1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376
|
/* $NetBSD: command5.c,v 1.2 2003/08/07 09:37:00 agc Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)com5.c 8.2 (Berkeley) 4/28/95";
#else
__RCSID("$NetBSD: command5.c,v 1.2 2003/08/07 09:37:00 agc Exp $");
#endif
#endif /* not lint */
#include "extern.h"
void
kiss()
{
while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount)
continue;
/* The goddess must be "taken" first if bathing. */
if (wordtype[wordnumber] == NOUNS && wordvalue[wordnumber] == NORMGOD
&& testbit(location[position].objects, BATHGOD)) {
wordvalue[--wordnumber] = TAKE;
cypher();
return;
}
if (wordtype[wordnumber] == NOUNS) {
if (testbit(location[position].objects, wordvalue[wordnumber])) {
pleasure++;
printf("Kissed.\n");
switch (wordvalue[wordnumber]) {
case NORMGOD:
switch (godready++) {
case 0:
puts("She squirms and avoids your advances.");
break;
case 1:
puts("She is coming around; she didn't fight it as much.");
break;
case 2:
puts("She's beginning to like it.");
break;
default:
puts("She's gone limp.");
}
break;
case NATIVE:
puts("Her lips are warm and her body robust. She pulls you down to the ground.");
break;
case TIMER:
puts("The old man blushes.");
break;
case MAN:
puts("The dwarf punches you in the kneecap.");
break;
default:
pleasure--;
}
} else
puts("I see nothing like that here.");
} else
puts("I'd prefer not to.");
}
void
love()
{
int n;
while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount)
continue;
if (wordtype[wordnumber] == NOUNS) {
if ((testbit(location[position].objects, BATHGOD) ||
testbit(location[position].objects, NORMGOD)) &&
wordvalue[wordnumber] == NORMGOD) {
if (loved) {
printf("Loved.\n");
return;
}
if (godready >= 2) {
puts("She cuddles up to you, and her mouth starts to work:\n'That was my sister's amulet. The lovely goddess, Purl, was she. The Empire\ncaptured her just after the Darkness came. My other sister, Vert, was killed\nby the Dark Lord himself. He took her amulet and warped its power.\nYour quest was foretold by my father before he died, but to get the Dark Lord's\namulet you must use cunning and skill. I will leave you my amulet,");
puts("which you may use as you wish. As for me, I am the last goddess of the\nwaters. My father was the Island King, and the rule is rightfully mine.'\n\nShe pulls the throne out into a large bed.");
power++;
pleasure += 15;
ego++;
if (card(injuries, NUMOFINJURIES)) {
puts("Her kisses revive you; your wounds are healed.\n");
for (n = 0; n < NUMOFINJURIES; n++)
injuries[n] = 0;
WEIGHT = MAXWEIGHT;
CUMBER = MAXCUMBER;
}
printf("Goddess:\n");
if (!loved)
setbit(location[position].objects, MEDALION);
loved = 1;
ourtime += 10;
printf("Loved.\n");
zzz();
return;
} else {
puts("You wish!");
return;
}
}
if (testbit(location[position].objects, wordvalue[wordnumber])) {
if (wordvalue[wordnumber] == NATIVE) {
puts("The girl is easy prey. She peels off her sarong and indulges you.");
power++;
pleasure += 5;
printf("Girl:\n");
ourtime += 10;
printf("Loved.\n");
zzz();
}
if (wordvalue[wordnumber] == MAN ||
wordvalue[wordnumber] == BODY ||
wordvalue[wordnumber] == ELF ||
wordvalue[wordnumber] == TIMER)
puts("Kinky!");
else
puts("It doesn't seem to work.");
} else
puts("Where's your lover?");
} else
puts("It doesn't seem to work.");
}
int
zzz()
{
int oldtime;
int n;
oldtime = ourtime;
if ((snooze - ourtime) < (0.75 * CYCLE)) {
ourtime += 0.75 * CYCLE - (snooze - ourtime);
printf("<zzz>");
for (n = 0; n < ourtime - oldtime; n++)
printf(".");
printf("\n");
snooze += 3 * (ourtime - oldtime);
if (notes[LAUNCHED]) {
fuel -= (ourtime - oldtime);
if (location[position].down) {
position = location[position].down;
crash();
} else
notes[LAUNCHED] = 0;
}
if (OUTSIDE && rnd(100) < 50) {
puts("You are awakened abruptly by the sound of someone nearby.");
switch (rnd(4)) {
case 0:
if (ucard(inven)) {
n = rnd(NUMOFOBJECTS);
while (!testbit(inven, n))
n = rnd(NUMOFOBJECTS);
clearbit(inven, n);
if (n != AMULET && n != MEDALION && n != TALISMAN)
setbit(location[position].objects, n);
carrying -= objwt[n];
encumber -= objcumber[n];
}
puts("A fiendish little Elf is stealing your treasures!");
fight(ELF, 10);
break;
case 1:
setbit(location[position].objects, DEADWOOD);
break;
case 2:
setbit(location[position].objects, HALBERD);
break;
default:
break;
}
}
} else
return (0);
return (1);
}
void
chime()
{
if ((ourtime / CYCLE + 1) % 2 && OUTSIDE)
switch ((ourtime % CYCLE) / (CYCLE / 7)) {
case 0:
puts("It is just after sunrise.");
break;
case 1:
puts("It is early morning.");
break;
case 2:
puts("It is late morning.");
break;
case 3:
puts("It is near noon.");
break;
case 4:
puts("It is early afternoon.");
break;
case 5:
puts("It is late afternoon.");
break;
case 6:
