1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101
|
/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "object.h"
#include "registrar.h"
#include "config.h"
class PoisonCloud : public Object {
public:
PoisonCloud() : Object("poison"), _damage(true) { pierceable = true; }
virtual Object * clone() const { return new PoisonCloud(*this); }
virtual void on_spawn();
virtual void tick(const float dt);
virtual void emit(const std::string &event, Object * emitter = NULL);
virtual void serialize(mrt::Serializator &s) const {
Object::serialize(s);
s.add(_damaged_objects);
s.add(_damage);
}
virtual void deserialize(const mrt::Serializator &s) {
Object::deserialize(s);
s.get(_damaged_objects);
s.get(_damage);
}
private:
std::set<int> _damaged_objects;
Alarm _damage;
};
void PoisonCloud::tick(const float dt) {
Object::tick(dt);
if (_damage.tick(dt)) {
_damaged_objects.clear();
}
}
void PoisonCloud::on_spawn() {
float di;
Config->get("objects." + registered_name + ".damage-interval", di, 1);
_damage.set(di);
if (registered_name.substr(0, 7) != "static-")
play("start", false);
play("main", true);
disown();
}
void PoisonCloud::emit(const std::string &event, Object * emitter) {
if (event == "collision") {
if (emitter == NULL)
return;
const std::string &ec = emitter->classname;
if (ec != "trooper" && ec != "civilian" &&
ec != "kamikaze" && ec != "watchtower" &&
ec != "monster" && ec != "cannon" &&
emitter->registered_name != "machinegunner")
return;
const int id = emitter->get_id();
if (_damaged_objects.find(id) != _damaged_objects.end())
return; //damage was already added for this object.
_damaged_objects.insert(id);
if (emitter->get_variants().has("poison-resistant")) {
return;
}
emitter->add_damage(this, max_hp);
} else Object::emit(event, emitter);
}
REGISTER_OBJECT("smoke-cloud", PoisonCloud, ());
REGISTER_OBJECT("static-smoke-cloud", PoisonCloud, ());
|