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/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "object.h"
#include "registrar.h"
#include "config.h"
#include "tmx/map.h"
class Mine : public Object {
public:
Mine() : Object("mine") { piercing = false; pierceable = true; impassability = -1; }
virtual Object * clone() const;
virtual void on_spawn();
virtual void tick(const float dt);
virtual void emit(const std::string &event, Object * emitter = NULL);
};
void Mine::on_spawn() {
if (_variants.has("bomberman"))
disown();
if (registered_name != "armed-mine") {
play("3", false);
play("pause", false);
play("2", false);
play("pause", false);
play("1", false);
play("pause", false);
}
play("armed", true);
}
void Mine::tick(const float dt) {
Object::tick(dt);
if (has_owners() && get_state() == "armed")
disown();
if (get_state() == "armed" && _variants.has("bomberman")) {
emit("death", NULL);
}
}
void Mine::emit(const std::string &event, Object * emitter) {
if (event == "death" && _variants.has("bomberman")) {
const bool nuke = _variants.has("nuke");
spawn(nuke?"nuke-explosion":"bomberman-explosion", nuke?"nuke-explosion":"cannon-explosion");
if (nuke) {
Object::emit(event, emitter);
return;
}
v2<float> tile_size = Map->getTileSize().convert<float>();
v2<float> path_tile_size = Map->getPathTileSize().convert<float>();
//LOG_DEBUG(("tile_size: %g, %g", tile_size.x, tile_size.y));
const Matrix<int>& matrix = get_impassability_matrix();
for (int d = 0; d < 4; ++d) {
for(int i = 1; i <= 2; ++i) {
v2<float> dpos;
dpos.fromDirection(d, 4);
dpos *= tile_size * i;
v2<float>tile_pos;
get_center_position(tile_pos);
tile_pos += dpos;
tile_pos /= path_tile_size;
//LOG_DEBUG(("get(%d, %d) = %d", (int)tile_pos.y, (int)tile_pos.x, matrix.get((int)tile_pos.y, (int)tile_pos.x)));
if (matrix.get((int)tile_pos.y, (int)tile_pos.x) == -1)
break;
spawn("bomberman-explosion", "cannon-explosion", dpos);
if (matrix.get((int)tile_pos.y, (int)tile_pos.x) < 0)
break;
}
}
Object::emit(event, emitter);
} if (event == "collision") {
if (emitter != NULL && get_state() == "armed") {
GET_CONFIG_VALUE("objects.regular-mine.triggering-mass", int, m, 20);
if (emitter->mass < m)
return;
const bool nuke = _variants.has("nuke");
spawn(nuke?"nuke-explosion":"explosion", nuke?"nuke-explosion":"explosion");
Object::emit("death", emitter);
emitter->add_damage(this, max_hp);
}
} else Object::emit(event, emitter);
}
Object* Mine::clone() const {
return new Mine(*this);
}
REGISTER_OBJECT("regular-mine", Mine, ());
REGISTER_OBJECT("armed-mine", Mine, ());
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