File: FindSqlite3.cmake

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# We define:
# - SQLITE3_INCLUDE_DIR - Where to find Sqlite 3 header files (directory)
# - SQLITE3_LIBRARIES - Sqlite 3 libraries
# - SQLITE3_LIBRARY_RELEASE - Where the release library is
# - SQLITE3_LIBRARY_DEBUG - Where the debug library is
# - SQLITE3_FOUND - Set to TRUE if we found everything 
#   (library, includes and executable)
# Taking into account:
# - SQLITE3_PREFIX

# Copyright (c) 2010 Pau Garcia i Quiles, <pgquiles@elpauer.org>
#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
#
# Generated by CModuler, a CMake Module Generator - http://gitorious.org/cmoduler

IF( SQLITE3_INCLUDE_DIR AND SQLITE3_LIBRARY_RELEASE AND SQLITE3_LIBRARY_DEBUG )
    SET(SQLITE3_FIND_QUIETLY TRUE)
ENDIF( SQLITE3_INCLUDE_DIR AND SQLITE3_LIBRARY_RELEASE AND SQLITE3_LIBRARY_DEBUG )

FIND_PATH(SQLITE3_INCLUDE_DIR
    sqlite3.h
  PATHS
    ${SQLITE3_PREFIX}/include
    /usr/include
    /usr/local/include
)

FIND_LIBRARY(SQLITE3_LIBRARY_RELEASE
  NAMES
    sqlite3
  PATHS
    ${SQLITE3_PREFIX}/lib
)

FIND_LIBRARY(SQLITE3_LIBRARY_DEBUG
  NAMES
    sqlite3 
  HINTS
    ${SQLITE3_PREFIX}/lib/debug/usr/lib )

IF( SQLITE3_LIBRARY_RELEASE OR SQLITE3_LIBRARY_DEBUG AND SQLITE3_INCLUDE_DIR )
	SET( SQLITE3_FOUND TRUE )
ENDIF( SQLITE3_LIBRARY_RELEASE OR SQLITE3_LIBRARY_DEBUG AND SQLITE3_INCLUDE_DIR )

IF( SQLITE3_LIBRARY_DEBUG AND SQLITE3_LIBRARY_RELEASE )
	# if the generator supports configuration types then set
	# optimized and debug libraries, or if the CMAKE_BUILD_TYPE has a value
	IF( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE )
		SET( SQLITE3_LIBRARIES optimized ${SQLITE3_LIBRARY_RELEASE} debug ${SQLITE3_LIBRARY_DEBUG} )
	ELSE( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE )
    # if there are no configuration types and CMAKE_BUILD_TYPE has no value
    # then just use the release libraries
		SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_RELEASE} )
	ENDIF( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE )
ELSEIF( SQLITE3_LIBRARY_RELEASE )
	SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_RELEASE} )
ELSE( SQLITE3_LIBRARY_DEBUG AND SQLITE3_LIBRARY_RELEASE )
	SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_DEBUG} )
ENDIF( SQLITE3_LIBRARY_DEBUG AND SQLITE3_LIBRARY_RELEASE )

IF( SQLITE3_FOUND )
	IF( NOT SQLITE3_FIND_QUIETLY )
		MESSAGE( STATUS "Found Sqlite3 header file in ${SQLITE3_INCLUDE_DIR}")
		MESSAGE( STATUS "Found Sqlite3 libraries: ${SQLITE3_LIBRARIES}")
	ENDIF( NOT SQLITE3_FIND_QUIETLY )
ELSE(SQLITE3_FOUND)
	IF( SQLITE3_FIND_REQUIRED)
		MESSAGE( FATAL_ERROR "Could not find Sqlite3" )
	ELSE( SQLITE3_FIND_REQUIRED)
		MESSAGE( STATUS "Optional package Sqlite3 was not found" )
	ENDIF( SQLITE3_FIND_REQUIRED)
ENDIF(SQLITE3_FOUND)