puts("It is near sunset.");
break;
}
else if (OUTSIDE)
switch ((ourtime % CYCLE) / (CYCLE / 7)) {
case 0:
puts("It is just after sunset.");
break;
case 1:
puts("It is early evening.");
break;
case 2:
puts("The evening is getting old.");
break;
case 3:
puts("It is near midnight.");
break;
case 4:
puts("These are the wee hours of the morning.");
break;
case 5:
puts("The night is waning.");
break;
case 6:
puts("It is almost morning.");
break;
}
else
puts("I can't tell the time in here.");
}
int
give()
{
int obj = -1, result = -1, person = 0, firstnumber, last1, last2;
last1 = last2 = 0;
firstnumber = wordnumber;
while (wordtype[++wordnumber] != OBJECT && wordvalue[wordnumber] != AMULET && wordvalue[wordnumber] != MEDALION && wordvalue[wordnumber] != TALISMAN && wordnumber <= wordcount)
continue;
if (wordnumber <= wordcount) {
obj = wordvalue[wordnumber];
if (obj == EVERYTHING)
wordtype[wordnumber] = -1;
last1 = wordnumber;
}
wordnumber = firstnumber;
while ((wordtype[++wordnumber] != NOUNS || wordvalue[wordnumber] == obj) && wordnumber <= wordcount);
if (wordtype[wordnumber] == NOUNS) {
person = wordvalue[wordnumber];
last2 = wordnumber;
}
/* Setting wordnumber to last1 - 1 looks wrong if last1 is 0, e.g.,
* plain `give'. However, detecting this case is liable to detect
* `give foo' as well, which would give a confusing error. We
* need to make sure the -1 value can cause no problems if it arises.
* If in the below we get to the drop("Given") then drop will look
* at word 0 for an object to give, and fail, which is OK; then
* result will be -1 and we get to the end, where wordnumber gets
* set to something more sensible. If we get to "I don't think
* that is possible" then again wordnumber is set to something
* sensible. The wordnumber we leave with still isn't right if
* you include words the game doesn't know in your command, but
* that's no worse than what other commands than give do in
* the same place. */
wordnumber = last1 - 1;
if (person && testbit(location[position].objects, person)) {
if (person == NORMGOD && godready < 2 && !(obj == RING || obj == BRACELET))
puts("The goddess won't look at you.");
else
result = drop("Given");
} else {
puts("I don't think that is possible.");
wordnumber = max(last1, last2) + 1;
return (0);
}
if (result != -1 && (testbit(location[position].objects, obj) || obj == AMULET || obj == MEDALION || obj == TALISMAN)) {
clearbit(location[position].objects, obj);
ourtime++;
ego++;
switch (person) {
case NATIVE:
puts("She accepts it shyly.");
ego += 2;
break;
case NORMGOD:
if (obj == RING || obj == BRACELET) {
puts("She takes the charm and puts it on. A little kiss on the cheek is");
puts("your reward.");
ego += 5;
godready += 3;
}
if (obj == AMULET || obj == MEDALION || obj == TALISMAN) {
win++;
ego += 5;
power -= 5;
if (win >= 3) {
puts("The powers of the earth are now legitimate. You have destroyed the Darkness");
puts("and restored the goddess to her throne. The entire island celebrates with");
puts("dancing and spring feasts. As a measure of her gratitude, the goddess weds you");
puts("in the late summer and crowns you Prince Liverwort, Lord of Fungus.");
puts("\nBut, as the year wears on and autumn comes along, you become restless and");
puts("yearn for adventure. The goddess, too, realizes that the marriage can't last.");
puts("She becomes bored and takes several more natives as husbands. One evening,");
puts("after having been out drinking with the girls, she kicks the throne particularly");
puts("hard and wakes you up. (If you want to win this game, you're going to have to\nshoot her!)");
clearbit(location[position].objects, MEDALION);
wintime = ourtime;
}
}
break;
case TIMER:
if (obj == COINS) {
puts("He fingers the coins for a moment and then looks up agape. `Kind you are and");
puts("I mean to repay you as best I can.' Grabbing a pencil and cocktail napkin...\n");
printf("+-----------------------------------------------------------------------------+\n");
printf("| xxxxxxxx\\ |\n");
printf("| xxxxx\\ CLIFFS |\n");
printf("| FOREST xxx\\ |\n");
printf("| \\\\ x\\ OCEAN |\n");
printf("| || x\\ |\n");
printf("| || ROAD x\\ |\n");
printf("| || x\\ |\n");
printf("| SECRET || ......... |\n");
printf("| - + - || ........ |\n");
printf("| ENTRANCE || ... BEACH |\n");
printf("| || ... E |\n");
printf("| || ... | |\n");
printf("| // ... N <-- + --- S |\n");
printf("| PALM GROVE // ... | |\n");
printf("| // ... W |\n");
printf("+-----------------------------------------------------------------------------+\n");
puts("\n`This map shows a secret entrance to the catacombs.");
puts("You will know when you arrive because I left an old pair of shoes there.'");
}
break;
}
}
wordnumber = max(last1, last2) + 1;
return (firstnumber);
}
|