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/*
* BRP_PACU.c : Contains main, calls creation of the gui, initialization of
* main FFT data struct and its array variables, creates the audio capture
* thread, creates the 100ms gui callback, handles the gui callback and
* on quitting tries to free all allocated memory
*
* Some of this should probably moved out of this huge c file and organized
* better.
*
* Copyright (C) 2007-2008 Brian Phelps(lm317t@gmail.com)
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <gdk/gdk.h>
#include <glib.h>
#include <gtk/gtkadjustment.h>
#include <gtk/gtkwidget.h>
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
#include <gtk/gtk.h>
#include "main.h"
#include "testfft.h"
#include "gui.h"
#include <jack/jack.h>
#include <string.h>
volatile struct FFT_Frame *fill_it;
volatile struct FFT_Frame * temp_frame_data; // tmp copy so mutexes don't need to wait
static float audio1[8192];
static float audio2[8192];
static float pink_noise[8192];
volatile char run = 1;
static guint timer_id = 0;
// static guint BUF_SIZE = BUFSIZE;
float b0, b1, b2, b3, b4, b5, b6, white;
float tmp_time = 0.0;
float scale_it = 0.98;
float volume = 0.5;
GMutex *thread_mutex;
jack_port_t *input_port1;
jack_port_t *input_port2;
jack_port_t *output_port;
jack_client_t *client;
/* a simple state machine for this client */
volatile enum
{
Init,
Run,
Started,
Exit
} client_state = Init;
/*static void
on_quit (GtkObject *object)
{
gtk_object_destroy (object);
gtk_main_quit ();
}*/
int
Fill_Buffer(jack_nframes_t nframes, void *arg)
{
//fill_it = (struct FFT_Frame *) malloc(sizeof(struct FFT_Frame ));
int k, j, period_size;
jack_default_audio_sample_t *in_buffer1, *in_buffer2, *out_buffer;
g_mutex_lock (thread_mutex);
// if (pthread_mutex_trylock(&p_mutex))
{
jack_transport_state_t ts = jack_transport_query(client, NULL);
if (ts == JackTransportRolling)
{
if (client_state == Init)
client_state = Run;
in_buffer1 = jack_port_get_buffer (input_port1, nframes);
in_buffer2 = jack_port_get_buffer (input_port2, nframes);
out_buffer = jack_port_get_buffer (output_port, nframes);
for (k = 0; k < nframes; k++)
{
white = ((float) (rand() % 10000) - 10000.0 / 2.0) / 999900.0;
// Shamelessly taken from http://www.firstpr.com.au/dsp/pink-noise/
// Based on a filter by Robert Bristow-Johnson
b0 = (0.99886 * b0 + white * 0.0555179) * scale_it ;
b1 = (0.99332 * b1 + white * 0.0750759) * scale_it;
b2 = (0.96900 * b2 + white * 0.1538520) * scale_it;
b3 = (0.86650 * b3 + white * 0.3104856) * scale_it;
b4 = (0.55000 * b4 + white * 0.5329522) * scale_it;
b5 = (-0.7616 * b5 - white * 0.0168980) * scale_it;
tmp_time = tmp_time + 1.0 / 44100;
if (fill_it->pink_muted)
pink_noise[k] = (b0 + b1 + b2 + b3 + b4 + b5 + b6 + (white * 0.5362) * scale_it) * (pow(2.0, fill_it->volume_pink + 29) / (pow(2.0, 32.0)));
else
pink_noise[k] = 0.0;
b6 = (white * 0.115926) * scale_it;
}
memcpy (audio1, in_buffer1,
sizeof (jack_default_audio_sample_t) * nframes);
memcpy (audio2, in_buffer2,
sizeof (jack_default_audio_sample_t) * nframes);
memcpy (out_buffer, pink_noise,
sizeof (jack_default_audio_sample_t) * nframes);
}
else if (ts == JackTransportStopped)
{
if (client_state == Run)
client_state = Exit;
jack_transport_start(client);
}
period_size = nframes;
//fprintf(stderr, "The period size is %d\n",period_size);
//
// Fill delay with old data
for ( k = 0; k < (DELAY_BUFFER_SIZE - period_size); k++)
{
// Rotate dellay data to the left to make room for new samples
fill_it->delay[k] = fill_it->delay[k + period_size];
