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// --------------------------------------------------------------------------
//
// File
// Name: CompressStream.h
// Purpose: Compressing stream
// Created: 27/5/04
//
// --------------------------------------------------------------------------
#include "Box.h"
#include <stdlib.h>
#include <memory>
#include "CompressStream.h"
#include "Compress.h"
#include "autogen_CompressException.h"
#include "MemLeakFindOn.h"
// How big a buffer to use
#ifndef BOX_RELEASE_BUILD
// debug!
#define BUFFER_SIZE 256
#else
#define BUFFER_SIZE (32*1024)
#endif
#define USE_READ_COMPRESSOR \
CheckRead(); \
Compress<false> *pDecompress = (Compress<false> *)mpReadCompressor;
#define USE_WRITE_COMPRESSOR \
CheckWrite(); \
Compress<true> *pCompress = (Compress<true> *)mpWriteCompressor;
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::CompressStream(IOStream *, bool, bool, bool, bool)
// Purpose: Constructor
// Created: 27/5/04
//
// --------------------------------------------------------------------------
CompressStream::CompressStream(IOStream *pStream, bool TakeOwnership,
bool DecompressRead, bool CompressWrite, bool PassThroughWhenNotCompressed)
: mpStream(pStream),
mHaveOwnership(TakeOwnership),
mDecompressRead(DecompressRead),
mCompressWrite(CompressWrite),
mPassThroughWhenNotCompressed(PassThroughWhenNotCompressed),
mpReadCompressor(0),
mpWriteCompressor(0),
mpBuffer(0),
mIsClosed(false)
{
if(mpStream == 0)
{
THROW_EXCEPTION(CompressException, NullPointerPassedToCompressStream)
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::~CompressStream()
// Purpose: Destructor
// Created: 27/5/04
//
// --------------------------------------------------------------------------
CompressStream::~CompressStream()
{
// Clean up compressors
if(mpReadCompressor)
{
delete ((Compress<false>*)mpReadCompressor);
mpReadCompressor = 0;
}
if(mpWriteCompressor)
{
delete ((Compress<true>*)mpWriteCompressor);
mpWriteCompressor = 0;
}
// Delete the stream, if we have ownership
if(mHaveOwnership)
{
delete mpStream;
mpStream = 0;
}
// Free any buffer
if(mpBuffer != 0)
{
::free(mpBuffer);
mpBuffer = 0;
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::CompressStream(const CompressStream &)
// Purpose: Copy constructor, will exception
// Created: 27/5/04
//
// --------------------------------------------------------------------------
CompressStream::CompressStream(const CompressStream &)
{
THROW_EXCEPTION(CompressException, CopyCompressStreamNotAllowed)
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::operator=(const CompressStream &)
// Purpose: Assignment operator, will exception
// Created: 27/5/04
//
// --------------------------------------------------------------------------
CompressStream &CompressStream::operator=(const CompressStream &)
{
THROW_EXCEPTION(CompressException, CopyCompressStreamNotAllowed)
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::Read(void *, int, int)
// Purpose: As interface
// Created: 27/5/04
//
// --------------------------------------------------------------------------
int CompressStream::Read(void *pBuffer, int NBytes, int Timeout)
{
USE_READ_COMPRESSOR
if(pDecompress == 0)
{
return mpStream->Read(pBuffer, NBytes, Timeout);
}
// Where is the buffer? (note if writing as well, read buffer is second in a block of two buffer sizes)
void *pbuf = (mDecompressRead && mCompressWrite)?(((uint8_t*)mpBuffer) + BUFFER_SIZE):mpBuffer;
// Any data left to go?
