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// Formatting library for C++ - color support
//
// Copyright (c) 2018 - present, Victor Zverovich and fmt contributors
// All rights reserved.
//
// For the license information refer to format.h.
#ifndef FMT_COLOR_H_
#define FMT_COLOR_H_
#include "format.h"
FMT_BEGIN_NAMESPACE
FMT_BEGIN_EXPORT
enum class color : uint32_t {
alice_blue = 0xF0F8FF, // rgb(240,248,255)
antique_white = 0xFAEBD7, // rgb(250,235,215)
aqua = 0x00FFFF, // rgb(0,255,255)
aquamarine = 0x7FFFD4, // rgb(127,255,212)
azure = 0xF0FFFF, // rgb(240,255,255)
beige = 0xF5F5DC, // rgb(245,245,220)
bisque = 0xFFE4C4, // rgb(255,228,196)
black = 0x000000, // rgb(0,0,0)
blanched_almond = 0xFFEBCD, // rgb(255,235,205)
blue = 0x0000FF, // rgb(0,0,255)
blue_violet = 0x8A2BE2, // rgb(138,43,226)
brown = 0xA52A2A, // rgb(165,42,42)
burly_wood = 0xDEB887, // rgb(222,184,135)
cadet_blue = 0x5F9EA0, // rgb(95,158,160)
chartreuse = 0x7FFF00, // rgb(127,255,0)
chocolate = 0xD2691E, // rgb(210,105,30)
coral = 0xFF7F50, // rgb(255,127,80)
cornflower_blue = 0x6495ED, // rgb(100,149,237)
cornsilk = 0xFFF8DC, // rgb(255,248,220)
crimson = 0xDC143C, // rgb(220,20,60)
cyan = 0x00FFFF, // rgb(0,255,255)
dark_blue = 0x00008B, // rgb(0,0,139)
dark_cyan = 0x008B8B, // rgb(0,139,139)
dark_golden_rod = 0xB8860B, // rgb(184,134,11)
dark_gray = 0xA9A9A9, // rgb(169,169,169)
dark_green = 0x006400, // rgb(0,100,0)
dark_khaki = 0xBDB76B, // rgb(189,183,107)
dark_magenta = 0x8B008B, // rgb(139,0,139)
dark_olive_green = 0x556B2F, // rgb(85,107,47)
dark_orange = 0xFF8C00, // rgb(255,140,0)
dark_orchid = 0x9932CC, // rgb(153,50,204)
dark_red = 0x8B0000, // rgb(139,0,0)
dark_salmon = 0xE9967A, // rgb(233,150,122)
dark_sea_green = 0x8FBC8F, // rgb(143,188,143)
dark_slate_blue = 0x483D8B, // rgb(72,61,139)
dark_slate_gray = 0x2F4F4F, // rgb(47,79,79)
dark_turquoise = 0x00CED1, // rgb(0,206,209)
dark_violet = 0x9400D3, // rgb(148,0,211)
deep_pink = 0xFF1493, // rgb(255,20,147)
deep_sky_blue = 0x00BFFF, // rgb(0,191,255)
dim_gray = 0x696969, // rgb(105,105,105)
dodger_blue = 0x1E90FF, // rgb(30,144,255)
fire_brick = 0xB22222, // rgb(178,34,34)
floral_white = 0xFFFAF0, // rgb(255,250,240)
forest_green = 0x228B22, // rgb(34,139,34)
fuchsia = 0xFF00FF, // rgb(255,0,255)
gainsboro = 0xDCDCDC, // rgb(220,220,220)
ghost_white = 0xF8F8FF, // rgb(248,248,255)
gold = 0xFFD700, // rgb(255,215,0)
golden_rod = 0xDAA520, // rgb(218,165,32)
gray = 0x808080, // rgb(128,128,128)
green = 0x008000, // rgb(0,128,0)
green_yellow = 0xADFF2F, // rgb(173,255,47)
honey_dew = 0xF0FFF0, // rgb(240,255,240)
hot_pink = 0xFF69B4, // rgb(255,105,180)
indian_red = 0xCD5C5C, // rgb(205,92,92)
indigo = 0x4B0082, // rgb(75,0,130)
ivory = 0xFFFFF0, // rgb(255,255,240)
khaki = 0xF0E68C, // rgb(240,230,140)
lavender = 0xE6E6FA, // rgb(230,230,250)
lavender_blush = 0xFFF0F5, // rgb(255,240,245)
lawn_green = 0x7CFC00, // rgb(124,252,0)
lemon_chiffon = 0xFFFACD, // rgb(255,250,205)
light_blue = 0xADD8E6, // rgb(173,216,230)