}
j=N_FFT - period_size;
for ( k = DELAY_BUFFER_SIZE - period_size; k < DELAY_BUFFER_SIZE; k++)
{
//// Copy old delay data to end of delayed buffer 2
// Copy old buffer data to end of delay buffer
fill_it->delay[k] = fill_it->prewin_buffer_data_2[j - N_FFT + period_size ];
j++;
}
// Rotate data to the left to make room for new samples
for ( k = 0; k < (N_FFT - period_size ); k++)
{
fill_it->prewin_buffer_data_1[k ] = fill_it->prewin_buffer_data_1[k + period_size ];
fill_it->prewin_buffer_data_2[k ] = fill_it->prewin_buffer_data_2[k + period_size ];
}
j = 0;
for (k = N_FFT - period_size; k < N_FFT ; k++)
{
// copy channels to the end of the data
fill_it->prewin_buffer_data_1[k] = (short) 32767.0 * audio1[j]; // Copy Begining of Audio buff to end of delay from last buffer fill
fill_it->prewin_buffer_data_2[k] = (short) 32767.0 * audio2[j];
j++;
}
for (k = 0; k < N_FFT; k++)
{
// Copy data to working buffer #2
fill_it->buffer_data_1[k] = fill_it->prewin_buffer_data_1[k];
// Copy data to working #1 and apply delay
if (k - fill_it->delay_size >= 0)
fill_it->buffer_data_2[k] = fill_it->prewin_buffer_data_2[k - fill_it->delay_size]; // copy end of normal buffer to working buffer
else
fill_it->buffer_data_2[k] = fill_it->delay[k + DELAY_BUFFER_SIZE - fill_it->delay_size]; // copy most recent samples of the delay buffer to beginning (oldest) buffer_data_2
}
//for (k = 0; k < N_FFT; k++)
//{
// Apply Window function
// Blackman window
// For some reason this causes errors in the response, maybe someone knows better than me why?
//fill_it->buffer_data_1[k] = (short)(
// ( ((float)fill_it->buffer_data_1[k])*(0.42 - 0.5 * cos(2.0 * pi * ((float)k) / ( ((float)N) - 1.0))
// + 0.08 * cos(4.0 * pi * ((float)k) / (((float)N) - 1.0))) ));
//fill_it->buffer_data_2[k] = (short)(
// ((float)fill_it->buffer_data_2[k])*(0.42 - 0.5 * cos(2.0 * pi * ((float)k) / ( ((float)N) - 1.0))
// + 0.08 * cos(4.0 * pi * ((float)k) / (((float)N) - 1.0))));
//
//}
}
g_mutex_unlock (thread_mutex);
return 0;
}
static gboolean
MyGTKFunction (struct FFT_Frame * frame_data)
{
int j, max_index = 0;
// float avg[2000], min;
double max, tmp;
g_mutex_lock (thread_mutex);
memcpy(temp_frame_data->buffer_data_1, frame_data->buffer_data_1, N_FFT*sizeof(short));
memcpy(temp_frame_data->buffer_data_2, frame_data->buffer_data_2, N_FFT*sizeof(short));
memcpy(temp_frame_data->plan, frame_data->plan, sizeof(frame_data->plan));
g_mutex_unlock (thread_mutex);
fft_capture((struct FFT_Frame *)temp_frame_data); // This fxn does the FFT, frame_data->buffer_data_n is used to get frame_data->fft_returned_n
g_mutex_lock (thread_mutex);
memcpy(frame_data->fft_returned_1, temp_frame_data->fft_returned_1, N_FFT*sizeof(double));
memcpy(frame_data->fft_returned_2, temp_frame_data->fft_returned_2, N_FFT*sizeof(double));
g_mutex_unlock (thread_mutex);
if (frame_data->find_delay == 1) // Delay button pressed, set delay to new value
{
g_source_remove(timer_id);
gui_idle_func(frame_data);
frame_data->delay_size = 0;
frame_data->find_delay = 3; // Signal to gui that we are waiting while the delay sets in
timer_id = g_timeout_add(1000, (GSourceFunc) MyGTKFunction, (gpointer) frame_data ); // Start the initial delay
printf("Finding delay....\n");
return TRUE;
}
else if (frame_data->find_delay == 3)
{
g_source_remove(timer_id);
g_mutex_lock (thread_mutex);
impulse_capture(frame_data);
g_mutex_unlock (thread_mutex);
max = 0.0;
for (j = 0; j < N_FFT; j++)
{
tmp = frame_data->rfft_returned_1[j];
// find the maximum impulse response sample to find the delay.
