File: CHANGES.txt

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CHANGES.txt for Bug Squish

by Bill Kendrick
bill@newbreedsoftware.com
http://www.newbreedsoftware.com/bugsquish/


0.0.4 - November 12, 2001
-------------------------
  * Added name of "Blood Suckers"' author to documentation
    (Brian Greenstone of Pangea Software).

  * Alpha channel in PNGs now used, so there's less white artifacting around
    the bugs and power-ups.

  * Added a new bug-type: Pill bugs.

  * Updated and corrected INSTALL.txt documentation.


0.0.3 - December 14, 2000
-------------------------
  * Added Windows target.


0.0.2 - May 21, 2000
--------------------
  * Replaced BMP images with PNG images, greatly reducing their size.
    Hence, Bug Squish now requires the SDL_Image library.

  * Now uses SDL's accellerated RLE blitting for colorkeyed images.

  * Stress warning added to program.

  * Replaced the woman's voice saying "ahh" with my own voice, which makes
    MUCH more sense, since it's my arm in the game and the other sounds
    are male, too. :)


0.0.1 - April 9, 2000
---------------------
  * High score added.

  * Data file added (high score and high wave saved, as well as final score
    and wave from the last game).

  * You can quit the "New Breed Software Presents" intro. screen early by
    clicking the mouse or pressing a key.

  * Bug graphics changed.

  * Two new bug types added.

  * Game speed and difficulty tweaked.


INITIAL RELEASE 0.0.0 - March 21, 2000
--------------------------------------
  * Initial alpha release.