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/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "destructable_object.h"
#include "registrar.h"
#include "resource_manager.h"
#include "animation_model.h"
class Explosive : public DestructableObject {
public:
Explosive();
virtual void on_spawn();
virtual void onBreak();
Object* clone() const {
return new Explosive(*this);
}
};
void Explosive::on_spawn() {
disown();
DestructableObject::on_spawn();
}
Explosive::Explosive() : DestructableObject("explosive") {
_variants.add("with-fire");
_variants.add("make-pierceable");
}
void Explosive::onBreak() {
bool explosion = true;
if (_variants.has("spawn-missiles")) {
for(int i = 0; i < 16; ++i) {
v2<float> dir;
dir.fromDirection(i, 16);
spawn("thrower-missile", "thrower-missile", dir * 8, dir);
}
explosion = false;
}
if (_variants.has("spawn-gas")) {
const Animation *a = ResourceManager.get_const()->getAnimation("smoke-cloud");
int dpos_len = (a->tw + a->th) / 8;
for(int i = 0; i < 4; ++i) {
v2<float> dir;
dir.fromDirection((i * 4 + 1) % 16, 16);
dir *= dpos_len;
spawn("smoke-cloud", "smoke-cloud", dir, dir);
}
explosion = false;
}
if (_variants.has("spawn-mutagen")) {
Variants vars;
if (_variants.has("chained"))
vars.add("chained");
if (_variants.has("100%"))
vars.add("100%");
Object *o = spawn("mutagen-explosion", "mutagen-explosion");
o->update_variants(vars);
explosion = false;
}
if (_variants.has("spawn-nuke")) {
spawn("nuke-explosion", "nuke-explosion");
explosion = false;
}
if (explosion)
spawn("cannon-explosion", "cannon-explosion");
}
REGISTER_OBJECT("explosive", Explosive, ());
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