCEPTION(ServerException, BadSocketHandle)
}
if (mReadClosed)
{
THROW_EXCEPTION(ConnectionException, SocketShutdownError)
}
// ensure safe to cast NBytes to unsigned
if (NBytes < 0)
{
THROW_EXCEPTION(CommonException, AssertFailed)
}
DWORD NumBytesRead;
if (mIsServer)
{
// satisfy from buffer if possible, to avoid
// blocking on read.
bool needAnotherRead = false;
if (mBytesInBuffer == 0)
{
// overlapped I/O completed successfully?
// (wait if needed)
if (GetOverlappedResult(mSocketHandle,
&mReadOverlap, &NumBytesRead, TRUE))
{
needAnotherRead = true;
}
else
{
DWORD err = GetLastError();
if (err == ERROR_HANDLE_EOF)
{
mReadClosed = true;
}
else
{
if (err == ERROR_BROKEN_PIPE)
{
BOX_ERROR("Control client "
"disconnected");
}
else
{
BOX_ERROR("Failed to wait for "
"ReadFile to complete: "
<< GetErrorMessage(err));
}
Close();
THROW_EXCEPTION(ConnectionException,
Conn_SocketReadError)
}
}
}
else
{
NumBytesRead = 0;
}
size_t BytesToCopy = NumBytesRead + mBytesInBuffer;
size_t BytesRemaining = 0;
if (BytesToCopy > (size_t)NBytes)
{
BytesRemaining = BytesToCopy - NBytes;
BytesToCopy = NBytes;
}
memcpy(pBuffer, mReadBuffer, BytesToCopy);
memmove(mReadBuffer, mReadBuffer + BytesToCopy, BytesRemaining);
mBytesInBuffer = BytesRemaining;
NumBytesRead = BytesToCopy;
if (needAnotherRead)
{
// reinitialise the OVERLAPPED structure
memset(&mReadOverlap, 0, sizeof(mReadOverlap));
mReadOverlap.hEvent = mReadableEvent;
}
// start the next overlapped read
if (needAnotherRead && !ReadFile(mSocketHandle,
mReadBuffer + mBytesInBuffer,
sizeof(mReadBuffer) - mBytesInBuffer,
NULL, &mReadOverlap))
{
DWORD err = GetLastError();
if (err == ERROR_IO_PENDING)
{
// Don't reset yet, there might be data
// in the buffer waiting to be read,
// will check below.
// ResetEvent(mReadableEvent);
}
else if (err == ERROR_HANDLE_EOF)
{
mReadClosed = true;
}
else if (err == ERROR_BROKEN_PIPE)
{
BOX_ERROR("Control client disconnected");
mReadClosed = true;
}
else
{
BOX_ERROR("Failed to start overlapped read: "
<< GetErrorMessage(err));
Close();
THROW_EXCEPTION(ConnectionException,
Conn_SocketReadError)
}
}
// If the read succeeded immediately, leave the event
// signaled, so that we will be called again to process
// the newly read data and start another overlapped read.
if (needAnotherRead && !mReadClosed)
{
// leave signalled
}
else if (!needAnotherRead && mBytesInBuffer > 0)
{
// leave signalled
}
else
{
// nothing left to read, reset the event
ResetEvent(mReadableEvent);
// FIXME: a pending read could have signalled
// the event (again) while we were busy reading.
// that signal would be lost, and the reading
// thread would block. Should be pretty obvious
// if this happens in practice: control client
// hangs.
}
}
else
{
if (!ReadFile(
mSocketHandle, // pipe handle
pBuffer, // buffer to receive reply
NBytes, // size of buffer
&NumBytesRead, // number of bytes read
NULL)) // not overlapped
{
DWORD err = GetLastError();
Close();
// ERROR_NO_DATA is a strange name for
// "The pipe is being closed". No exception wanted.
if (err == ERROR_NO_DATA ||
err == ERROR_PIPE_NOT_CONNECTED)
{
NumBytesRead = 0;
}
else
{
BOX_ERROR("Failed to read from control socket: "
<< GetErrorMessage(err));
THROW_EXCEPTION(ConnectionException,
Conn_SocketReadError)
}
}
// Closed for reading at EOF?
if (NumBytesRead == 0)
{
mReadClosed = true;
}
}
return NumBytesRead;
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::Write(void *pBuffer, int NBytes)
// Purpose: Writes data, blocking until it's all done.