if (max < (tmp*tmp))
{
max = (tmp * tmp);
max_index = j;
}
// printf("tmp:%f max:%f j:%d max_index:%d\n ", tmp, max, j, max_index);
}
printf("Done Finding delay\n");
printf("min value is %f, min time is %f\n", max, ((float)max_index)*(1.0 / ((float)FSAMP)) );
//frame_data->delay_size=10000;
if ( max_index < N_FFT) // Protect against delay being larger than malloc'd size of N
frame_data->delay_size = max_index;
timer_id = g_timeout_add(90, (GSourceFunc) MyGTKFunction, (gpointer) frame_data ); // Start back to normal
frame_data->find_delay = 2; // Indicate to gui that we are done finding the delay
if (frame_data->find_impulse == 1)
{
frame_data->find_impulse = 2; // Signal to gui that impulse response has been done
}
}
g_mutex_lock (thread_mutex);
temp_frame_data->pink_muted = frame_data->pink_muted;
temp_frame_data->volume_pink = frame_data->volume_pink;
temp_frame_data->find_delay = frame_data->find_delay;
temp_frame_data->find_impulse = frame_data->find_impulse;
temp_frame_data->delay_size = frame_data->delay_size;
// memcpy(temp_frame_data->delay_size, frame_data->delay, N_FFT*sizeof(short));
memcpy(temp_frame_data->fft_returned_1, frame_data->fft_returned_1, N_FFT*sizeof(double));
memcpy(temp_frame_data->fft_returned_2, frame_data->fft_returned_2, N_FFT*sizeof(double));
memcpy(temp_frame_data->buffer_data_1, frame_data->buffer_data_1, N_FFT*sizeof(short));
memcpy(temp_frame_data->buffer_data_2, frame_data->buffer_data_2, N_FFT*sizeof(short));
memcpy(temp_frame_data->rfft_returned_1, frame_data->rfft_returned_1, N_FFT*sizeof(double));
g_mutex_unlock (thread_mutex);
gui_idle_func((struct FFT_Frame *)temp_frame_data);
g_mutex_lock (thread_mutex);
frame_data->pink_muted = temp_frame_data->pink_muted;
frame_data->volume_pink = temp_frame_data->volume_pink;
frame_data->find_delay = temp_frame_data->find_delay;
frame_data->find_impulse = temp_frame_data->find_impulse;
frame_data->delay_size = temp_frame_data->delay_size;
g_mutex_unlock (thread_mutex);
return TRUE;
}
struct FFT_Frame *init_fft_frame(void)
{
int k;
struct FFT_Frame *FFT_Kit = (struct FFT_Frame *) malloc(sizeof(struct FFT_Frame));
//p_mutex = PTHREAD_MUTEX_INITIALIZER;
FFT_Kit->fft_returned_1 = (double *) malloc(sizeof(double) * N_FFT);
FFT_Kit->fft_returned_2 = (double *) malloc(sizeof(double) * N_FFT);
FFT_Kit->rfft_returned_1 = (double *) malloc(sizeof(double) * N_FFT);
FFT_Kit->prewin_buffer_data_1 = (short *) malloc(sizeof(short) * N_FFT);
FFT_Kit->prewin_buffer_data_2 = (short *) malloc(sizeof(short) * N_FFT);
FFT_Kit->buffer_data_1 = (short *) malloc(sizeof(short) * N_FFT);
FFT_Kit->buffer_data_2 = (short *) malloc(sizeof(short) * N_FFT);
FFT_Kit->delay = (short *) malloc(sizeof(short) * DELAY_BUFFER_SIZE);
FFT_Kit->delay_size = 0;
FFT_Kit->volume_pink = 0.0;
FFT_Kit->find_delay = 0;
FFT_Kit->find_impulse = 0;
for (k = 0; k < N_FFT; k++)
{
FFT_Kit->delay[k] = 0;
//FFT_Kit->audio[k] = 0;
FFT_Kit->prewin_buffer_data_1[k] = 0;
FFT_Kit->prewin_buffer_data_2[k] = 0;
FFT_Kit->buffer_data_1[k] = 0;
