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/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "object.h"
#include "mrt/logger.h"
#include "registrar.h"
class Damage : public Object {
public:
Damage();
virtual void render(sdlx::Surface &surface, const int x, const int y);
virtual void on_spawn();
//virtual void tick(const float dt);
virtual Object * clone() const;
};
Damage::Damage() : Object("damage-digits") {
impassability = 0;
hp = -1;
set_directions_number(10);
}
Object * Damage::clone() const { return new Damage(*this); }
void Damage::on_spawn() {
play("main", true);
_state.up = true;
}
/*
void Damage::tick(const float dt) {
}
*/
void Damage::render(sdlx::Surface &surface, const int x, const int y) {
int digits = 1;
int mult = 1;
int n;
for(n = hp; n >= 10; n/=10) {
++digits;
mult *= 10;
}
//LOG_DEBUG(("number: %d, digits = %d, mult: %d", hp, digits, mult));
int xp = x;
n = hp;
while(digits--) {
int d = n / mult;
n %= mult;
mult /= 10;
//LOG_DEBUG(("digit %d", d));
set_direction(d);
Object::render(surface, xp, y);
xp += (int)size.x;
}
}
REGISTER_OBJECT("damage-digits", Damage, ());
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