1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367
|
/*
SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98
The WinMain function -- calls your program's main() function
*/
#include <stdio.h>
#include <stdlib.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#ifdef _WIN32_WCE
# define DIR_SEPERATOR TEXT("\\")
# undef _getcwd
# define _getcwd(str,len) wcscpy(str,TEXT(""))
# define setbuf(f,b)
# define setvbuf(w,x,y,z)
# define fopen _wfopen
# define freopen _wfreopen
# define remove(x) DeleteFile(x)
#else
# define DIR_SEPERATOR TEXT("/")
# include <direct.h>
#endif
/* Include the SDL main definition header */
#include "SDL.h"
#include "SDL_main.h"
#ifdef main
# ifndef _WIN32_WCE_EMULATION
# undef main
# endif /* _WIN32_WCE_EMULATION */
#endif /* main */
/* The standard output files */
#define STDOUT_FILE TEXT("stdout.txt")
#define STDERR_FILE TEXT("stderr.txt")
#ifndef NO_STDIO_REDIRECT
# ifdef _WIN32_WCE
static wchar_t stdoutPath[MAX_PATH];
static wchar_t stderrPath[MAX_PATH];
# else
static char stdoutPath[MAX_PATH];
static char stderrPath[MAX_PATH];
# endif
#endif
#if defined(_WIN32_WCE) && _WIN32_WCE < 300
/* seems to be undefined in Win CE although in online help */
#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
#endif /* _WIN32_WCE < 300 */
/* Parse a command line buffer into arguments */
static int ParseCommandLine(char *cmdline, char **argv)
{
char *bufp;
int argc;
argc = 0;
for ( bufp = cmdline; *bufp; ) {
/* Skip leading whitespace */
while ( isspace(*bufp) ) {
++bufp;
}
/* Skip over argument */
if ( *bufp == '"' ) {
++bufp;
if ( *bufp ) {
if ( argv ) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
while ( *bufp && (*bufp != '"') ) {
++bufp;
}
} else {
if ( *bufp ) {
if ( argv ) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
while ( *bufp && ! isspace(*bufp) ) {
++bufp;
}
}
if ( *bufp ) {
if ( argv ) {
*bufp = '\0';
}
++bufp;
}
}
if ( argv ) {
argv[argc] = NULL;
}
return(argc);
}
/* Show an error message */
static void ShowError(const char *title, const char *message)
{
/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
#ifdef USE_MESSAGEBOX
MessageBox(NULL, message, title, MB_ICONEXCLAMATION|MB_OK);
#else
fprintf(stderr, "%s: %s\n", title, message);
#endif
}
/* Pop up an out of memory message, returns to Windows */
static BOOL OutOfMemory(void)
{
ShowError("Fatal Error", "Out of memory - aborting");
return FALSE;
}
/* SDL_Quit() shouldn't be used with atexit() directly because
calling conventions may differ... */
static void cleanup(void)
{
SDL_Quit();
}
/* Remove the output files if there was no output written */
static void cleanup_output(void)
{
#ifndef NO_STDIO_REDIRECT
FILE *file;
int empty;
#endif
/* Flush the output in case anything is queued */
fclose(stdout);
fclose(stderr);
#ifndef NO_STDIO_REDIRECT
/* See if the files have any output in them */
if ( stdoutPath[0] ) {
file = fopen(stdoutPath, TEXT("rb"));
if ( file ) {
empty = (fgetc(file) == EOF) ? 1 : 0;
fclose(file);
if ( empty ) {
remove(stdoutPath);
}
}
}
if ( stderrPath[0] ) {
file = fopen(stderrPath, TEXT("rb"));
if ( file ) {
empty = (fgetc(file) == EOF) ? 1 : 0;
fclose(file);
if ( empty ) {
remove(stderrPath);
}
}
}
#endif
}
#if defined(_MSC_VER) && !defined(_WIN32_WCE)
/* The VC++ compiler needs main defined */
#define console_main main
#endif
/* This is where execution begins [console apps] */
int console_main(int argc, char *argv[])
{
size_t n;
char *bufp, *appname;
int status;
/* Get the class name from argv[0] */
appname = argv[0];
if ( (bufp=SDL_strrchr(argv[0], '\\')) != NULL ) {
appname = bufp+1;
} else
if ( (bufp=SDL_strrchr(argv[0], '/')) != NULL ) {
appname = bufp+1;
}
if ( (bufp=SDL_strrchr(appname, '.')) == NULL )
n = SDL_strlen(appname);
else
n = (bufp-appname);
bufp = SDL_stack_alloc(char, n+1);
if ( bufp == NULL ) {
return OutOfMemory();
}
SDL_strlcpy(bufp, appname, n+1);
appname = bufp;
/* Load SDL dynamic link library */
if ( SDL_Init(SDL_INIT_NOPARACHUTE) < 0 ) {
ShowError("WinMain() error", SDL_GetError());
return(FALSE);
}
atexit(cleanup_output);
atexit(cleanup);
/* Sam:
We still need to pass in the application handle so that
DirectInput will initialize properly when SDL_RegisterApp()
is called later in the video initialization.
