1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85
|
###############################################################################
# BRLTTY - A background process providing access to the console screen (when in
# text mode) for a blind person using a refreshable braille display.
#
# Copyright (C) 1995-2014 by The BRLTTY Developers.
#
# BRLTTY comes with ABSOLUTELY NO WARRANTY.
#
# This is free software, placed under the terms of the
# GNU General Public License, as published by the Free Software
# Foundation; either version 2 of the License, or (at your option) any
# later version. Please see the file LICENSE-GPL for details.
#
# Web Page: http://mielke.cc/brltty/
#
# This software is maintained by Dave Mielke <dave@mielke.cc>.
###############################################################################
function writeCommandEntry(name, symbol, value, help) {
if (help ~ /^deprecated /) return
print "{ // " symbol
print " .name = \"" name "\","
print " .code = " value ","
if (help ~ /^set .*\//) print " .isToggle = 1,"
if (help ~ /^go /) print " .isMotion = 1,"
if (help ~ /^bring /) print " .isRouting = 1,"
if (symbol ~ /^BRL_BLK_/) {
if (symbol ~ /^BRL_BLK_PASS/) {
if (symbol ~ /PASS(CHAR|DOTS|KEY)/) {
print " .isInput = 1,"
}
if (symbol ~ /PASSCHAR/) {
print " .isCharacter = 1,"
}
if (symbol ~ /PASSDOTS/) {
print " .isBraille = 1,"
}
if (symbol ~ /PASS(XT|AT|PS2)/) {
print " .isKeyboard = 1,"
}
} else if (help ~ / character$/) {
print " .isColumn = 1,"
} else if (help ~ / characters /) {
print " .isRange = 1,"
} else if (help ~ / line$/) {
print " .isRow = 1,"
} else {
print " .isOffset = 1,"
}
} else if (symbol ~ /^BRL_KEY_/) {
print " .isInput = 1,"
if (symbol ~ /_FUNCTION/) {
print " .isOffset = 1,"
}
}
print " .description = strtext(\"" help "\")"
print "},"
print ""
}
function brlCommand(name, symbol, value, help) {
writeCommandEntry(name, symbol, symbol, help)
}
function brlBlock(name, symbol, value, help) {
writeCommandEntry(name, symbol, "BRL_CMD_BLK(" name ")", help)
}
function brlKey(name, symbol, value, help) {
writeCommandEntry("KEY_" name, symbol, "BRL_CMD_KEY(" name ")", help)
}
function brlFlag(name, symbol, value, help) {
}
function brlDot(number, symbol, value, help) {
}
|