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IF (BUILD_BLEND_DEMO OR INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
#SUBDIRS(BlenderSerialize )
ENDIF()
IF(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
# makesdna and HeaderGenerator are for advanced use only
# makesdna can re-generate the binary DNA representing the Bullet serialization structures
# Be very careful modifying any of this, otherwise the .bullet format becomes incompatible
SUBDIRS ( BulletFileLoader BulletXmlWorldImporter BulletWorldImporter HeaderGenerator makesdna)
ELSE(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
SUBDIRS ( BulletFileLoader BulletXmlWorldImporter BulletWorldImporter )
ENDIF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
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