light_coral = 0xF08080, // rgb(240,128,128)
light_cyan = 0xE0FFFF, // rgb(224,255,255)
light_golden_rod_yellow = 0xFAFAD2, // rgb(250,250,210)
light_gray = 0xD3D3D3, // rgb(211,211,211)
light_green = 0x90EE90, // rgb(144,238,144)
light_pink = 0xFFB6C1, // rgb(255,182,193)
light_salmon = 0xFFA07A, // rgb(255,160,122)
light_sea_green = 0x20B2AA, // rgb(32,178,170)
light_sky_blue = 0x87CEFA, // rgb(135,206,250)
light_slate_gray = 0x778899, // rgb(119,136,153)
light_steel_blue = 0xB0C4DE, // rgb(176,196,222)
light_yellow = 0xFFFFE0, // rgb(255,255,224)
lime = 0x00FF00, // rgb(0,255,0)
lime_green = 0x32CD32, // rgb(50,205,50)
linen = 0xFAF0E6, // rgb(250,240,230)
magenta = 0xFF00FF, // rgb(255,0,255)
maroon = 0x800000, // rgb(128,0,0)
medium_aquamarine = 0x66CDAA, // rgb(102,205,170)
medium_blue = 0x0000CD, // rgb(0,0,205)
medium_orchid = 0xBA55D3, // rgb(186,85,211)
medium_purple = 0x9370DB, // rgb(147,112,219)
medium_sea_green = 0x3CB371, // rgb(60,179,113)
medium_slate_blue = 0x7B68EE, // rgb(123,104,238)
medium_spring_green = 0x00FA9A, // rgb(0,250,154)
medium_turquoise = 0x48D1CC, // rgb(72,209,204)
medium_violet_red = 0xC71585, // rgb(199,21,133)
midnight_blue = 0x191970, // rgb(25,25,112)
mint_cream = 0xF5FFFA, // rgb(245,255,250)
misty_rose = 0xFFE4E1, // rgb(255,228,225)
moccasin = 0xFFE4B5, // rgb(255,228,181)
navajo_white = 0xFFDEAD, // rgb(255,222,173)
navy = 0x000080, // rgb(0,0,128)
old_lace = 0xFDF5E6, // rgb(253,245,230)
olive = 0x808000, // rgb(128,128,0)
olive_drab = 0x6B8E23, // rgb(107,142,35)
orange = 0xFFA500, // rgb(255,165,0)
orange_red = 0xFF4500, // rgb(255,69,0)
orchid = 0xDA70D6, // rgb(218,112,214)
pale_golden_rod = 0xEEE8AA, // rgb(238,232,170)
pale_green = 0x98FB98, // rgb(152,251,152)
pale_turquoise = 0xAFEEEE, // rgb(175,238,238)
pale_violet_red = 0xDB7093, // rgb(219,112,147)
papaya_whip = 0xFFEFD5, // rgb(255,239,213)
peach_puff = 0xFFDAB9, // rgb(255,218,185)
peru = 0xCD853F, // rgb(205,133,63)
pink = 0xFFC0CB, // rgb(255,192,203)
plum = 0xDDA0DD, // rgb(221,160,221)
powder_blue = 0xB0E0E6, // rgb(176,224,230)
purple = 0x800080, // rgb(128,0,128)
rebecca_purple = 0x663399, // rgb(102,51,153)
red = 0xFF0000, // rgb(255,0,0)
rosy_brown = 0xBC8F8F, // rgb(188,143,143)
royal_blue = 0x4169E1, // rgb(65,105,225)
saddle_brown = 0x8B4513, // rgb(139,69,19)
salmon = 0xFA8072, // rgb(250,128,114)
sandy_brown = 0xF4A460, // rgb(244,164,96)
sea_green = 0x2E8B57, // rgb(46,139,87)
sea_shell = 0xFFF5EE, // rgb(255,245,238)
sienna = 0xA0522D, // rgb(160,82,45)
silver = 0xC0C0C0, // rgb(192,192,192)
sky_blue = 0x87CEEB, // rgb(135,206,235)
slate_blue = 0x6A5ACD, // rgb(106,90,205)
slate_gray = 0x708090, // rgb(112,128,144)
snow = 0xFFFAFA, // rgb(255,250,250)
spring_green = 0x00FF7F, // rgb(0,255,127)
steel_blue = 0x4682B4, // rgb(70,130,180)
tan = 0xD2B48C, // rgb(210,180,140)
teal = 0x008080, // rgb(0,128,128)
thistle = 0xD8BFD8, // rgb(216,191,216)
tomato = 0xFF6347, // rgb(255,99,71)
turquoise = 0x40E0D0, // rgb(64,224,208)
