File: BRP_PACU.c

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brp-pacu 2.1.1%2Bgit20111020-7
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/*
* BRP_PACU.c : Contains main, calls creation of the gui, initialization of
*       main FFT data struct and its array variables, creates the audio capture
*       thread, creates the 100ms gui callback, handles the gui callback and
*       on quitting tries to free all allocated memory
*
* Some of this should probably moved out of this huge c file and organized
*       better.
*
* Copyright (C) 2007-2008 Brian Phelps(lm317t@gmail.com)
*  This program is free software; you can redistribute it and/or modify
*  it under the terms of the GNU General Public License as published by
*  the Free Software Foundation; either version 2 of the License, or
*  (at your option) any later version.
*
*  This program is distributed in the hope that it will be useful,
*  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*  GNU Library General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software
*  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA.
*/
#include <gdk/gdk.h>
#include <glib.h>
#include <gtk/gtkadjustment.h>
#include <gtk/gtkwidget.h>
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
#include <gtk/gtk.h>
#include "main.h"
#include "testfft.h"
#include "gui.h"
#include <jack/jack.h>
#include <string.h>

volatile struct FFT_Frame *fill_it;
volatile struct FFT_Frame * temp_frame_data;  // tmp copy so mutexes don't need to wait
static float  audio1[8192];
static float  audio2[8192];
static float pink_noise[8192];
volatile char run = 1;
static guint timer_id = 0;
// static guint BUF_SIZE = BUFSIZE;
float b0, b1, b2, b3, b4, b5, b6, white;
float tmp_time = 0.0;
float scale_it = 0.98;
float volume = 0.5;
GMutex *thread_mutex;

jack_port_t *input_port1;
jack_port_t *input_port2;
jack_port_t *output_port;
jack_client_t *client;

/* a simple state machine for this client */
volatile enum
{
   Init,
   Run,
   Started,
   Exit
} client_state = Init;

/*static void
 on_quit (GtkObject *object)
{
   gtk_object_destroy (object);
   gtk_main_quit ();
}*/


int
Fill_Buffer(jack_nframes_t nframes, void *arg)
{
   //fill_it = (struct FFT_Frame *) malloc(sizeof(struct FFT_Frame ));
   int k, j, period_size;
   jack_default_audio_sample_t *in_buffer1, *in_buffer2, *out_buffer;

   g_mutex_lock (thread_mutex);
   // if (pthread_mutex_trylock(&p_mutex))
   {
      jack_transport_state_t ts = jack_transport_query(client, NULL);

      if (ts == JackTransportRolling)
      {

         if (client_state == Init)
            client_state = Run;

         in_buffer1 = jack_port_get_buffer (input_port1, nframes);
         in_buffer2 = jack_port_get_buffer (input_port2, nframes);
         out_buffer = jack_port_get_buffer (output_port, nframes);

         for (k = 0; k < nframes; k++)
         {
            white = ((float) (rand() % 10000) - 10000.0 / 2.0) / 999900.0;
            // Shamelessly taken from http://www.firstpr.com.au/dsp/pink-noise/
            // Based on a filter by  Robert Bristow-Johnson
            b0 = (0.99886 * b0 + white * 0.0555179) * scale_it ;
            b1 = (0.99332 * b1 + white * 0.0750759) * scale_it;
            b2 = (0.96900 * b2 + white * 0.1538520) * scale_it;
            b3 = (0.86650 * b3 + white * 0.3104856) * scale_it;
            b4 = (0.55000 * b4 + white * 0.5329522) * scale_it;
            b5 = (-0.7616 * b5 - white * 0.0168980) * scale_it;
            tmp_time = tmp_time + 1.0 / 44100;
            if (fill_it->pink_muted)
               pink_noise[k] = (b0 + b1 + b2 + b3 + b4 + b5 + b6 + (white * 0.5362) * scale_it) * (pow(2.0, fill_it->volume_pink + 29) / (pow(2.0, 32.0)));
            else
               pink_noise[k] = 0.0;
            b6 = (white * 0.115926) * scale_it;
         }

         memcpy (audio1, in_buffer1,
                 sizeof (jack_default_audio_sample_t) * nframes);
         memcpy (audio2, in_buffer2,
                 sizeof (jack_default_audio_sample_t) * nframes);
         memcpy (out_buffer, pink_noise,
                 sizeof (jack_default_audio_sample_t) * nframes);