*/
SDL_SetModuleHandle(GetModuleHandle(NULL));
/* Run the application main() code */
status = SDL_main(argc, argv);
/* Exit cleanly, calling atexit() functions */
exit(status);
/* Hush little compiler, don't you cry... */
return 0;
}
/* This is where execution begins [windowed apps] */
#ifdef _WIN32_WCE
int WINAPI SDLWinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
#else
int WINAPI SDLWinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
#endif
{
HINSTANCE handle;
char **argv;
int argc;
char *cmdline;
DWORD pathlen;
char * env_path = SDL_getenv("SDL_LOG_PATH");
#ifdef _WIN32_WCE
wchar_t path[MAX_PATH];
#else
char path[MAX_PATH];
#endif
#ifdef _WIN32_WCE
wchar_t *bufp;
int nLen;
#else
char *bufp;
size_t nLen;
#endif
#ifndef NO_STDIO_REDIRECT
FILE *newfp;
#endif
/* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
keep them open. This is a hack.. hopefully it will be fixed
someday. DDHELP.EXE starts up the first time DDRAW.DLL is loaded.
*/
handle = LoadLibrary(TEXT("DDRAW.DLL"));
if ( handle != NULL ) {
FreeLibrary(handle);
}
#ifndef NO_STDIO_REDIRECT
pathlen = GetModuleFileName(NULL, path, SDL_arraysize(path));
while ( pathlen > 0 && path[pathlen] != '\\' ) {
--pathlen;
}
path[pathlen] = '\0';
#ifdef _WIN32_WCE
wcsncpy( stdoutPath, path, SDL_arraysize(stdoutPath) );
wcsncat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
#else
SDL_strlcpy( stdoutPath, env_path != NULL?env_path:path, SDL_arraysize(stdoutPath));
SDL_strlcat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
#endif
/* Redirect standard input and standard output */
newfp = freopen(stdoutPath, TEXT("w"), stdout);
#ifndef _WIN32_WCE
if ( newfp == NULL ) { /* This happens on NT */
newfp = fopen(stdoutPath, TEXT("w"));
if (newfp == NULL)
newfp = fopen(TEXT("nul"), TEXT("w"));
if ( newfp ) {
#if !defined(stdout)
stdout = newfp;
#else
*stdout = *newfp;
}
#endif
}
#endif /* !_WIN32_WCE */
#ifdef _WIN32_WCE
wcsncpy( stderrPath, path, SDL_arraysize(stdoutPath) );
wcsncat( stderrPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
#else
SDL_strlcpy( stderrPath, env_path != NULL?env_path:path, SDL_arraysize(stderrPath) );
SDL_strlcat( stderrPath, DIR_SEPERATOR STDERR_FILE, SDL_arraysize(stderrPath) );
#endif
newfp = freopen(stderrPath, TEXT("w"), stderr);
#ifndef _WIN32_WCE
if ( newfp == NULL ) { /* This happens on NT */
newfp = fopen(stderrPath, TEXT("w"));
if (newfp == NULL)
newfp = fopen(TEXT("nul"), TEXT("w"));
if ( newfp ) {
#if !defined(stderr)
stderr = newfp;
#else
*stderr = *newfp;
}
#endif
}
#endif /* !_WIN32_WCE */
setvbuf(stdout, NULL, _IOLBF, BUFSIZ); /* Line buffered */
setbuf(stderr, NULL); /* No buffering */
//setvbuf(stderr, NULL, _IOLBF, BUFSIZ); /* Line buffered */
#endif /* !NO_STDIO_REDIRECT */
#ifdef _WIN32_WCE
nLen = wcslen(szCmdLine)+128+1;
bufp = SDL_stack_alloc(wchar_t, nLen*2);
wcscpy (bufp, TEXT("\""));
GetModuleFileName(NULL, bufp+1, 128-3);
wcscpy (bufp+wcslen(bufp), TEXT("\" "));
wcsncpy(bufp+wcslen(bufp), szCmdLine,nLen-wcslen(bufp));
nLen = wcslen(bufp)+1;
cmdline = SDL_stack_alloc(char, nLen);
if ( cmdline == NULL ) {
return OutOfMemory();
}
WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
#else
/* Grab the command line */
bufp = GetCommandLine();
nLen = SDL_strlen(bufp)+1;
cmdline = SDL_stack_alloc(char, nLen);
if ( cmdline == NULL ) {
return OutOfMemory();
}
SDL_strlcpy(cmdline, bufp, nLen);
#endif
/* Parse it into argv and argc */
argc = ParseCommandLine(cmdline, NULL);
argv = SDL_stack_alloc(char*, argc+1);
if ( argv == NULL ) {
return OutOfMemory();
}
ParseCommandLine(cmdline, argv);
/* Run the main program (after a little SDL initialization) */
console_main(argc, argv);
/* Hush little compiler, don't you cry... */
return 0;
}
|