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/* sdlx - c++ wrapper for libSDL
* Copyright (C) 2005-2007 Vladimir Menshakov
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "module.h"
#include "sdlx.h"
#include "sdl_ex.h"
using namespace sdlx;
const std::string Module::mangle(const std::string &name) {
#ifdef _WINDOWS
return name + ".dll";
#elif defined __APPLE__
return std::string("lib") + name + ".dylib";
#else
return std::string("lib") + name + ".so";
#endif
}
Module::Module() : handle(NULL) {}
void Module::load(const std::string &name) {
unload();
handle = SDL_LoadObject(name.c_str());
if (handle == NULL)
throw_sdl(("SDL_LoadObject('%s')", name.c_str()));
}
void *Module::sym(const std::string &name) const {
if (handle == NULL)
return NULL;
return SDL_LoadFunction(handle, name.c_str());
}
void Module::unload() {
if (handle == NULL)
return;
SDL_UnloadObject(handle);
handle = NULL;
}
Module::~Module() {
unload();
}
void Module::leak() {
handle = NULL;
}
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