      }
      else if (ts == JackTransportStopped)
      {

         if (client_state == Run)
            client_state = Exit;
         jack_transport_start(client);
      }


      period_size = nframes;
      //fprintf(stderr, "The period size is %d\n",period_size);
      //
      // Fill delay with old data
      for ( k = 0; k < (DELAY_BUFFER_SIZE - period_size); k++)
      {
         // Rotate dellay data to the left to make room for new samples
         fill_it->delay[k] = fill_it->delay[k + period_size];
      }

      j=N_FFT - period_size;
      for ( k = DELAY_BUFFER_SIZE - period_size; k < DELAY_BUFFER_SIZE; k++)
      {
         //// Copy old delay data to end of delayed buffer 2
         // Copy old buffer data to end of delay buffer
         fill_it->delay[k] = fill_it->prewin_buffer_data_2[j - N_FFT + period_size ];
         j++;
      }

      // Rotate data to the left to make room for new samples
      for ( k = 0; k < (N_FFT - period_size ); k++)
      {
         fill_it->prewin_buffer_data_1[k ] = fill_it->prewin_buffer_data_1[k + period_size ];
         fill_it->prewin_buffer_data_2[k ] = fill_it->prewin_buffer_data_2[k + period_size ];
      }

      j = 0;
      for (k = N_FFT - period_size; k < N_FFT ; k++)
      {
         // copy channels to the end of the data

         fill_it->prewin_buffer_data_1[k] =  (short) 32767.0 * audio1[j];  // Copy Begining of Audio buff to end of delay from last buffer fill
         fill_it->prewin_buffer_data_2[k] = (short) 32767.0 * audio2[j];
         j++;
      }


      for (k = 0; k < N_FFT; k++)
      {
         // Copy data to working buffer #2
         fill_it->buffer_data_1[k] = fill_it->prewin_buffer_data_1[k];
         // Copy data to working #1 and apply delay
         if (k - fill_it->delay_size >= 0)
            fill_it->buffer_data_2[k] = fill_it->prewin_buffer_data_2[k - fill_it->delay_size]; // copy end of normal buffer to working buffer
         else
            fill_it->buffer_data_2[k] = fill_it->delay[k + DELAY_BUFFER_SIZE - fill_it->delay_size];  // copy most recent samples of the delay buffer to beginning (oldest) buffer_data_2
      }
      //for (k = 0; k < N_FFT; k++)
      //{
      // Apply Window function
      // Blackman window
      // For some reason this causes errors in the response, maybe someone knows better than me why?
      //fill_it->buffer_data_1[k] = (short)(
      //      ( ((float)fill_it->buffer_data_1[k])*(0.42 - 0.5 * cos(2.0 * pi * ((float)k) / (  ((float)N) - 1.0)) 
      //        + 0.08 * cos(4.0 * pi * ((float)k) / (((float)N) - 1.0)))  ));
      //fill_it->buffer_data_2[k] = (short)(
      //   ((float)fill_it->buffer_data_2[k])*(0.42 - 0.5 * cos(2.0 * pi * ((float)k) / (  ((float)N) - 1.0))
      //    + 0.08 * cos(4.0 * pi * ((float)k) / (((float)N) - 1.0))));
      //
      //}
   }
   g_mutex_unlock (thread_mutex);
   return 0;
}

static gboolean
MyGTKFunction (struct FFT_Frame * frame_data)
{
   int j, max_index = 0;
//   float avg[2000], min;
   double max, tmp;

   g_mutex_lock (thread_mutex);
   memcpy(temp_frame_data->buffer_data_1, frame_data->buffer_data_1, N_FFT*sizeof(short));
   memcpy(temp_frame_data->buffer_data_2, frame_data->buffer_data_2, N_FFT*sizeof(short));
   memcpy(temp_frame_data->plan, frame_data->plan, sizeof(frame_data->plan));
   g_mutex_unlock (thread_mutex);
   fft_capture((struct FFT_Frame *)temp_frame_data);  // This fxn does the FFT, frame_data->buffer_data_n is used to get frame_data->fft_returned_n

   g_mutex_lock (thread_mutex);
   memcpy(frame_data->fft_returned_1, temp_frame_data->fft_returned_1, N_FFT*sizeof(double));
   memcpy(frame_data->fft_returned_2, temp_frame_data->fft_returned_2, N_FFT*sizeof(double));
   g_mutex_unlock (thread_mutex);