violet = 0xEE82EE, // rgb(238,130,238)
wheat = 0xF5DEB3, // rgb(245,222,179)
white = 0xFFFFFF, // rgb(255,255,255)
white_smoke = 0xF5F5F5, // rgb(245,245,245)
yellow = 0xFFFF00, // rgb(255,255,0)
yellow_green = 0x9ACD32 // rgb(154,205,50)
}; // enum class color
enum class terminal_color : uint8_t {
black = 30,
red,
green,
yellow,
blue,
magenta,
cyan,
white,
bright_black = 90,
bright_red,
bright_green,
bright_yellow,
bright_blue,
bright_magenta,
bright_cyan,
bright_white
};
enum class emphasis : uint8_t {
bold = 1,
faint = 1 << 1,
italic = 1 << 2,
underline = 1 << 3,
blink = 1 << 4,
reverse = 1 << 5,
conceal = 1 << 6,
strikethrough = 1 << 7,
};
// rgb is a struct for red, green and blue colors.
// Using the name "rgb" makes some editors show the color in a tooltip.
struct rgb {
constexpr rgb() : r(0), g(0), b(0) {}
constexpr rgb(uint8_t r_, uint8_t g_, uint8_t b_) : r(r_), g(g_), b(b_) {}
constexpr rgb(uint32_t hex)
: r((hex >> 16) & 0xFF), g((hex >> 8) & 0xFF), b(hex & 0xFF) {}
constexpr rgb(color hex)
: r((uint32_t(hex) >> 16) & 0xFF),
g((uint32_t(hex) >> 8) & 0xFF),
b(uint32_t(hex) & 0xFF) {}
uint8_t r;
uint8_t g;
uint8_t b;
};
namespace detail {
// A bit-packed variant of an RGB color, a terminal color, or unset color.
// see text_style for the bit-packing scheme.
struct color_type {
constexpr color_type() noexcept = default;
constexpr color_type(color rgb_color) noexcept
: value_(static_cast<uint32_t>(rgb_color) | (1 << 24)) {}
constexpr color_type(rgb rgb_color) noexcept
: color_type(static_cast<color>(
(static_cast<uint32_t>(rgb_color.r) << 16) |
(static_cast<uint32_t>(rgb_color.g) << 8) | rgb_color.b)) {}
constexpr color_type(terminal_color term_color) noexcept
: value_(static_cast<uint32_t>(term_color) | (3 << 24)) {}
constexpr auto is_terminal_color() const noexcept -> bool {
return (value_ & (1 << 25)) != 0;
}
constexpr auto value() const noexcept -> uint32_t {
return value_ & 0xFFFFFF;
}
constexpr color_type(uint32_t value) noexcept : value_(value) {}
uint32_t value_ = 0;
};
} // namespace detail
/// A text style consisting of foreground and background colors and emphasis.
class text_style {
// The information is packed as follows:
// ┌──┐
// │ 0│─┐
// │..│ ├── foreground color value
// │23│─┘
// ├──┤
// │24│─┬── discriminator for the above value. 00 if unset, 01 if it's
// │25│─┘ an RGB color, or 11 if it's a terminal color (10 is unused)
// ├──┤
// │26│──── overflow bit, always zero (see below)
// ├──┤
// │27│─┐
// │..│ │
// │50│ │
// ├──┤ │
// │51│ ├── background color (same format as the foreground color)
// │52│ │
// ├──┤ │
// │53│─┘
// ├──┤
// │54│─┐
// │..│ ├── emphases
// │61│─┘
// ├──┤
// │62│─┬── unused
// │63│─┘
// └──┘
// The overflow bits are there to make operator|= efficient.
// When ORing, we must throw if, for either the foreground or background,
// one style specifies a terminal color and the other specifies any color
// (terminal or RGB); in other words, if one discriminator is 11 and the
// other is 11 or 01.
