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// --------------------------------------------------------------------------
//
// File
// Name: BackupStoreDirectory.h
// Purpose: Representation of a backup directory
// Created: 2003/08/26
//
// --------------------------------------------------------------------------
#ifndef BACKUPSTOREDIRECTORY__H
#define BACKUPSTOREDIRECTORY__H
#include <string>
#include <vector>
#include "BackupStoreFilenameClear.h"
#include "StreamableMemBlock.h"
#include "BoxTime.h"
class IOStream;
// --------------------------------------------------------------------------
//
// Class
// Name: BackupStoreDirectory
// Purpose: In memory representation of a directory
// Created: 2003/08/26
//
// --------------------------------------------------------------------------
class BackupStoreDirectory
{
private:
#ifndef BOX_RELEASE_BUILD
bool mInvalidated;
#endif
public:
#ifndef BOX_RELEASE_BUILD
void Invalidate()
{
mInvalidated = true;
for (std::vector<Entry*>::iterator i = mEntries.begin();
i != mEntries.end(); i++)
{
(*i)->Invalidate();
}
}
#endif
typedef enum
{
Option_DependencyInfoPresent = 1
} dir_StreamFormatOptions;
BackupStoreDirectory();
BackupStoreDirectory(int64_t ObjectID, int64_t ContainerID);
// Convenience constructor from a stream
BackupStoreDirectory(IOStream& rStream,
int Timeout = IOStream::TimeOutInfinite)
#ifndef BOX_RELEASE_BUILD
: mInvalidated(false)
#endif
{
ReadFromStream(rStream, Timeout);
}
BackupStoreDirectory(std::auto_ptr<IOStream> apStream,
int Timeout = IOStream::TimeOutInfinite)
#ifndef BOX_RELEASE_BUILD
: mInvalidated(false)
#endif
{
ReadFromStream(*apStream, Timeout);
}
private:
// Copying not allowed
BackupStoreDirectory(const BackupStoreDirectory &rToCopy);
public:
~BackupStoreDirectory();
class Entry
{
private:
#ifndef BOX_RELEASE_BUILD
bool mInvalidated;
#endif
public:
#ifndef BOX_RELEASE_BUILD
void Invalidate() { mInvalidated = true; }
#endif
friend class BackupStoreDirectory;
Entry();
~Entry();
Entry(const Entry &rToCopy);
Entry(const BackupStoreFilename &rName, box_time_t ModificationTime, int64_t ObjectID, int64_t SizeInBlocks, int16_t Flags, uint64_t AttributesHash);
void ReadFromStream(IOStream &rStream, int Timeout);
void WriteToStream(IOStream &rStream) const;
const BackupStoreFilename &GetName() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mName;
}
box_time_t GetModificationTime() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mModificationTime;
}
int64_t GetObjectID() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mObjectID;
}
// SetObjectID is dangerous! It should only be used when
// creating a snapshot.
void SetObjectID(int64_t NewObjectID)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mObjectID = NewObjectID;
}
int64_t GetSizeInBlocks() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mSizeInBlocks;
}
int16_t GetFlags() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mFlags;
}
void AddFlags(int16_t Flags)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mFlags |= Flags;
}
void RemoveFlags(int16_t Flags)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mFlags &= ~Flags;
}
// Some things can be changed
void SetName(const BackupStoreFilename &rNewName)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mName = rNewName;
}
void SetSizeInBlocks(int64_t SizeInBlocks)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mSizeInBlocks = SizeInBlocks;
}
// Attributes
bool HasAttributes() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return !mAttributes.IsEmpty();
}
void SetAttributes(const StreamableMemBlock &rAttr, uint64_t AttributesHash)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mAttributes.Set(rAttr);
mAttributesHash = AttributesHash;
}
const StreamableMemBlock &GetAttributes() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mAttributes;
}
uint64_t GetAttributesHash() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mAttributesHash;
}
// Marks
// The lowest mark number a version of a file of this name has ever had
uint32_t GetMinMarkNumber() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mMinMarkNumber;
}
// The mark number on this file
uint32_t GetMarkNumber() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mMarkNumber;
}
// Make sure these flags are synced with those in backupprocotol.txt
// ListDirectory command
enum
{
Flags_INCLUDE_EVERYTHING = -1,
Flags_EXCLUDE_NOTHING = 0,
Flags_EXCLUDE_EVERYTHING = 31, // make sure this is kept as sum of ones below!
