File: object_properties.h

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#ifndef BTANKS_EDITOR_OBJECT_PROPERTIES_DIALOG_H__
#define BTANKS_EDITOR_OBJECT_PROPERTIES_DIALOG_H__

/* Battle Tanks Game
 * Copyright (C) 2006-2009 Battle Tanks team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

/* 
 * Additional rights can be granted beyond the GNU General Public License 
 * on the terms provided in the Exception. If you modify this file, 
 * you may extend this exception to your version of the file, 
 * but you are not obligated to do so. If you do not wish to provide this
 * exception without modification, you must delete this exception statement
 * from your version and license this file solely under the GPL without exception. 
*/


#include "menu/container.h"
#include <string>
#include <set>

class NumericControl;
class PopupMenu;
class Object;

class ObjectPropertiesDialog : public Container {
public: 
	const Object *object;
	ObjectPropertiesDialog(const int w);

	virtual bool onKey(const SDL_keysym sym); 

	void show(const Object *o, const std::set<std::string> &variants);
	void reset();

	void get(std::set<std::string> &labels) const;
	const int get_z() const;

	virtual void tick(const float dt);
private: 
	NumericControl *_z;
	PopupMenu *_menu;
};

#endif