//
// We do that check by adding the styles. Consider what adding does to each
// possible pair of discriminators:
// 00 + 00 = 000
// 01 + 00 = 001
// 11 + 00 = 011
// 01 + 01 = 010
// 11 + 01 = 100 (!!)
// 11 + 11 = 110 (!!)
// In the last two cases, the ones we want to catch, the third bit——the
// overflow bit——is set. Bingo.
//
// We must take into account the possible carry bit from the bits
// before the discriminator. The only potentially problematic case is
// 11 + 00 = 011 (a carry bit would make it 100, not good!), but a carry
// bit is impossible in that case, because 00 (unset color) means the
// 24 bits that precede the discriminator are all zero.
//
// This test can be applied to both colors simultaneously.
public:
FMT_CONSTEXPR text_style(emphasis em = emphasis()) noexcept
: style_(static_cast<uint64_t>(em) << 54) {}
FMT_CONSTEXPR auto operator|=(text_style rhs) -> text_style& {
if (((style_ + rhs.style_) & ((1ULL << 26) | (1ULL << 53))) != 0)
report_error("can't OR a terminal color");
style_ |= rhs.style_;
return *this;
}
friend FMT_CONSTEXPR auto operator|(text_style lhs, text_style rhs)
-> text_style {
return lhs |= rhs;
}
FMT_CONSTEXPR auto operator==(text_style rhs) const noexcept -> bool {
return style_ == rhs.style_;
}
FMT_CONSTEXPR auto operator!=(text_style rhs) const noexcept -> bool {
return !(*this == rhs);
}
FMT_CONSTEXPR auto has_foreground() const noexcept -> bool {
return (style_ & (1 << 24)) != 0;
}
FMT_CONSTEXPR auto has_background() const noexcept -> bool {
return (style_ & (1ULL << 51)) != 0;
}
FMT_CONSTEXPR auto has_emphasis() const noexcept -> bool {
return (style_ >> 54) != 0;
}
FMT_CONSTEXPR auto get_foreground() const noexcept -> detail::color_type {
FMT_ASSERT(has_foreground(), "no foreground specified for this style");
return style_ & 0x3FFFFFF;
}
FMT_CONSTEXPR auto get_background() const noexcept -> detail::color_type {
FMT_ASSERT(has_background(), "no background specified for this style");
return (style_ >> 27) & 0x3FFFFFF;
}
FMT_CONSTEXPR auto get_emphasis() const noexcept -> emphasis {
FMT_ASSERT(has_emphasis(), "no emphasis specified for this style");
return static_cast<emphasis>(style_ >> 54);
}
private:
FMT_CONSTEXPR text_style(uint64_t style) noexcept : style_(style) {}
friend FMT_CONSTEXPR auto fg(detail::color_type foreground) noexcept
-> text_style;
friend FMT_CONSTEXPR auto bg(detail::color_type background) noexcept
-> text_style;
uint64_t style_ = 0;
};
/// Creates a text style from the foreground (text) color.
FMT_CONSTEXPR inline auto fg(detail::color_type foreground) noexcept
-> text_style {
return foreground.value_;
}
/// Creates a text style from the background color.
FMT_CONSTEXPR inline auto bg(detail::color_type background) noexcept
-> text_style {
return static_cast<uint64_t>(background.value_) << 27;
}
FMT_CONSTEXPR inline auto operator|(emphasis lhs, emphasis rhs) noexcept
-> text_style {
return text_style(lhs) | rhs;
}
namespace detail {
template <typename Char> struct ansi_color_escape {
FMT_CONSTEXPR ansi_color_escape(color_type text_color,
const char* esc) noexcept {
// If we have a terminal color, we need to output another escape code
// sequence.
if (text_color.is_terminal_color()) {
bool is_background = esc == string_view("\x1b[48;2;");
uint32_t value = text_color.value();
// Background ASCII codes are the same as the foreground ones but with
// 10 more.