   if (frame_data->find_delay == 1) // Delay button pressed, set delay to new value
   {
      g_source_remove(timer_id);
      gui_idle_func(frame_data);
      frame_data->delay_size = 0;
      frame_data->find_delay = 3;   // Signal to gui that we are waiting while the delay sets in
      timer_id = g_timeout_add(1000, (GSourceFunc) MyGTKFunction, (gpointer) frame_data ); // Start the initial delay
      printf("Finding delay....\n");
      return TRUE;
   }
   else if (frame_data->find_delay == 3)
   {
      g_source_remove(timer_id);

      g_mutex_lock (thread_mutex);
      impulse_capture(frame_data);
      g_mutex_unlock (thread_mutex);
      max = 0.0;
      for (j = 0; j < N_FFT; j++)
      {
         tmp = frame_data->rfft_returned_1[j];
         // find the maximum impulse response sample to find the delay.
         if (max < (tmp*tmp))
         {
            max = (tmp * tmp);
            max_index = j;
         }
         // printf("tmp:%f max:%f j:%d max_index:%d\n ", tmp, max, j, max_index);
      }

      printf("Done Finding delay\n");
      printf("min value is %f, min time is %f\n", max, ((float)max_index)*(1.0 / ((float)FSAMP))  );
      //frame_data->delay_size=10000;
      if ( max_index < N_FFT) // Protect against delay being larger than malloc'd size of N
         frame_data->delay_size = max_index;
      timer_id = g_timeout_add(90, (GSourceFunc) MyGTKFunction, (gpointer) frame_data ); // Start back to normal
      frame_data->find_delay = 2;  // Indicate to gui that we are done finding the delay
      if (frame_data->find_impulse == 1)
      {
         frame_data->find_impulse = 2;  // Signal to gui that impulse response has been done
      }

   }

   g_mutex_lock (thread_mutex);
   temp_frame_data->pink_muted = frame_data->pink_muted;
   temp_frame_data->volume_pink = frame_data->volume_pink;
   temp_frame_data->find_delay = frame_data->find_delay;
   temp_frame_data->find_impulse = frame_data->find_impulse;
   temp_frame_data->delay_size = frame_data->delay_size;
//   memcpy(temp_frame_data->delay_size, frame_data->delay, N_FFT*sizeof(short));
   memcpy(temp_frame_data->fft_returned_1, frame_data->fft_returned_1, N_FFT*sizeof(double));
   memcpy(temp_frame_data->fft_returned_2, frame_data->fft_returned_2, N_FFT*sizeof(double));
   memcpy(temp_frame_data->buffer_data_1, frame_data->buffer_data_1, N_FFT*sizeof(short));
   memcpy(temp_frame_data->buffer_data_2, frame_data->buffer_data_2, N_FFT*sizeof(short));
   memcpy(temp_frame_data->rfft_returned_1, frame_data->rfft_returned_1, N_FFT*sizeof(double));
   g_mutex_unlock (thread_mutex);

   gui_idle_func((struct FFT_Frame *)temp_frame_data);

   g_mutex_lock (thread_mutex);
   frame_data->pink_muted = temp_frame_data->pink_muted;
   frame_data->volume_pink = temp_frame_data->volume_pink;
   frame_data->find_delay = temp_frame_data->find_delay;
   frame_data->find_impulse = temp_frame_data->find_impulse;
   frame_data->delay_size = temp_frame_data->delay_size;
   g_mutex_unlock (thread_mutex);

   return TRUE;

}

struct FFT_Frame *init_fft_frame(void)
{
   int k;
   struct FFT_Frame *FFT_Kit = (struct FFT_Frame *) malloc(sizeof(struct FFT_Frame));
   //p_mutex = PTHREAD_MUTEX_INITIALIZER;

   FFT_Kit->fft_returned_1 = (double *) malloc(sizeof(double) * N_FFT);
   FFT_Kit->fft_returned_2 = (double *) malloc(sizeof(double) * N_FFT);
   FFT_Kit->rfft_returned_1 = (double *) malloc(sizeof(double) * N_FFT);
   FFT_Kit->prewin_buffer_data_1 = (short *) malloc(sizeof(short) * N_FFT);
   FFT_Kit->prewin_buffer_data_2 = (short *) malloc(sizeof(short) * N_FFT);
   FFT_Kit->buffer_data_1 = (short *) malloc(sizeof(short) * N_FFT);
   FFT_Kit->buffer_data_2 = (short *) malloc(sizeof(short) * N_FFT);
   FFT_Kit->delay = (short *) malloc(sizeof(short) * DELAY_BUFFER_SIZE);

