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/* Battle Tanks Game
* Copyright (C) 2006-2009 Battle Tanks team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Additional rights can be granted beyond the GNU General Public License
* on the terms provided in the Exception. If you modify this file,
* you may extend this exception to your version of the file,
* but you are not obligated to do so. If you do not wish to provide this
* exception without modification, you must delete this exception statement
* from your version and license this file solely under the GPL without exception.
*/
#include "destructable_object.h"
#include "registrar.h"
class WatchTower : public DestructableObject {
public:
WatchTower(const std::string &object, const std::string &animation) :
DestructableObject("watchtower"), _object(object), _animation(animation) {
_variants.add("make-pierceable");
_variants.add("with-fire");
}
Object *clone() const { return new WatchTower(*this); }
virtual void on_spawn() {
if (_object == "top") {
play("top", true);
return;
}
if (_variants.has("trainophobic"))
_object += "(trainophobic)";
DestructableObject::on_spawn();
Object *o = add("machinegunner", _object, _animation, v2<float>(0, -12), Centered);
o->set_z(get_z() + 1);
o = add("top", "watchtower-top", "watchtower", v2<float>(0, 0), Centered);
o->set_z(get_z() + 2);
}
virtual void tick(const float dt) {
DestructableObject::tick(dt);
if (_broken) {
remove("machinegunner");
remove("top");
}
}
virtual void emit(const std::string &event, Object * emitter) {
if (_object == "top") {
Object::emit(event, emitter);
return;
}
DestructableObject::emit(event, emitter);
}
virtual void serialize(mrt::Serializator &s) const {
DestructableObject::serialize(s);
s.add(_object);
s.add(_animation);
}
virtual void deserialize(const mrt::Serializator &s) {
DestructableObject::deserialize(s);
s.get(_object);
s.get(_animation);
}
private:
std::string _object, _animation;
};
REGISTER_OBJECT("watchtower-top", WatchTower, ("top", ""));
REGISTER_OBJECT("watchtower-with-machinegunner", WatchTower, ("machinegunner-in-watchtower", "machinegunner"));
REGISTER_OBJECT("watchtower-with-thrower", WatchTower, ("thrower-in-watchtower", "thrower"));
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