FFT_Kit->buffer_data_2[k] = 0;
FFT_Kit->fft_returned_1[k] = 0;
FFT_Kit->fft_returned_2[k] = 0;
FFT_Kit->delay[k] = 0;
}
FFT_Kit->plan = fftw_create_plan(N_FFT, FFTW_FORWARD, FFTW_ESTIMATE);
FFT_Kit->reverse_plan = fftw_create_plan(N_FFT, FFTW_BACKWARD, FFTW_ESTIMATE);
return FFT_Kit;
}
void
jack_shutdown (void *arg)
{
fprintf(stderr, "Jack shutdown! Exiting..\n");
gtk_main_quit();
}
int
jack_init()
{
const char **ports;
char * client_name = "BRP_PACU";
const char *server_name = NULL;
jack_options_t options = JackNullOption;
jack_status_t status;
/* open a client connection to the JACK server */
client = jack_client_open (client_name, options, &status, server_name);
if (client == NULL)
{
fprintf (stderr, "jack_client_open() failed, "
"status = 0x%2.0x\n", status);
if (status & JackServerFailed)
{
fprintf (stderr, "Unable to connect to JACK server\n");
}
return 1;
}
if (status & JackServerStarted)
{
fprintf (stderr, "JACK server started\n");
}
if (status & JackNameNotUnique)
{
client_name = jack_get_client_name(client);
fprintf (stderr, "unique name `%s' assigned\n", client_name);
}
/* tell the JACK server to call `process()' whenever
there is work to be done.
*/
jack_set_process_callback (client, Fill_Buffer, 0);
/* tell the JACK server to call `jack_shutdown()' if
it ever shuts down, either entirely, or if it
just decides to stop calling us.
*/
jack_on_shutdown (client, jack_shutdown, 0);
/* display the current sample rate.
*/
printf ("engine sample rate: %d\n",
jack_get_sample_rate (client));
/* create two ports */
input_port1 = jack_port_register (client, "input1",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput, 0);
input_port2 = jack_port_register (client, "input2",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput, 0);
output_port = jack_port_register (client, "output",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
if ((input_port1 == NULL) || (input_port2 == NULL) || (output_port == NULL))
{
fprintf(stderr, "no more JACK ports available\n");
return 2;
}
/* Tell the JACK server that we are ready to roll. Our
* process() callback will start running now. */
if (jack_activate (client))
{
fprintf (stderr, "cannot activate client");
return 3;
}
/* Connect the ports. You can't do this before the client is
* activated, because we can't make connections to clients
* that aren't running. Note the confusing (but necessary)
* orientation of the driver backend ports: playback ports are
* "input" to the backend, and capture ports are "output" from
* it.
*/
ports = jack_get_ports (client, NULL, NULL,
JackPortIsPhysical | JackPortIsOutput);
if (ports == NULL)
{
fprintf(stderr, "no physical capture ports\n");
return 4;
}
if (jack_connect (client, ports[0], jack_port_name (input_port1)))
{
fprintf (stderr, "cannot connect input ports\n");
return 6;
}
if (jack_connect (client, ports[1], jack_port_name (input_port2)))
{
fprintf (stderr, "cannot connect input ports\n");
return 6;
}
// Connect the Pink Noise Output to the reference input.