Flags_File = 1,
Flags_Dir = 2,
Flags_Deleted = 4,
Flags_OldVersion = 8,
Flags_RemoveASAP = 16 // if this flag is set, housekeeping will remove it as it is marked Deleted or OldVersion
};
// characters for textual listing of files -- see bbackupquery/BackupQueries
#define BACKUPSTOREDIRECTORY_ENTRY_FLAGS_DISPLAY_NAMES "fdXoR"
// convenience methods
bool inline IsDir()
{
ASSERT(!mInvalidated); // Compiled out of release builds
return GetFlags() & Flags_Dir;
}
bool inline IsFile()
{
ASSERT(!mInvalidated); // Compiled out of release builds
return GetFlags() & Flags_File;
}
bool inline IsOld()
{
ASSERT(!mInvalidated); // Compiled out of release builds
return GetFlags() & Flags_OldVersion;
}
bool inline IsDeleted()
{
ASSERT(!mInvalidated); // Compiled out of release builds
return GetFlags() & Flags_Deleted;
}
bool inline MatchesFlags(int16_t FlagsMustBeSet, int16_t FlagsNotToBeSet)
{
ASSERT(!mInvalidated); // Compiled out of release builds
return ((FlagsMustBeSet == Flags_INCLUDE_EVERYTHING) || ((mFlags & FlagsMustBeSet) == FlagsMustBeSet))
&& ((mFlags & FlagsNotToBeSet) == 0);
};
// Get dependency info
// new version this depends on
int64_t GetDependsNewer() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mDependsNewer;
}
void SetDependsNewer(int64_t ObjectID)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mDependsNewer = ObjectID;
}
// older version which depends on this
int64_t GetDependsOlder() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mDependsOlder;
}
void SetDependsOlder(int64_t ObjectID)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mDependsOlder = ObjectID;
}
// Dependency info saving
bool HasDependencies()
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mDependsNewer != 0 || mDependsOlder != 0;
}
void ReadFromStreamDependencyInfo(IOStream &rStream, int Timeout);
void WriteToStreamDependencyInfo(IOStream &rStream) const;
private:
BackupStoreFilename mName;
box_time_t mModificationTime;
int64_t mObjectID;
int64_t mSizeInBlocks;
int16_t mFlags;
uint64_t mAttributesHash;
StreamableMemBlock mAttributes;
uint32_t mMinMarkNumber;
uint32_t mMarkNumber;
uint64_t mDependsNewer; // new version this depends on
uint64_t mDependsOlder; // older version which depends on this
};
#ifndef BOX_RELEASE_BUILD
bool IsInvalidated()
{
return mInvalidated;
}
#endif // !BOX_RELEASE_BUILD
void ReadFromStream(IOStream &rStream, int Timeout);
void WriteToStream(IOStream &rStream,
int16_t FlagsMustBeSet = Entry::Flags_INCLUDE_EVERYTHING,
int16_t FlagsNotToBeSet = Entry::Flags_EXCLUDE_NOTHING,
bool StreamAttributes = true, bool StreamDependencyInfo = true) const;
Entry *AddEntry(const Entry &rEntryToCopy);
Entry *AddEntry(const BackupStoreFilename &rName,
box_time_t ModificationTime, int64_t ObjectID,
int64_t SizeInBlocks, int16_t Flags,
uint64_t AttributesHash);
void DeleteEntry(int64_t ObjectID);
Entry *FindEntryByID(int64_t ObjectID) const;
int64_t GetObjectID() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mObjectID;
}
int64_t GetContainerID() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mContainerID;
}
// Need to be able to update the container ID when moving objects
void SetContainerID(int64_t ContainerID)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mContainerID = ContainerID;
}
// Purely for use of server -- not serialised into streams
int64_t GetRevisionID() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mRevisionID;
}
void SetRevisionID(int64_t RevisionID)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mRevisionID = RevisionID;
}
unsigned int GetNumberOfEntries() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mEntries.size();
}
// User info -- not serialised into streams
int64_t GetUserInfo1_SizeInBlocks() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mUserInfo1;
}
void SetUserInfo1_SizeInBlocks(int64_t UserInfo1)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mUserInfo1 = UserInfo1;
}
// Attributes
bool HasAttributes() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return !mAttributes.IsEmpty();
}
void SetAttributes(const StreamableMemBlock &rAttr,
box_time_t AttributesModTime)
{
ASSERT(!mInvalidated); // Compiled out of release builds
mAttributes.Set(rAttr);
mAttributesModTime = AttributesModTime;
}
const StreamableMemBlock &GetAttributes() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mAttributes;
}
box_time_t GetAttributesModTime() const
{
ASSERT(!mInvalidated); // Compiled out of release builds
return mAttributesModTime;
}
class Iterator
{
public:
Iterator(const BackupStoreDirectory &rDir)
: mrDir(rDir), i(rDir.mEntries.begin())
{
ASSERT(!mrDir.mInvalidated); // Compiled out of release builds
}
BackupStoreDirectory::Entry *Next(int16_t FlagsMustBeSet = Entry::Flags_INCLUDE_EVERYTHING, int16_t FlagsNotToBeSet = Entry::Flags_EXCLUDE_NOTHING)
{
ASSERT(!mrDir.mInvalidated); // Compiled out of release builds
// Skip over things which don't match the required flags
while(i != mrDir.mEntries.end() && !(*i)->MatchesFlags(FlagsMustBeSet, FlagsNotToBeSet))
{
++i;
}
// Not the last one?
