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-- Very basic Lua script to create some Bullet objects.
-- See also examples/LuaDemo
world = createDefaultDynamicsWorld()
cubeshape = createCubeShape(world, 30,1,30)
pos={0,0,0}
orn = {0,0,0,1}
mass = 0
body = createRigidBody(world,cubeshape,mass,pos,orn)
shape = createCubeShape(world, 1,1,1)
x=0
z=0
maxy = 10
toggle=1
for x=0,10 do
for y=0,5 do
if toggle==1 then
toggle = 0
for z=0,10 do
mass = 1
if (y==maxy) then
--mass=30;
end
pos = {-14+x*2,2+2*y,z*2}
body = createRigidBody(world,shape,mass,pos,orn)
--setBodyPosition(world,body,pos)
--setBodyOrientation(world,body,orn)
end
else
toggle = 1
end
end
end
toggle=1
shape = createSphereShape(world, 1)
for x=0,10 do
for y=0,5 do
if toggle==1 then
toggle = 0
else
toggle = 1
for z=0,10 do
mass = 1
if (y==maxy) then
--mass=30;
end
pos = {-14+x*2,2+2*y,z*2}
body = createRigidBody(world,shape,mass,pos,orn)
end
end
end
end
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