// Created: 2003/07/31
//
// --------------------------------------------------------------------------
void WinNamedPipeStream::Write(const void *pBuffer, int NBytes)
{
if (mSocketHandle == INVALID_HANDLE_VALUE || !mIsConnected)
{
THROW_EXCEPTION(ServerException, BadSocketHandle)
}
// Buffer in byte sized type.
ASSERT(sizeof(char) == 1);
const char *pByteBuffer = (char *)pBuffer;
int NumBytesWrittenTotal = 0;
while (NumBytesWrittenTotal < NBytes)
{
DWORD NumBytesWrittenThisTime = 0;
bool Success = WriteFile(
mSocketHandle, // pipe handle
pByteBuffer + NumBytesWrittenTotal, // message
NBytes - NumBytesWrittenTotal, // message length
&NumBytesWrittenThisTime, // bytes written this time
NULL); // not overlapped
if (!Success)
{
DWORD err = GetLastError();
BOX_ERROR("Failed to write to control socket: " <<
GetErrorMessage(err));
Close();
// ERROR_NO_DATA is a strange name for
// "The pipe is being closed". No exception wanted.
if (err == ERROR_NO_DATA)
{
return;
}
else
{
THROW_EXCEPTION(ConnectionException,
Conn_SocketWriteError)
}
}
NumBytesWrittenTotal += NumBytesWrittenThisTime;
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::Close()
// Purpose: Closes connection to remote socket
// Created: 2003/07/31
//
// --------------------------------------------------------------------------
void WinNamedPipeStream::Close()
{
if (mSocketHandle == INVALID_HANDLE_VALUE && mIsConnected)
{
BOX_ERROR("Named pipe: inconsistent connected state");
mIsConnected = false;
}
if (mSocketHandle == INVALID_HANDLE_VALUE)
{
THROW_EXCEPTION(ServerException, BadSocketHandle)
}
if (mIsServer)
{
if (!CancelIo(mSocketHandle))
{
BOX_ERROR("Failed to cancel outstanding I/O: " <<
GetErrorMessage(GetLastError()));
}
if (mReadableEvent == INVALID_HANDLE_VALUE)
{
BOX_ERROR("Failed to destroy Readable event: "
"invalid handle");
}
else if (!CloseHandle(mReadableEvent))
{
BOX_ERROR("Failed to destroy Readable event: " <<
GetErrorMessage(GetLastError()));
}
mReadableEvent = INVALID_HANDLE_VALUE;
if (!FlushFileBuffers(mSocketHandle))
{
BOX_ERROR("Failed to FlushFileBuffers: " <<
GetErrorMessage(GetLastError()));
}
if (!DisconnectNamedPipe(mSocketHandle))
{
DWORD err = GetLastError();
if (err != ERROR_PIPE_NOT_CONNECTED)
{
BOX_ERROR("Failed to DisconnectNamedPipe: " <<
GetErrorMessage(err));
}
}
mIsServer = false;
}
bool result = CloseHandle(mSocketHandle);
mSocketHandle = INVALID_HANDLE_VALUE;
mIsConnected = false;
mReadClosed = true;
mWriteClosed = true;
if (!result)
{
BOX_ERROR("Failed to CloseHandle: " <<
GetErrorMessage(GetLastError()));
THROW_EXCEPTION(ServerException, SocketCloseError)
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::StreamDataLeft()
// Purpose: Still capable of reading data?
// Created: 2003/08/02
//
// --------------------------------------------------------------------------
bool WinNamedPipeStream::StreamDataLeft()
{
return !mReadClosed;
}
// --------------------------------------------------------------------------
//
// Function
// Name: WinNamedPipeStream::StreamClosed()
// Purpose: Connection been closed?
// Created: 2003/08/02
//
// --------------------------------------------------------------------------
bool WinNamedPipeStream::StreamClosed()
{
return mWriteClosed;
}
// --------------------------------------------------------------------------
//
// Function
// Name: IOStream::WriteAllBuffered()
// Purpose: Ensures that any data which has been buffered is written to the stream
// Created: 2003/08/26
//
// --------------------------------------------------------------------------
void WinNamedPipeStream::WriteAllBuffered()
{
if (mSocketHandle == INVALID_HANDLE_VALUE || !mIsConnected)
{
THROW_EXCEPTION(ServerException, BadSocketHandle)
}
if (!FlushFileBuffers(mSocketHandle))
{
BOX_ERROR("Failed to FlushFileBuffers: " <<
GetErrorMessage(GetLastError()));
}
}
#endif // WIN32
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