if(i == mrDir.mEntries.end())
{
return 0;
}
// Return entry, and increment
return (*(i++));
}
// WARNING: This function is really very inefficient.
// Only use when you want to look up ONE filename, not in a loop looking up lots.
// In a looping situation, cache the decrypted filenames in another memory structure.
BackupStoreDirectory::Entry *FindMatchingClearName(const BackupStoreFilenameClear &rFilename, int16_t FlagsMustBeSet = Entry::Flags_INCLUDE_EVERYTHING, int16_t FlagsNotToBeSet = Entry::Flags_EXCLUDE_NOTHING)
{
ASSERT(!mrDir.mInvalidated); // Compiled out of release builds
// Skip over things which don't match the required flags or filename
while( (i != mrDir.mEntries.end())
&& ( (!(*i)->MatchesFlags(FlagsMustBeSet, FlagsNotToBeSet))
|| (BackupStoreFilenameClear((*i)->GetName()).GetClearFilename() != rFilename.GetClearFilename()) ) )
{
++i;
}
// Not the last one?
if(i == mrDir.mEntries.end())
{
return 0;
}
// Return entry, and increment
return (*(i++));
}
private:
const BackupStoreDirectory &mrDir;
std::vector<Entry*>::const_iterator i;
};
friend class Iterator;
class ReverseIterator
{
public:
ReverseIterator(const BackupStoreDirectory &rDir)
: mrDir(rDir), i(rDir.mEntries.rbegin())
{
ASSERT(!mrDir.mInvalidated); // Compiled out of release builds
}
BackupStoreDirectory::Entry *Next(int16_t FlagsMustBeSet = Entry::Flags_INCLUDE_EVERYTHING, int16_t FlagsNotToBeSet = Entry::Flags_EXCLUDE_NOTHING)
{
ASSERT(!mrDir.mInvalidated); // Compiled out of release builds
// Skip over things which don't match the required flags
while(i != mrDir.mEntries.rend() && !(*i)->MatchesFlags(FlagsMustBeSet, FlagsNotToBeSet))
{
++i;
}
// Not the last one?
if(i == mrDir.mEntries.rend())
{
return 0;
}
// Return entry, and increment
return (*(i++));
}
private:
const BackupStoreDirectory &mrDir;
std::vector<Entry*>::const_reverse_iterator i;
};
friend class ReverseIterator;
// For recovery of the store
// Implemented in BackupStoreCheck2.cpp
bool CheckAndFix();
void AddUnattachedObject(const BackupStoreFilename &rName,
box_time_t ModificationTime, int64_t ObjectID,
int64_t SizeInBlocks, int16_t Flags);
bool NameInUse(const BackupStoreFilename &rName);
// For testing
// Don't use these functions in normal code!
void TESTONLY_SetObjectID(int64_t ObjectID) {mObjectID = ObjectID;}
// Debug and diagnostics
void Dump(void *clibFileHandle, bool ToTrace); // first arg is FILE *, but avoid including stdio.h everywhere
private:
int64_t mRevisionID;
int64_t mObjectID;
int64_t mContainerID;
std::vector<Entry*> mEntries;
box_time_t mAttributesModTime;
StreamableMemBlock mAttributes;
int64_t mUserInfo1;
};
#endif // BACKUPSTOREDIRECTORY__H
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