if (is_background) value += 10u;
buffer[size++] = static_cast<Char>('\x1b');
buffer[size++] = static_cast<Char>('[');
if (value >= 100u) {
buffer[size++] = static_cast<Char>('1');
value %= 100u;
}
buffer[size++] = static_cast<Char>('0' + value / 10u);
buffer[size++] = static_cast<Char>('0' + value % 10u);
buffer[size++] = static_cast<Char>('m');
return;
}
for (int i = 0; i < 7; i++) {
buffer[i] = static_cast<Char>(esc[i]);
}
rgb color(text_color.value());
to_esc(color.r, buffer + 7, ';');
to_esc(color.g, buffer + 11, ';');
to_esc(color.b, buffer + 15, 'm');
size = 19;
}
FMT_CONSTEXPR ansi_color_escape(emphasis em) noexcept {
uint8_t em_codes[num_emphases] = {};
if (has_emphasis(em, emphasis::bold)) em_codes[0] = 1;
if (has_emphasis(em, emphasis::faint)) em_codes[1] = 2;
if (has_emphasis(em, emphasis::italic)) em_codes[2] = 3;
if (has_emphasis(em, emphasis::underline)) em_codes[3] = 4;
if (has_emphasis(em, emphasis::blink)) em_codes[4] = 5;
if (has_emphasis(em, emphasis::reverse)) em_codes[5] = 7;
if (has_emphasis(em, emphasis::conceal)) em_codes[6] = 8;
if (has_emphasis(em, emphasis::strikethrough)) em_codes[7] = 9;
buffer[size++] = static_cast<Char>('\x1b');
buffer[size++] = static_cast<Char>('[');
for (size_t i = 0; i < num_emphases; ++i) {
if (!em_codes[i]) continue;
buffer[size++] = static_cast<Char>('0' + em_codes[i]);
buffer[size++] = static_cast<Char>(';');
}
buffer[size - 1] = static_cast<Char>('m');
}
FMT_CONSTEXPR operator const Char*() const noexcept { return buffer; }
FMT_CONSTEXPR auto begin() const noexcept -> const Char* { return buffer; }
FMT_CONSTEXPR auto end() const noexcept -> const Char* {
return buffer + size;
}
private:
static constexpr size_t num_emphases = 8;
Char buffer[7u + 4u * num_emphases];
size_t size = 0;
static FMT_CONSTEXPR void to_esc(uint8_t c, Char* out,
char delimiter) noexcept {
out[0] = static_cast<Char>('0' + c / 100);
out[1] = static_cast<Char>('0' + c / 10 % 10);
out[2] = static_cast<Char>('0' + c % 10);
out[3] = static_cast<Char>(delimiter);
}
static FMT_CONSTEXPR auto has_emphasis(emphasis em, emphasis mask) noexcept
-> bool {
return static_cast<uint8_t>(em) & static_cast<uint8_t>(mask);
}
};
template <typename Char>
FMT_CONSTEXPR auto make_foreground_color(color_type foreground) noexcept
-> ansi_color_escape<Char> {
return ansi_color_escape<Char>(foreground, "\x1b[38;2;");
}
template <typename Char>
FMT_CONSTEXPR auto make_background_color(color_type background) noexcept
-> ansi_color_escape<Char> {
return ansi_color_escape<Char>(background, "\x1b[48;2;");
}
template <typename Char>
FMT_CONSTEXPR auto make_emphasis(emphasis em) noexcept
-> ansi_color_escape<Char> {
return ansi_color_escape<Char>(em);
}
template <typename Char> inline void reset_color(buffer<Char>& buffer) {
auto reset_color = string_view("\x1b[0m");
buffer.append(reset_color.begin(), reset_color.end());
}
template <typename T> struct styled_arg : view {
const T& value;
text_style style;
styled_arg(const T& v, text_style s) : value(v), style(s) {}
};
template <typename Char>
void vformat_to(buffer<Char>& buf, text_style ts, basic_string_view<Char> fmt,
basic_format_args<buffered_context<Char>> args) {
if (ts.has_emphasis()) {
auto emphasis = make_emphasis<Char>(ts.get_emphasis());
buf.append(emphasis.begin(), emphasis.end());
}
if (ts.has_foreground()) {
auto foreground = make_foreground_color<Char>(ts.get_foreground());
buf.append(foreground.begin(), foreground.end());
}
if (ts.has_background()) {
auto background = make_background_color<Char>(ts.get_background());
buf.append(background.begin(), background.end());
}
vformat_to(buf, fmt, args);
if (ts != text_style()) reset_color<Char>(buf);
}
} // namespace detail
inline void vprint(FILE* f, text_style ts, string_view fmt, format_args args) {
auto buf = memory_buffer();
detail::vformat_to(buf, ts, fmt, args);
print(f, FMT_STRING("{}"), string_view(buf.begin(), buf.size()));
}
/**
* Formats a string and prints it to the specified file stream using ANSI
* escape sequences to specify text formatting.
