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/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "box.h"
#include "resource_manager.h"
#include "sdlx/surface.h"
#include "config.h"
#include <assert.h>
Box::Box(const std::string &tile, int w, int h) {
init(tile, w, h);
}
Box::Box(const std::string &tile, int w, int h, int hl_h) {
init(tile, w, h);
}
void Box::get_size(int &rw, int &rh) const {
rw = w;
rh = h;
}
#define TILE_SIZE 8
void Box::set_background(const std::string &tile) {
int w, h;
get_size(w, h);
init(tile, w, h, _highlight.isNull()?0: _highlight.get_height());
}
void Box::init(const std::string &tile, int _w, int _h, int hl_h) {
bg_tile = tile;
_highlight.free();
if (tile.empty()) {
_surface = NULL;
w = _w;
h = _h;
x1 = x2 = 16;
y1 = y2 = 32;
xn = yn = 1;
if (hl_h > 0) {
_highlight.create_rgb(w, hl_h, 32);
_highlight.display_format_alpha();
_highlight.fill(_highlight.map_rgba(255, 255, 255, 77));
}
return;
}
_surface = ResourceManager->load_surface(tile);
x1 = _surface->get_width() / 3;
x2 = _surface->get_width() - x1;
y1 = _surface->get_height() / 3;
y2 = _surface->get_height() - y1;
w = _w - x1 * 2;
if (w < 0)
w = 0;
h = _h - y1 * 2;
if (h < 0)
h = 0;
int cw = _surface->get_width() - x1 * 2;
int ch = _surface->get_height() - y1 * 2;
xn = w? ((w - 1) / cw + 1): 0;
yn = h? ((h - 1) / cw + 1): 0;
w = xn * cw + x1 * 2;
h = yn * ch + y1 * 2;
//16x blending optimization.
_filler.create_rgb(cw * TILE_SIZE, cw * TILE_SIZE, 32);
_filler.display_format_alpha();
_filler_l.create_rgb(cw, cw * TILE_SIZE, 32);
_filler_l.display_format_alpha();
_filler_r.create_rgb(cw, cw * TILE_SIZE, 32);
_filler_r.display_format_alpha();
_filler_u.create_rgb(cw * TILE_SIZE, cw, 32);
_filler_u.display_format_alpha();
_filler_d.create_rgb(cw * TILE_SIZE, cw, 32);
_filler_d.display_format_alpha();
sdlx::Surface * foo = const_cast<sdlx::Surface *>(_surface);
assert(foo != NULL);
foo->set_alpha(0,0);
sdlx::Rect u (x1, 0, x2 - x1, y1);
sdlx::Rect cl(0, y1, x1, y2 - y1);
sdlx::Rect c (x1, y1, x2 - x1, y2 - y1);
sdlx::Rect cr(x2, y1, _surface->get_width() - x2, y2 - y1);
sdlx::Rect d (x1, y2, x2 - x1, _surface->get_height() - y2);
GET_CONFIG_VALUE("menu.debug-background-code", bool, dbc, false);
if (dbc) {
_filler.fill(_filler.map_rgba(0, 255, 255, 64));
_filler_u.fill(_filler.map_rgba(255, 0, 0, 64));
_filler_d.fill(_filler.map_rgba(0, 255, 0, 64));
_filler_l.fill(_filler.map_rgba(0, 0, 255, 64));
_filler_r.fill(_filler.map_rgba(255, 255, 0, 64));
} else {
for(int y = 0; y < TILE_SIZE; ++y) {
_filler_l.blit(*_surface, cl, 0, y * c.h);
_filler_r.blit(*_surface, cr, 0, y * c.h);
_filler_u.blit(*_surface, u, y * c.w, 0);
_filler_d.blit(*_surface, d, y * c.w, 0);
for(int x = 0; x < TILE_SIZE; ++x) {
_filler.blit(*_surface, c, x * c.w, y * c.h);
}
}
}
foo->set_alpha(255);
if (hl_h > 0) {
_highlight.create_rgb(w, hl_h, 32);
_highlight.display_format_alpha();
_highlight.fill(_highlight.map_rgba(255, 255, 255, 77));
