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// --------------------------------------------------------------------------
//
// File
// Name: BackupClientInodeToIDMap.h
// Purpose: Map of inode numbers to file IDs on the store
// Created: 11/11/03
//
// --------------------------------------------------------------------------
#ifndef BACKUPCLIENTINODETOIDMAP_H
#define BACKUPCLIENTINODETOIDMAP_H
#include <sys/types.h>
#include <map>
#include <utility>
// avoid having to include the DB files when not necessary
#ifndef BACKIPCLIENTINODETOIDMAP_IMPLEMENTATION
class DEPOT;
#endif
// --------------------------------------------------------------------------
//
// Class
// Name: BackupClientInodeToIDMap
// Purpose: Map of inode numbers to file IDs on the store
// Created: 11/11/03
//
// --------------------------------------------------------------------------
class BackupClientInodeToIDMap
{
public:
BackupClientInodeToIDMap();
~BackupClientInodeToIDMap();
private:
BackupClientInodeToIDMap(const BackupClientInodeToIDMap &rToCopy); // not allowed
public:
void Open(const char *Filename, bool ReadOnly, bool CreateNew);
void OpenEmpty();
void AddToMap(InodeRefType InodeRef, int64_t ObjectID,
int64_t InDirectory, const std::string& LocalPath);
bool Lookup(InodeRefType InodeRef, int64_t &rObjectIDOut,
int64_t &rInDirectoryOut, std::string* pLocalPathOut = NULL) const;
void Close();
private:
bool mReadOnly;
bool mEmpty;
std::string mFilename;
DEPOT *mpDepot;
};
#endif // BACKUPCLIENTINODETOIDMAP_H
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