   FFT_Kit->delay_size = 0;
   FFT_Kit->volume_pink = 0.0;
   FFT_Kit->find_delay = 0;
   FFT_Kit->find_impulse = 0;

   for (k = 0; k < N_FFT; k++)
   {
      FFT_Kit->delay[k] = 0;
      //FFT_Kit->audio[k] = 0;
      FFT_Kit->prewin_buffer_data_1[k] = 0;
      FFT_Kit->prewin_buffer_data_2[k] = 0;
      FFT_Kit->buffer_data_1[k] = 0;
      FFT_Kit->buffer_data_2[k] = 0;
      FFT_Kit->fft_returned_1[k] = 0;
      FFT_Kit->fft_returned_2[k] = 0;
      FFT_Kit->delay[k] = 0;
   }
   FFT_Kit->plan = fftw_create_plan(N_FFT, FFTW_FORWARD, FFTW_ESTIMATE);
   FFT_Kit->reverse_plan = fftw_create_plan(N_FFT, FFTW_BACKWARD, FFTW_ESTIMATE);
   return FFT_Kit;
}

void
jack_shutdown (void *arg)
{
   fprintf(stderr, "Jack shutdown!  Exiting..\n");
   gtk_main_quit();
}
int
jack_init()
{

   const char **ports;
   char * client_name = "BRP_PACU";
   const char *server_name = NULL;
   jack_options_t options = JackNullOption;
   jack_status_t status;

   /* open a client connection to the JACK server */

   client = jack_client_open (client_name, options, &status, server_name);
   if (client == NULL)
   {
      fprintf (stderr, "jack_client_open() failed, "
               "status = 0x%2.0x\n", status);
      if (status & JackServerFailed)
      {
         fprintf (stderr, "Unable to connect to JACK server\n");
      }
      return 1;
   }
   if (status & JackServerStarted)
   {
      fprintf (stderr, "JACK server started\n");
   }
   if (status & JackNameNotUnique)
   {
      client_name = jack_get_client_name(client);
      fprintf (stderr, "unique name `%s' assigned\n", client_name);
   }

   /* tell the JACK server to call `process()' whenever
      there is work to be done.
   */

   jack_set_process_callback (client, Fill_Buffer, 0);

   /* tell the JACK server to call `jack_shutdown()' if
      it ever shuts down, either entirely, or if it
      just decides to stop calling us.
   */

   jack_on_shutdown (client, jack_shutdown, 0);

   /* display the current sample rate.
    */

   printf ("engine sample rate: %d\n",
           jack_get_sample_rate (client));

   /* create two ports */

   input_port1 = jack_port_register (client, "input1",
                                     JACK_DEFAULT_AUDIO_TYPE,
                                     JackPortIsInput, 0);
   input_port2 = jack_port_register (client, "input2",
                                     JACK_DEFAULT_AUDIO_TYPE,
                                     JackPortIsInput, 0);
   output_port = jack_port_register (client, "output",
                                     JACK_DEFAULT_AUDIO_TYPE,
                                     JackPortIsOutput, 0);

   if ((input_port1 == NULL) || (input_port2 == NULL) || (output_port == NULL))
   {
      fprintf(stderr, "no more JACK ports available\n");
      return 2;
   }

   /* Tell the JACK server that we are ready to roll.  Our
    * process() callback will start running now. */

   if (jack_activate (client))
   {
      fprintf (stderr, "cannot activate client");
      return 3;
   }

   /* Connect the ports.  You can't do this before the client is
    * activated, because we can't make connections to clients
    * that aren't running.  Note the confusing (but necessary)
    * orientation of the driver backend ports: playback ports are
    * "input" to the backend, and capture ports are "output" from
    * it.
    */

   ports = jack_get_ports (client, NULL, NULL,
                           JackPortIsPhysical | JackPortIsOutput);
   if (ports == NULL)
   {
      fprintf(stderr, "no physical capture ports\n");
      return 4;
   }

   if (jack_connect (client, ports[0], jack_port_name (input_port1)))
   {
      fprintf (stderr, "cannot connect input ports\n");
      return 6;
   }
   if (jack_connect (client, ports[1], jack_port_name (input_port2)))
   {
      fprintf (stderr, "cannot connect input ports\n");
      return 6;
   }
   // Connect the Pink Noise Output to the reference input.
   if (jack_connect (client, jack_port_name (output_port),  jack_port_name (input_port2)))
   {
      fprintf (stderr, "cannot connect output ports\n");
      return 7;
   }

   free (ports);

   ports = jack_get_ports (client, NULL, NULL,
                           JackPortIsPhysical | JackPortIsInput);
   if (ports == NULL)
   {
      fprintf(stderr, "no physical playback ports\n");
      return 5;
   }
   // Pink Noise Output
   if (jack_connect (client, jack_port_name (output_port), ports[1]))
   {
      fprintf (stderr, "cannot connect output ports\n");
      return 7;
   }

   free (ports);

