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/*! \file include/persistent.h
\brief Interface: Definitions for persistent data
\author Eddie C. Dost <ecd@skynet.be>
*/
/*
* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License
* at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and
* limitations under the License.
*
* The Original Code is legOS code, released October 17, 1999.
*
* The Initial Developer of the Original Code is Markus L. Noga.
* Portions created by Markus L. Noga are Copyright (C) 1999
* Markus L. Noga. All Rights Reserved.
*
* Contributor(s): Markus L. Noga <markus@noga.de>
*/
#ifndef __persistent_h_
#define __persistent_h_
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////
//
// Definitions
//
///////////////////////////////////////////////////////////////////////
//! Define storage persistent across different runs of a program
/*! This macro is used to mark initialized data (doesn't apply to
uninitialized data) as `persistent' data.
This data will be saved across different runs of the program.
Usage:
You should insert __persistent between the variable name and equal
sign followed by value, e.g:
static int counter __persistent = 0;
static char data[] __persistent = { 0x32, 0x36, ... };
*/
#define __persistent __attribute__ ((__section__ (".persist")))
#ifdef __cplusplus
}
#endif
#endif // __persistent_h__
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