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/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "container.h"
#include "mrt/logger.h"
#include "sdlx/rect.h"
void Container::tick(const float dt) {
for(ControlList::iterator i = _controls.begin(); i != _controls.end(); ++i) {
if ((*i)->hidden())
continue;
(*i)->tick(dt);
}
}
void Container::render(sdlx::Surface &surface, const int x, const int y) const {
for(ControlList::const_iterator i = _controls.begin(); i != _controls.end(); ++i) {
Control *c = *i;
if (c->hidden())
continue;
int base_x, base_y;
c->get_base(base_x, base_y);
c->render(surface, x + base_x, y + base_y);
}
}
void Container::get_size(int &w, int &h) const {
w = h = 0;
for(ControlList::const_iterator i = _controls.begin(); i != _controls.end(); ++i) {
const Control *c = *i;
if (c->hidden())
continue;
int cw = -1, ch = -1; //for a broken controls
c->get_size(cw, ch);
assert(cw != -1 && ch != -1);
int x2, y2;
(*i)->get_base(x2, y2);
x2 += cw;
y2 += ch;
if (x2 > w)
w = x2;
if (y2 > h)
h = y2;
}
}
bool Container::onKey(const SDL_keysym sym) {
if (_focus != NULL && !_focus->hidden() && _focus->onKey(sym)) //first, pass key event to control with focus
return true;
for(ControlList::reverse_iterator i = _controls.rbegin(); i != _controls.rend(); ++i) {
Control *c = (*i);
if (c->hidden() || c == _focus)
continue;
if (c->onKey(sym) | c->_modal)
return true;
}
return false;
}
bool Container::onMouse(const int button, const bool pressed, const int x, const int y) {
//LOG_DEBUG(("%p: entering onMouse handler. (%d, %d)", (void *)this, x , y));
for(ControlList::reverse_iterator i = _controls.rbegin(); i != _controls.rend(); ++i) {
Control *c = (*i);
if (c->hidden())
continue;
int bw, bh, base_x, base_y;
c->get_size(bw, bh);
c->get_base(base_x, base_y);
const sdlx::Rect dst(base_x, base_y, bw, bh);
//LOG_DEBUG(("%p: checking control %p (%d, %d, %d, %d)", (void *)this, (void *)(*i), dst.x, dst.y, dst.w, dst.h));
if (dst.in(x, y)) {
if (pressed) {
//LOG_DEBUG(("%p: focus passed to %p", (void *)this, (void *)_focus));
_focus = c;
}
if (c->onMouse(button, pressed, x - dst.x, y - dst.y)) {
//LOG_DEBUG(("%p: control %p returning true", (void *)this, (void *)(*i)));
return true;
}
}
if (c->_modal)
return true;
}
return false;
}
bool Container::onMouseMotion(const int state, const int x, const int y, const int xrel, const int yrel) {
for(ControlList::reverse_iterator i = _controls.rbegin(); i != _controls.rend(); ++i) {
Control *c = (*i);
if (c->hidden())
continue;
int bw, bh, base_x, base_y;
c->get_size(bw, bh);
c->get_base(base_x, base_y);
const sdlx::Rect dst(base_x, base_y, bw, bh);
bool in = dst.in(x, y);
if (in && !c->_mouse_in) {
c->_mouse_in = true;
c->on_mouse_enter(true);
} else if (!in && c->_mouse_in) {
c->_mouse_in = false;
c->on_mouse_enter(false);
}
if (in && c->onMouseMotion(state, x - dst.x, y - dst.y, xrel, yrel)) {
return true;
}
if (c->_modal)
return true;
}
return false;
}
void Container::add(const int x, const int y, Control *ctrl, Control *after) {
assert(ctrl != NULL);
ctrl->set_base(x, y);
#ifdef DEBUG
for(ControlList::iterator i = _controls.begin(); i != _controls.end(); ++i) {
assert(ctrl != (*i)); //double add!
}
#endif
if (after != NULL) {
for(ControlList::iterator i = _controls.begin(); i != _controls.end(); ++i) {
if (*i == after) {
++i;
if (i != _controls.end()) {
_controls.insert(i, ctrl);
return;
}
}
}
}
_controls.push_back(ctrl);
}
void Container::remove(Control *ctrl) {
for(ControlList::iterator i = _controls.begin(); i != _controls.end(); ++i) {
if (*i == ctrl) {
delete *i;
_controls.erase(i);
return;
}
}
}
Container::~Container() {
clear();
}
void Container::clear() {
for(ControlList::iterator i = _controls.begin(); i != _controls.end(); ++i) {
delete (*i);
}
_controls.clear();
_focus = NULL;
}
const bool Container::in(const Control *c, const int x, const int y) const {
assert(c != NULL);
ControlList::const_reverse_iterator i;
for(i = _controls.rbegin(); i != _controls.rend(); ++i) {
if ((*i) == c)
break;
}
if (i == _controls.rend())
throw_ex(("no control %p in container %p", (const void *)c, (const void *)this));
int bw, bh, base_x, base_y;
c->get_size(bw, bh);
c->get_base(base_x, base_y);
const sdlx::Rect dst(base_x, base_y, bw, bh);
return dst.in(x, y);
}
void Container::activate(const bool active) {
/* int x, y;
sdlx::Cursor::get_position(x, y);
for(ControlList::reverse_iterator i = _controls.rbegin(); i != _controls.rend(); ++i) {
Control *c = (*i);
if (c->hidden())
continue;
if (active) {
int bw, bh;
c->get_size(bw, bh);
const sdlx::Rect dst(i->first.x, i->first.y, bw, bh);
bool in = dst.in(x, y);
} else {
if (c->_mouse_in) {
c->_mouse_in = false;
c->on_mouse_enter(false);
}
}
if (active && !c->_mouse_in) {
c->_mouse_in = true;
c->on_mouse_enter(true);
} else if (!in && c->_mouse_in) {
c->_mouse_in = false;
c->on_mouse_enter(false);
}
}
*/
}
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