if (jack_connect (client, jack_port_name (output_port), jack_port_name (input_port2)))
{
fprintf (stderr, "cannot connect output ports\n");
return 7;
}
free (ports);
ports = jack_get_ports (client, NULL, NULL,
JackPortIsPhysical | JackPortIsInput);
if (ports == NULL)
{
fprintf(stderr, "no physical playback ports\n");
return 5;
}
// Pink Noise Output
if (jack_connect (client, jack_port_name (output_port), ports[1]))
{
fprintf (stderr, "cannot connect output ports\n");
return 7;
}
free (ports);
/* keep running until the transport stops */
return 0;
}
int
main (int argc, char *argv[])
{
// struct FFT_Frame *FFT_Kit = g_new0 (struct FFT_Frame, 1);
b0 = 0;
b1 = 0;
b2 = 0;
white = 0;
b3 = 0;
b4 = 0;
b5 = 0;
b6 = 0;
g_thread_init(NULL);
gtk_init (&argc, &argv);
int ierr = -1;
thread_mutex = g_mutex_new ();
char * jackErrMessage [8] = {"OK",
"Unable to connect to JACK server",
"No more JACK ports available",
"Cannot activate client",
"No physical capture ports",
"No physical playback ports",
"Cannot connect input ports",
"Cannot connect output ports"};
fill_it = init_fft_frame();
temp_frame_data = init_fft_frame();
GtkWidget* jack_error_dialog = gtk_message_dialog_new(NULL, GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_ERROR, GTK_BUTTONS_NONE, "Jack initialization Error");
gtk_window_set_decorated (GTK_WINDOW(jack_error_dialog), FALSE);
gtk_window_set_position(GTK_WINDOW(jack_error_dialog), GTK_WIN_POS_CENTER);
gtk_dialog_add_buttons(GTK_DIALOG(jack_error_dialog),"Continue",1,"Quit",2,NULL);
while (ierr != 0)
{
ierr = jack_init();
if (ierr == 0) break; // If jack init, is successful, run GUI
if (client != NULL) jack_client_close (client);
fprintf(stderr, "////////\n BRP_PACU failed to start because jackd failed to initialize\n\n%s\n\nplease check your jackd sound card settings. QjackCtl (JackPilot with a mac) is an easy way to do this\n////////\n", jackErrMessage[ierr]);
#ifdef __APPLE__
gtk_message_dialog_format_secondary_text(GTK_MESSAGE_DIALOG(jack_error_dialog), "BRP_PACU failed to start.\n-- %s --\nCheck the settings of Audio MIDI Setup and JackPilot, then click on \"Continue\"", jackErrMessage[ierr]);
system("open -b gpl.elementicaotici.JackPilot"); // Launch JackPilot so that the user has not to search around
#else
gtk_message_dialog_format_secondary_text(GTK_MESSAGE_DIALOG(jack_error_dialog),"BRP_PACU failed to start.\n-- %s --\nCheck the settings of QjackCtl, then click on \"Continue\"",jackErrMessage[ierr]);
#endif
if (gtk_dialog_run (GTK_DIALOG(jack_error_dialog)) == 2) { //user clicked on "Quit"
gtk_widget_destroy (GTK_WIDGET(jack_error_dialog));
printf("BRP-PACU terminated by user. Thank you for using BRP-PACU\n");
return (64 + ierr); // exit program with non-zero exit status
}
;
}
gtk_widget_destroy (GTK_WIDGET(jack_error_dialog));
if (create_gui((struct FFT_Frame *)fill_it, DATADIR))
{
timer_id = g_timeout_add(90, (GSourceFunc) MyGTKFunction, (gpointer) fill_it ); // Start the initial delay
gtk_main ();
g_source_remove(timer_id);
run = 0;
}
else
fprintf(stderr, "Gui did not start\n");
// Wait until thread execution has ended
printf("Main Cleaning up.......\n");
jack_deactivate (client);
jack_client_close (client);
fftw_destroy_plan(fill_it->plan);
fftw_destroy_plan(fill_it->reverse_plan);
free(fill_it->delay);
free(fill_it->buffer_data_1);
free(fill_it->buffer_data_2);
free(fill_it->prewin_buffer_data_1);
free(fill_it->prewin_buffer_data_2);
free(fill_it->fft_returned_1);
free(fill_it->rfft_returned_1);
free(fill_it->fft_returned_2);
free((struct FFT_Frame *)fill_it);
printf("Main has exited. Thank you for using BRP-PACU\n");
return 0;
}
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