if(!pDecompress->InputRequired())
{
// Output some data from the existing data read
return pDecompress->Output(pBuffer, NBytes, true /* write as much as possible */);
}
// Read data into the buffer -- read as much as possible in one go
int s = mpStream->Read(pbuf, BUFFER_SIZE, Timeout);
if(s == 0)
{
return 0;
}
// Give input to the compressor
pDecompress->Input(pbuf, s);
// Output as much as possible
return pDecompress->Output(pBuffer, NBytes, true /* write as much as possible */);
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::Write(const void *, int)
// Purpose: As interface
// Created: 27/5/04
//
// --------------------------------------------------------------------------
void CompressStream::Write(const void *pBuffer, int NBytes, int Timeout)
{
USE_WRITE_COMPRESSOR
if(pCompress == 0)
{
mpStream->Write(pBuffer, NBytes, Timeout);
return;
}
if(mIsClosed)
{
THROW_EXCEPTION(CompressException, CannotWriteToClosedCompressStream)
}
// Give the data to the compressor
pCompress->Input(pBuffer, NBytes);
// Write the data to the stream
WriteCompressedData();
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::WriteAllBuffered()
// Purpose: As interface
// Created: 27/5/04
//
// --------------------------------------------------------------------------
void CompressStream::WriteAllBuffered(int Timeout)
{
if(mIsClosed)
{
THROW_EXCEPTION(CompressException, CannotWriteToClosedCompressStream)
}
// Just ask compressed data to be written out, but with the sync flag set
WriteCompressedData(true, Timeout);
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::Close()
// Purpose: As interface
// Created: 27/5/04
//
// --------------------------------------------------------------------------
void CompressStream::Close()
{
if(mCompressWrite)
{
USE_WRITE_COMPRESSOR
if(pCompress != 0)
{
// Flush anything from the write buffer
pCompress->FinishInput();
WriteCompressedData();
// Mark as definitely closed
mIsClosed = true;
}
}
// Close
mpStream->Close();
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::WriteCompressedData(bool)
// Purpose: Private. Writes the output of the compressor to the stream,
// optionally doing a sync flush.
// Created: 28/5/04
//
// --------------------------------------------------------------------------
void CompressStream::WriteCompressedData(bool SyncFlush, int Timeout)
{
USE_WRITE_COMPRESSOR
if(pCompress == 0) {THROW_EXCEPTION(CompressException, Internal)}
int s = 0;
do
{
s = pCompress->Output(mpBuffer, BUFFER_SIZE, SyncFlush);
if(s > 0)
{
mpStream->Write(mpBuffer, s, Timeout);
}
} while(s > 0);
// Check assumption -- all input has been consumed
if(!pCompress->InputRequired()) {THROW_EXCEPTION(CompressException, Internal)}
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::StreamDataLeft()
// Purpose: As interface
// Created: 27/5/04
//
// --------------------------------------------------------------------------
bool CompressStream::StreamDataLeft()
{
USE_READ_COMPRESSOR
if(pDecompress == 0)
{
return mpStream->StreamDataLeft();
}
// Any bytes left in our buffer?
if(!pDecompress->InputRequired())
{
// Still buffered data to decompress
return true;
}
// Otherwise ask the stream
return mpStream->StreamDataLeft();
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::StreamClosed()
// Purpose: As interface
// Created: 27/5/04
//
// --------------------------------------------------------------------------
bool CompressStream::StreamClosed()
{
if(!mIsClosed && mpStream->StreamClosed())
{
mIsClosed = true;
}
return mIsClosed;
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::CheckRead()
// Purpose: Checks that everything is set up to read
// Created: 27/5/04
//
// --------------------------------------------------------------------------
void CompressStream::CheckRead()
{
// Has the read compressor already been created?
if(mpReadCompressor != 0)
{
return;
}
// Need to create one?
if(mDecompressRead)
{
mpReadCompressor = new Compress<false>();
// And make sure there's a buffer
CheckBuffer();
}
else
{
// Not decompressing. Should be passing through data?
if(!mPassThroughWhenNotCompressed)
{
THROW_EXCEPTION(CompressException, CompressStreamReadSupportNotRequested)
}
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::CheckWrite()
// Purpose: Checks that everything is set up to write
// Created: 27/5/04
//
// --------------------------------------------------------------------------
void CompressStream::CheckWrite()
{
// Has the read compressor already been created?
if(mpWriteCompressor != 0)
{
return;
}
// Need to create one?
if(mCompressWrite)
{
mpWriteCompressor = new Compress<true>();
// And make sure there's a buffer
CheckBuffer();
}
else
{
// Not decompressing. Should be passing through data?
if(!mPassThroughWhenNotCompressed)
{
THROW_EXCEPTION(CompressException, CompressStreamWriteSupportNotRequested)
}
}
}
// --------------------------------------------------------------------------
//
// Function
// Name: CompressStream::CheckBuffer()
// Purpose: Allocates the buffer for (de)compression operations
// Created: 28/5/04
//
// --------------------------------------------------------------------------
void CompressStream::CheckBuffer()
{
// Already done
if(mpBuffer != 0)
{
return;
}
// Allocate the buffer -- which may actually be two buffers in one
// The temporary use buffer is first (used by write only, so only present if writing)
// and the read buffer follows.
int size = BUFFER_SIZE;
if(mDecompressRead && mCompressWrite)
{
size *= 2;
}
BOX_TRACE("Allocating CompressStream buffer, size " << size);
mpBuffer = ::malloc(size);
if(mpBuffer == 0)
{
throw std::bad_alloc();
}
}
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