1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72
|
// Brain Party
// Copyright (C) 2010 Paul Hudson (http://www.tuxradar.com/brainparty)
// Brain Party is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef __MOONJUMP_H__
#define __MOONJUMP_H__
#include "Minigame.h"
class BPMiniGame_MoonJump_Sheep {
public:
float X;
float Y;
float XSpeed;
float YSpeed;
bool MovingRight;
bool OnScreen;
BPMiniGame_MoonJump_Sheep() {
X = Y = XSpeed = YSpeed = 0.0f;
MovingRight = true;
OnScreen = false;
}
};
class BPMiniGame_MoonJump : public BPMiniGame {
public:
~BPMiniGame_MoonJump();
BPMiniGame_MoonJump(BPGame* game);
void Start();
int GetWeight();
void Render();
void Tick();
void CreateSheep();
void OnMouseDown();
void OnMouseMove();
void OnMouseUp();
protected:
Texture* sfcBackground1;
Texture* sfcBackground2;
Texture* sfcBackground3;
Texture* sfcBackground4;
Texture* sfcBackground5;
Texture* sfcBackground6;
Texture* sfcSheepLeft;
Texture* sfcSheepRight;
BPPList<BPMiniGame_MoonJump_Sheep*> Sheep;
float Y;
int LastCreateTime;
int SheepCreateDelay;
int SuccessTime;
};
#endif
|