File: test_btKinematicCharacterController.cpp

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#include <btBulletDynamicsCommon.h>
#include <BulletDynamics/Character/btKinematicCharacterController.h>
#include <gtest/gtest.h>
#include <BulletCollision/CollisionDispatch/btGhostObject.h>


GTEST_TEST(BulletDynamics, KinematicCharacterController) {

    btPairCachingGhostObject* ghostObject = new btPairCachingGhostObject();
    btBoxShape* convexShape = new btBoxShape(btVector3(1, 1, 1));

    //For now only a simple test that it initializes correctly.
    btKinematicCharacterController* tested = new btKinematicCharacterController(ghostObject, convexShape, 1);
    EXPECT_TRUE(tested);

    EXPECT_FLOAT_EQ(-9.8 * 3.0, tested->getGravity().x());
    EXPECT_FLOAT_EQ(0, tested->getGravity().y());
    EXPECT_FLOAT_EQ(0, tested->getGravity().z());
}


int main(int argc, char **argv) {
    ::testing::InitGoogleTest(&argc, argv);
    return RUN_ALL_TESTS();
}