1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128
|
/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "object.h"
#include "registrar.h"
#include "object.h"
class OldSchoolDestructableObject : public Object {
public:
OldSchoolDestructableObject(const int hops);
virtual Object * clone() const { return new OldSchoolDestructableObject(*this); }
virtual void tick(const float dt);
virtual void on_spawn();
virtual void add_damage(Object *from, const int hp, const bool emitDeath = true);
virtual void serialize(mrt::Serializator &s) const;
virtual void deserialize(const mrt::Serializator &s);
protected:
int _hops;
int _explosions;
private:
Alarm _spawn;
};
#include "mrt/random.h"
#include "config.h"
OldSchoolDestructableObject::OldSchoolDestructableObject(const int hops) :
Object("destructable-object"),
_hops(hops),
_explosions(0),
_spawn(true) {}
void OldSchoolDestructableObject::serialize(mrt::Serializator &s) const {
Object::serialize(s);
s.add(_hops);
s.add(_explosions);
s.add(_spawn);
}
void OldSchoolDestructableObject::deserialize(const mrt::Serializator &s) {
Object::deserialize(s);
s.get(_hops);
s.get(_explosions);
s.get(_spawn);
}
void OldSchoolDestructableObject::add_damage(Object *from, const int dhp, const bool emitDeath) {
if (_hops <= 0)
return;
Object::add_damage(from, dhp, false);
if (hp <= 0 && _explosions == 0) {
Config->get("objects." + registered_name + ".explosions", _explosions, 16);
hp = -1;
}
}
void OldSchoolDestructableObject::tick(const float dt) {
Object::tick(dt);
if (!_spawn.tick(dt))
return;
if (_explosions != 0) {
int e;
Config->get("objects." + registered_name + ".explosions", e, 16);
if (_explosions == (e + 1)/2) {
--_hops;
cancel_all();
if (_hops == 0) {
//completely dead
hp = -1;
play("broken", true);
} else {
hp = max_hp;
play(mrt::format_string("damaged-%d", _hops), true);
}
}
v2<float> dpos;
dpos.x = mrt::random((int)size.x) - size.x / 2;
dpos.y = mrt::random((int)size.y) - size.y / 2;
spawn("explosion", "building-explosion", dpos);
--_explosions;
}
}
void OldSchoolDestructableObject::on_spawn() {
_spawn.set(0.2f);
play("main", true);
}
REGISTER_OBJECT("old-school-destructable-object-2", OldSchoolDestructableObject, (2));
REGISTER_OBJECT("spaceport-baykonur", OldSchoolDestructableObject, (2));
REGISTER_OBJECT("old-school-destructable-object-3", OldSchoolDestructableObject, (3));
|