*
* **Example**:
*
* fmt::print(fmt::emphasis::bold | fg(fmt::color::red),
* "Elapsed time: {0:.2f} seconds", 1.23);
*/
template <typename... T>
void print(FILE* f, text_style ts, format_string<T...> fmt, T&&... args) {
vprint(f, ts, fmt.str, vargs<T...>{{args...}});
}
/**
* Formats a string and prints it to stdout using ANSI escape sequences to
* specify text formatting.
*
* **Example**:
*
* fmt::print(fmt::emphasis::bold | fg(fmt::color::red),
* "Elapsed time: {0:.2f} seconds", 1.23);
*/
template <typename... T>
void print(text_style ts, format_string<T...> fmt, T&&... args) {
return print(stdout, ts, fmt, std::forward<T>(args)...);
}
inline auto vformat(text_style ts, string_view fmt, format_args args)
-> std::string {
auto buf = memory_buffer();
detail::vformat_to(buf, ts, fmt, args);
return fmt::to_string(buf);
}
/**
* Formats arguments and returns the result as a string using ANSI escape
* sequences to specify text formatting.
*
* **Example**:
*
* ```
* #include <fmt/color.h>
* std::string message = fmt::format(fmt::emphasis::bold | fg(fmt::color::red),
* "The answer is {}", 42);
* ```
*/
template <typename... T>
inline auto format(text_style ts, format_string<T...> fmt, T&&... args)
-> std::string {
return fmt::vformat(ts, fmt.str, vargs<T...>{{args...}});
}
/// Formats a string with the given text_style and writes the output to `out`.
template <typename OutputIt,
FMT_ENABLE_IF(detail::is_output_iterator<OutputIt, char>::value)>
auto vformat_to(OutputIt out, text_style ts, string_view fmt, format_args args)
-> OutputIt {
auto&& buf = detail::get_buffer<char>(out);
detail::vformat_to(buf, ts, fmt, args);
return detail::get_iterator(buf, out);
}
/**
* Formats arguments with the given text style, writes the result to the output
* iterator `out` and returns the iterator past the end of the output range.
*
* **Example**:
*
* std::vector<char> out;
* fmt::format_to(std::back_inserter(out),
* fmt::emphasis::bold | fg(fmt::color::red), "{}", 42);
*/
template <typename OutputIt, typename... T,
FMT_ENABLE_IF(detail::is_output_iterator<OutputIt, char>::value)>
inline auto format_to(OutputIt out, text_style ts, format_string<T...> fmt,
T&&... args) -> OutputIt {
return vformat_to(out, ts, fmt.str, vargs<T...>{{args...}});
}
template <typename T, typename Char>
struct formatter<detail::styled_arg<T>, Char> : formatter<T, Char> {
template <typename FormatContext>
auto format(const detail::styled_arg<T>& arg, FormatContext& ctx) const
-> decltype(ctx.out()) {
const auto& ts = arg.style;
auto out = ctx.out();
bool has_style = false;
if (ts.has_emphasis()) {
has_style = true;
auto emphasis = detail::make_emphasis<Char>(ts.get_emphasis());
out = detail::copy<Char>(emphasis.begin(), emphasis.end(), out);
}
if (ts.has_foreground()) {
has_style = true;
auto foreground =
detail::make_foreground_color<Char>(ts.get_foreground());
out = detail::copy<Char>(foreground.begin(), foreground.end(), out);
}
if (ts.has_background()) {
has_style = true;
auto background =
detail::make_background_color<Char>(ts.get_background());
out = detail::copy<Char>(background.begin(), background.end(), out);
}
out = formatter<T, Char>::format(arg.value, ctx);
if (has_style) {
auto reset_color = string_view("\x1b[0m");
out = detail::copy<Char>(reset_color.begin(), reset_color.end(), out);
}
return out;
}
};
/**
* Returns an argument that will be formatted using ANSI escape sequences,
* to be used in a formatting function.
*
* **Example**:
*
* fmt::print("Elapsed time: {0:.2f} seconds",
* fmt::styled(1.23, fmt::fg(fmt::color::green) |
* fmt::bg(fmt::color::blue)));
*/
template <typename T>
FMT_CONSTEXPR auto styled(const T& value, text_style ts)
-> detail::styled_arg<remove_cvref_t<T>> {
return detail::styled_arg<remove_cvref_t<T>>{value, ts};
}
FMT_END_EXPORT
FMT_END_NAMESPACE
#endif // FMT_COLOR_H_
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