File: sys_socket.h

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#ifndef __BTANKS_SYS_SOCKET_H__
#define __BTANKS_SYS_SOCKET_H__

/* M-runtime for c++
 * Copyright (C) 2005-2008 Vladimir Menshakov
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.

 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/


#include "export_mrt.h"
#include <string>

#ifdef _WINDOWS
#	ifndef mrt_uint32_t
#		define mrt_uint32_t unsigned __int32
#	endif
#	ifndef mrt_uint16_t
#		define mrt_uint16_t unsigned __int16
#	endif
#else
#	include <stdint.h>
	typedef uint32_t mrt_uint32_t;
	typedef uint16_t mrt_uint16_t;
#endif

namespace mrt {
	class Serializator;
	class MRTAPI Socket {
	public:
		struct MRTAPI addr {
			mrt_uint32_t ip;
			mrt_uint16_t port;

			addr() : ip(0), port(0) {}
			addr(unsigned ip, unsigned port) : ip(ip), port(port) {}
			
			bool empty() const { return ip == 0; }

			bool operator<(const addr &other) const {
				return ip != other.ip ? ip < other.ip: port < other.port;
			}
			bool operator==(const addr &other) const {
				return ip == other.ip && port == other.port;
			}
			bool operator!=(const addr &other) const {
				return !(*this == other);
			}

			const std::string getAddr(bool with_port = true) const;
			void getAddrByName(const std::string &name);
			const std::string getName() const; //gethostbyaddr
			void parse(const std::string &ip); 

			void serialize(Serializator &s) const;
			void deserialize(const Serializator &s);
			void clear() { ip = 0; port = 0; }
		};

		Socket();
		static void init();
		void create(const int af, int type, int protocol);
		void set_timeout(int recv_ms, int send_ms);
		
		void close(); 
		virtual ~Socket();
		
	protected: 
		int _sock;

		friend class SocketSet;
	private: 
		void no_linger();
		Socket(const Socket &socket);
		const Socket& operator=(const Socket &socket);
	};
}

#endif