}
}
void Box::render(sdlx::Surface &surface, const int x0, const int y0) const {
if (_surface == NULL)
return;
sdlx::Rect ul(0, 0, x1, y1);
sdlx::Rect u (x1, 0, x2 - x1, y1);
sdlx::Rect ur(x2, 0, _surface->get_width() - x2, y1);
sdlx::Rect cl(0, y1, x1, y2 - y1);
sdlx::Rect c (x1, y1, x2 - x1, y2 - y1);
sdlx::Rect cr(x2, y1, _surface->get_width() - x2, y2 - y1);
sdlx::Rect dl(0, y2, x1, _surface->get_height() - y2);
sdlx::Rect d (x1, y2, x2 - x1, _surface->get_height() - y2);
sdlx::Rect dr(x2, y2, _surface->get_width() - x2, _surface->get_height() - y2);
int y = y0;
//upper line
int x = x0;
surface.blit(*_surface, ul, x, y);
x += ul.w;
int i;
const int txn = xn - (xn % TILE_SIZE), tyn = yn - (yn % TILE_SIZE);
for(i = 0; i < txn; i += TILE_SIZE, x += u.w * TILE_SIZE)
surface.blit(_filler_u, x, y);
for(; i < xn; ++i, x += u.w)
surface.blit(*_surface, u, x, y);
surface.blit(*_surface, ur, x, y);
y += u.h;
//center box
int j;
//optimized patter blitting (TILE_SIZExTILE_SIZE)
for(j = 0; j < tyn; j += TILE_SIZE, y += c.h * TILE_SIZE) {
x = x0;
surface.blit(_filler_l, x, y);
x += cl.w;
for(i = 0; i < txn; i += TILE_SIZE, x += c.w * TILE_SIZE)
surface.blit(_filler, x, y);
for(; i < xn; ++i, x += c.w) {
for(int j2 = 0; j2 < TILE_SIZE; ++j2) {
surface.blit(*_surface, c, x, y + j2 * c.h);
}
}
surface.blit(_filler_r, x, y);
}
for(; j < yn; ++j) {
x = x0;
surface.blit(*_surface, cl, x, y);
x += cl.w;
for(int i = 0; i < xn; ++i, x += c.w)
surface.blit(*_surface, c, x, y);
surface.blit(*_surface, cr, x, y);
y += c.h;
}
//lower line
x = x0;
surface.blit(*_surface, dl, x, y);
x += dl.w;
for(i = 0; i < txn; i += TILE_SIZE, x += d.w * TILE_SIZE)
surface.blit(_filler_d, x, y);
for(; i < xn; ++i, x += d.w)
surface.blit(*_surface, d, x, y);
surface.blit(*_surface, dr, x, y);
}
void Box::copyTo(sdlx::Surface &surface, const int x, const int y) {
//terrible terrible hack. do not try it at home.
const_cast<sdlx::Surface *>(_surface)->set_alpha(0,0);
render(surface, x, y);
const_cast<sdlx::Surface *>(_surface)->set_alpha(0);
}
void Box::renderHL(sdlx::Surface &surface, const int x, const int y) const {
if (_highlight.isNull())
throw_ex(("highlight background was not created."));
const int bg_w = _highlight.get_width(), bg_h = _highlight.get_height();
const int bg_n = this->w / (bg_w / 3);
const int bg_y = y - bg_h / 2 - 1;
int bg_x = x;
sdlx::Rect src(0, 0, bg_w/3, bg_h);
surface.blit(_highlight, src, bg_x, bg_y);
bg_x += bg_w / 3;
src.x = bg_w / 3;
for(int i = 0; i < bg_n - 2; ++i) {
surface.blit(_highlight, src, bg_x, bg_y);
bg_x += bg_w / 3;
}
src.x = 2 * bg_w / 3;
surface.blit(_highlight, src, bg_x, bg_y);
bg_x += bg_w / 3;
}
void Box::getMargins(int &v, int &h) const {
v = x1;
h = y1;
}
void Box::setHLColor(int r, int g, int b, int a) {
if (_highlight.isNull())
return;
_highlight.fill(_highlight.map_rgba(r, g, b, a));
}
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