File: trooper.h

package info (click to toggle)
btanks 0.9.8083-9
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, bullseye, forky, sid, trixie
  • size: 43,616 kB
  • sloc: cpp: 46,425; ansic: 12,005; xml: 4,262; python: 313; sh: 13; makefile: 13
file content (74 lines) | stat: -rw-r--r-- 2,381 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
#ifndef BTANKS_TROOPER_H_
#define BTANKS_TROOPER_H_

/* Battle Tanks Game
 * Copyright (C) 2006-2009 Battle Tanks team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

/* 
 * Additional rights can be granted beyond the GNU General Public License 
 * on the terms provided in the Exception. If you modify this file, 
 * you may extend this exception to your version of the file, 
 * but you are not obligated to do so. If you do not wish to provide this
 * exception without modification, you must delete this exception statement
 * from your version and license this file solely under the GPL without exception. 
*/


#include "object.h"
#include "alarm.h"

class Trooper : public Object {
public:
	Trooper(const std::string &classname, const std::string &object) : 
		Object(classname), _object(object), _fire(false), _alt_fire(false) {}
	
	virtual void tick(const float dt);

	virtual Object * clone() const;
	virtual void on_spawn();
	virtual void emit(const std::string &event, Object * emitter = NULL);
	virtual const bool validateFire(const int idx);

	virtual void serialize(mrt::Serializator &s) const {
		Object::serialize(s);
		s.add(_object);
		s.add(_fire);
		s.add(_alt_fire);
		s.add(_pose);
	}
	virtual void deserialize(const mrt::Serializator &s) {
		Object::deserialize(s);
		s.get(_object);
		s.get(_fire);
		s.get(_alt_fire);
		s.get(_pose);
	}	

	void get_impassability_penalty(const float impassability, float &base, float &base_value, float &penalty) const;
	virtual const bool take(const BaseObject *obj, const std::string &type);

protected: 
	bool can_attach(Object *vehicle) const;
	
	std::string _object;
	Alarm _fire, _alt_fire;
	
	std::string _pose; //run by default
};

#endif