   /* keep running until the transport stops */
   return 0;
}

int
main (int argc, char *argv[])
{
   //        struct FFT_Frame *FFT_Kit = g_new0 (struct FFT_Frame, 1);

   b0 = 0;
   b1 = 0;
   b2 = 0;
   white = 0;
   b3 = 0;
   b4 = 0;
   b5 = 0;
   b6 = 0;
   g_thread_init(NULL);
   gtk_init (&argc, &argv);
   int ierr = -1;
   thread_mutex = g_mutex_new ();
    char * jackErrMessage [8] = {"OK",
       "Unable to connect to JACK server",
       "No more JACK ports available",
       "Cannot activate client",
       "No physical capture ports",
       "No physical playback ports",
       "Cannot connect input ports",
       "Cannot connect output ports"};

   fill_it = init_fft_frame();
   temp_frame_data = init_fft_frame();
   
   GtkWidget* jack_error_dialog = gtk_message_dialog_new(NULL, GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_ERROR, GTK_BUTTONS_NONE, "Jack initialization Error");
   gtk_window_set_decorated (GTK_WINDOW(jack_error_dialog), FALSE);
   gtk_window_set_position(GTK_WINDOW(jack_error_dialog), GTK_WIN_POS_CENTER);
   gtk_dialog_add_buttons(GTK_DIALOG(jack_error_dialog),"Continue",1,"Quit",2,NULL);
   while (ierr != 0)
   {
      ierr = jack_init();
      if (ierr == 0) break;  // If jack init, is successful, run GUI
      if (client != NULL) jack_client_close (client);
      fprintf(stderr, "////////\n BRP_PACU failed to start because jackd failed to initialize\n\n%s\n\nplease check your jackd sound card settings.  QjackCtl (JackPilot with a mac) is an easy way to do this\n////////\n", jackErrMessage[ierr]);
#ifdef __APPLE__
      gtk_message_dialog_format_secondary_text(GTK_MESSAGE_DIALOG(jack_error_dialog), "BRP_PACU failed to start.\n-- %s --\nCheck the settings of Audio MIDI Setup and JackPilot, then click on \"Continue\"", jackErrMessage[ierr]);
      system("open -b gpl.elementicaotici.JackPilot"); // Launch JackPilot so that the user has not to search around
#else
      gtk_message_dialog_format_secondary_text(GTK_MESSAGE_DIALOG(jack_error_dialog),"BRP_PACU failed to start.\n-- %s --\nCheck the settings of QjackCtl, then click on \"Continue\"",jackErrMessage[ierr]);
#endif
       if (gtk_dialog_run (GTK_DIALOG(jack_error_dialog)) == 2) { //user clicked on "Quit"
          gtk_widget_destroy (GTK_WIDGET(jack_error_dialog));
          printf("BRP-PACU terminated by user. Thank you for using BRP-PACU\n");
          return (64 + ierr);  // exit program with non-zero exit status
       }
;
   }
   gtk_widget_destroy (GTK_WIDGET(jack_error_dialog));
      if (create_gui((struct FFT_Frame *)fill_it, DATADIR))
      {
         timer_id = g_timeout_add(90, (GSourceFunc) MyGTKFunction, (gpointer) fill_it ); // Start the initial delay
         gtk_main ();

         g_source_remove(timer_id);
         run = 0;
      }
      else
         fprintf(stderr, "Gui did not start\n");

   // Wait until thread execution has ended
   printf("Main Cleaning up.......\n");
   jack_deactivate (client);
   jack_client_close (client);
   fftw_destroy_plan(fill_it->plan);
   fftw_destroy_plan(fill_it->reverse_plan);
   free(fill_it->delay);
   free(fill_it->buffer_data_1);
   free(fill_it->buffer_data_2);
   free(fill_it->prewin_buffer_data_1);
   free(fill_it->prewin_buffer_data_2);
   free(fill_it->fft_returned_1);
   free(fill_it->rfft_returned_1);
   free(fill_it->fft_returned_2);
   free((struct FFT_Frame *)fill_it);
   printf("Main has exited. Thank you for using BRP-PACU\n");
   return 0;
}